- April 10, 2009
- Number None
- 6h median play time
Braid
Platforms
About
"Braid is a single-player fantasy puzzle-platformer game with beautiful graphics, stunning music, and forgiving yet challenging gameplay. Manipulate time in unique ways to rescue an abducted princess across a series of worlds. Every puzzle reveals something new in this filler-free game, now with Steam Cloud support."
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- Braid features innovative time manipulation mechanics that create unique and challenging puzzles.
- The game's art style is beautiful and reminiscent of hand-painted artwork, enhancing the overall experience.
- The narrative, while abstract, offers depth and invites players to interpret its themes of regret and relationships.
- Many puzzles can feel overly obscure or frustrating, leading to reliance on guides for solutions.
- The story is presented in a vague and convoluted manner, which may leave players confused about its meaning.
- The game can be short, and some players may find the speedrun achievement unnecessarily challenging.
story
1,821 mentions Positive Neutral NegativeThe story in "Braid" is often described as intriguing yet confusing, with many players finding it abstract and open to interpretation. While some appreciate its depth and the emotional themes of love and regret, others criticize it for being overly pretentious or difficult to follow. Overall, the narrative is interwoven with the gameplay mechanics, creating a unique experience that encourages players to piece together the story themselves, often leading to a rewarding twist at the end.
“Braid is a masterful blend of storytelling and innovative gameplay, setting a high bar in the puzzle-platformer genre.”
“Braid challenges players not just intellectually with its cleverly designed puzzles, but emotionally, weaving a complex story that explores themes of memory, regret, and the nature of reality.”
“Make your best to beat the puzzles, as only then you can unravel the deeply touching metaphorical story, which elevates this game to a whole different level.”
“You receive confusing tidbits of a story that you're expected to just put together yourself.”
“Creative puzzles, but the story didn't attract me enough to continue playing.”
“The story is really confusing, the designer doesn't even know what it means, but that's okay.”