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"Braid is a single-player fantasy puzzle-platformer game with beautiful graphics, stunning music, and forgiving yet challenging gameplay. Manipulate time in unique ways to rescue an abducted princess across a series of worlds. Every puzzle reveals something new in this filler-free game, now with Steam Cloud support."

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92%
Audience ScoreBased on 10,790 reviews
story1.3k positive mentions
grinding76 negative mentions

  • Braid features a masterful blend of storytelling and innovative gameplay, setting a high bar in the puzzle-platformer genre.
  • The game's beautifully hand-painted visuals and hauntingly atmospheric soundtrack create a dreamlike world that captivates players.
  • The emotional depth of the narrative, exploring themes of memory, regret, and the nature of reality, resonates long after gameplay.
  • The story can be confusing and is often criticized for feeling disconnected from the gameplay, leading some to view it as pretentious.
  • Many players find the puzzles tedious and frustrating, with a trial-and-error nature that detracts from overall enjoyment.
  • The game suffers from numerous bugs and glitches, which can significantly hinder the gameplay experience.
  • story
    3,642 mentions Positive Neutral Negative

    The story of "Braid" is often described as complex, abstract, and open to interpretation, with many players finding it both intriguing and confusing. While some appreciate its depth and the way it intertwines with gameplay mechanics, others criticize it for being pretentious or poorly executed, often feeling disconnected from the puzzles. Overall, the narrative is seen as a thought-provoking exploration of themes like love, regret, and the nature of time, culminating in a surprising twist that leaves a lasting impression on those who engage with it.

    • “Braid is a masterful blend of storytelling and innovative gameplay, setting a high bar in the puzzle-platformer genre.”
    • “Braid challenges players not just intellectually with its cleverly designed puzzles, but emotionally, weaving a complex story that explores themes of memory, regret, and the nature of reality.”
    • “The story is surprisingly deep and the music is just too good.”
    • “You receive confusing tidbits of a story that you're expected to just put together yourself.”
    • “The twist at the end is genuinely clever, but the game's entire presentation leading up to it - visuals, sound, and especially the storytelling - are so pretentious that you feel alienated from the entire experience.”
    • “The story is really confusing.”
  • gameplay
    3,622 mentions Positive Neutral Negative

    The gameplay of Braid is widely praised for its innovative time-manipulation mechanics, which are intricately woven into the puzzle design and narrative, creating a unique and thought-provoking experience. Players appreciate the gradual introduction of new mechanics in each world, which keeps the gameplay fresh and challenging, although some find the puzzles can be frustratingly complex and the mechanics occasionally under-explained. Overall, Braid is recognized as a landmark indie title that successfully combines artistic elements with engaging gameplay, making it a must-play for fans of the puzzle-platformer genre.

    • “Braid is a masterful blend of storytelling and innovative gameplay, setting a high bar in the puzzle-platformer genre.”
    • “The gameplay is incredibly intelligent.”
    • “The time manipulation mechanic made for an entertaining puzzle platformer.”
    • “The gameplay is also so damn slow!”
    • “It's not fun to spend half the time pressing the rewind button, not just to cancel errors, but also as the normal gameplay.”
    • “The mechanics are under explained.”
  • music
    2,014 mentions Positive Neutral Negative

    The music in Braid is widely praised for its haunting beauty and ability to enhance the game's emotional depth, with many players noting its calming and immersive qualities. The soundtrack, often described as orchestral and soothing, complements the game's painterly visuals and intricate puzzles, creating a cohesive and atmospheric experience. However, some players find the music's distortion during time manipulation mechanics to be distracting, which can detract from the overall enjoyment.

