- April 30, 2012
- Keybol
- 2h median play time
Pretentious Game
Platforms
About
"The Pretentious Game" is a unique platformer where levels represent riddles and puzzles that symbolize life's complex emotions and relationships. Players control a cube that falls in love with a square, facing challenges and heartaches as they navigate through abstract stages. The game explores themes of love, loss, and self-realization, delivering a profound and introspective experience.





- The game features a touching story that evokes strong emotions, making players feel attached to the characters.
- The minimalist graphics and clever use of text enhance the storytelling, creating a unique narrative experience.
- Despite its short length, the game is enjoyable and worth playing, especially when on sale.
- The gameplay is often criticized for being overly simplistic and lacking challenge, with some puzzles being frustratingly pixel-perfect.
- Many players feel the game is too short for its price, with some suggesting it should be free or heavily discounted.
- The later chapters are seen as weaker than the first, leading to a decline in overall enjoyment and engagement.
story
130 mentions Positive Neutral NegativeThe game's story is described as touching and deep, focusing on themes of love and loss among four characters, though some reviewers found it to be somewhat cliché and lacking innovation as it progressed. While the narrative is effectively integrated with gameplay mechanics, enhancing the overall experience, many noted that the story feels short and incomplete, leaving players wanting more. Overall, it is appreciated for its emotional resonance and clever storytelling, despite some criticisms regarding its execution and length.
“The story itself was very deep and real, and I liked how the writing shows the powerful emotions between the characters.”
“Not only is this game fun, it's also creative and tells a deep story without any cut-scenes or character names.”
“The puzzles are tied to plot narration in pretty clever ways, and several times surprised me and made me laugh.”
“I guess I was pretty moved by the first chapter, but as the later chapters developed it wasn't as touching as I thought it'd be (in terms of the storytelling), so the game turned out more like a puzzle game in the end.”
“While a few of the puzzles are somewhat interesting, the game mechanics are rudimentary and the storytelling is outright bland, bordering on awful.”
“The storyline feels frankly rather bland until quite late in the game and it ends incomplete with the promise of adding more later, which is okay on mobile but it feels very unsatisfying when played on the PC.”