- November 12, 2012
- Bithell Games
- 4h median play time
Thomas Was Alone
Guide a group of rectangles through a series of obstacles, using their different skills together to get to the end of each environment. + Engaging narrative + Wholesome content + 100 levels to complete - Basic concept - Only thing that separates it from other puzzle platformers is the narrative Reviewed on Nintendo Switch, but also available on Steam, PlayStation 4, iOS and Android
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About
Thomas Was Alone is a single player casual platformer game with drama, mystery and science fiction themes. It was developed by Bithell Games and was released on November 12, 2012. It received mostly positive reviews from critics and very positive reviews from players.
Thomas Was Alone is an indie minimalist 2D platformer about friendship and jumping and floating and anti-gravity. Guide a group of rectangles through a series of obstacles, using their different skills together to get to the end of each environment.






- Exceptional narration that brings personality and emotion to simple geometric shapes, creating a surprisingly deep and engaging story.
- Relaxing, well-paced puzzle platformer with a minimalistic aesthetic and a great soundtrack.
- Accessible gameplay with clever level design and unique character abilities that complement the story.
- Some players find the platforming controls imprecise and occasionally frustrating, leading to tedious jumps or level restarts.
- The puzzles can become repetitive and less challenging in later levels, sometimes leading to tedious back-and-forth character management.
- Technical issues reported include audio glitches (overlapping music), occasional lag, and bugs affecting gameplay experience.
- story4,141 mentions Positive Neutral Negative
The story of "Thomas Was Alone" is widely praised for its emotional depth and compelling narration, transforming simple geometric shapes into memorable characters with distinct personalities. Delivered through engaging voice-over and integrated cleverly with gameplay and music, the narrative explores themes of friendship, self-discovery, and AI consciousness, creating a touching and thought-provoking experience. However, some players find the story's ending abrupt and the latter part less satisfying, yet it remains the game's strongest and most impactful element.
“Thomas was alone quickly develops into a very emotional narrative about collaboration, friendship and the desire to reach freedom, and while the platforming and the level designs are both incredibly solid, they almost become 2nd nature to the story.”
“Beyond the puzzles themselves, Thomas was alone tells a gripping story that aligns with the puzzles deeply and builds a cast of engaging characters with nothing more than basic graphics and per mission narration, an impressive feat all by itself.”
“The story is told almost entirely by the narrator, turning very basic visuals into something surprisingly emotional.”
“The story doesn't really track.”
“Unfortunately the story never really develops, there's no really satisfying story beats, and near the end we totally abandon the original cast which was disappointing and left me unsatisfied with the ending.”
Thomas Was Alone
Guide a group of rectangles through a series of obstacles, using their different skills together to get to the end of each environment. + Engaging narrative + Wholesome content + 100 levels to complete - Basic concept - Only thing that separates it from other puzzle platformers is the narrative Reviewed on Nintendo Switch, but also available on Steam, PlayStation 4, iOS and Android
75%Thomas Was Alone
As it’s a package from 2013 of a game that reportedly sold a million copies, you probably already know if you need to get Thomas Was Alone. If you haven’t played it and you have a Switch then you absolutely must get the demo – right away, no excuses. Its playful elucidation of how games work shouldn't be missed by anyone interested in the medium. The full game gives you a few hours of good platforming with great presentation and a well-told story. And as an artefact of its era of indie games, Thomas Was Alone is a delight. The game can be experienced start-to-finish in a few short sessions and Bithell’s commentary provides a sort of meta-narration to motivate another playthrough if you haven’t heard it before. In short, Thomas Was Alone was pretty great when it came out, it’s held up well and now it’s on your Switch.
80%Review – Thomas Was Alone (Switch)
80%
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Frequently Asked Questions
Thomas Was Alone is a casual platformer game with drama, mystery and science fiction themes.
Thomas Was Alone is available on Nintendo Switch, PlayStation 4, iPhone, Windows and others.
The main story can be completed in around 4 hours, while the entire game is estimated to take about 4 hours to finish. On average players spend around 5 hours playing Thomas Was Alone.
Thomas Was Alone was released on November 12, 2012.
Thomas Was Alone was developed by Bithell Games.
Thomas Was Alone has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Thomas Was Alone for its story but disliked it for its grinding.
Thomas Was Alone is a single player game.
Similar games include GRIS, Brothers: A Tale of Two Sons, Contrast, Braid, Nihilumbra and others.