    • “Braid's soundtrack is its strongest attribute, complimenting the levels perfectly.”
    • “The music and story are incredible, and the gameplay is outstanding.”
    • “The game's beautifully hand-painted visuals and hauntingly atmospheric soundtrack create a dreamlike world that is both enchanting and melancholic.”
    • “The music similarly just does nothing for me, it feels out of place in a lot of cases and actually further contributes to this feeling of cheapness, feeling at times akin to a shovelware mobile game.”
    • “The problems surrounding the audio are also made worse when you’re having to hear the music either slowed down or reversed a lot of the time due to the core mechanics of the game being about time manipulation, which is honestly unbearable.”
    • “The soundtrack is pretty but incredibly repetitive and many levels don't suit the soundtrack.”
  • graphics
    1,548 mentions Positive Neutral Negative

    The graphics of Braid are widely praised for their unique, hand-painted art style that evokes a nostalgic and dreamlike quality, often compared to impressionist paintings. Many reviewers highlight the stunning visuals and atmospheric soundtrack, which enhance the overall experience and complement the game's intricate puzzles. However, some critiques mention that while the art style is beautiful, it may not appeal to everyone, and certain character designs can clash with the otherwise charming aesthetic.

    • “Visually, the game has a unique and beautiful art style with detailed and bright landscapes to navigate through.”
    • “The game's beautifully hand-painted visuals and hauntingly atmospheric soundtrack create a dreamlike world that is both enchanting and melancholic.”
    • “Artistically, this is a magnificent game with a unique graphic style.”
    • “The art style is ugly.”
    • “It could be even better if the story wasn't so clearly separated from the actual gameplay and the visuals didn't look washed out and generic.”
    • “The art style feels quite messy and uninspired for the most part, with nothing really contributing to any grander aesthetic or anything, just a series of either bland or ugly creatures with bad animation.”
  • atmosphere
    182 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its beautifully hand-painted visuals and haunting soundtrack, creating a dreamlike and melancholic world that captivates players. Many reviews highlight the rich, evocative ambiance, enhanced by fluid art styles and a diverse musical score that complements the gameplay. While some players find the story vague, the overall aesthetic and atmospheric elements are consistently regarded as exceptional, making it a standout experience in the puzzle-platformer genre.

    • “The game's beautifully hand-painted visuals and hauntingly atmospheric soundtrack create a dreamlike world that is both enchanting and melancholic.”
    • “The atmosphere is exceedingly rich and dreamlike: incredible, almost fluid visuals in a style of a beautiful multilayered watercolor painting, gentle smooth music, and pleasant sound design.”
    • “The atmosphere created by the visuals and the music is beautiful and creepy at the same time.”
    • “A game that builds on atmosphere presents its world through PowerPoint presentations that a 7-year-old could make.”
    • “Sound is decent but too basic; it fails to create an atmosphere.”
    • “As a puzzle-platformer, it’s just mediocre: puzzles are often single-minded and obtuse, while mechanics don’t communicate well; on the platforming side, its physics are too wobbly/bouncy to be reliable—given that they can help convey the dreamy atmosphere in the player’s hand at a cost.”
  • emotional
    166 mentions Positive Neutral Negative

    The emotional aspect of the game "Braid" is widely praised for its deeply touching narrative that explores themes of memory, regret, and the complexities of relationships. Players report a range of emotional responses, from joy and intelligence upon solving puzzles to profound sadness and tears at the story's conclusion. The game's innovative mechanics are intricately tied to its emotional storytelling, creating a unique experience that resonates long after gameplay.

    • “Braid challenges players not just intellectually with its cleverly designed puzzles, but emotionally, weaving a complex story that explores themes of memory, regret, and the nature of reality.”
    • “The subtle blending of tight, fun platforming mechanics with deep, emotionally engaging philosophical ideas makes this game an absolute masterpiece.”
    • “It's a beautiful, emotional game from all angles.”
  • replayability
    118 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag, with many reviewers noting that while it offers a beautiful aesthetic and engaging gameplay, its nature as a puzzle game limits replay value significantly. Most players agree that once the puzzles are solved, there is little incentive to replay, although some appreciate the challenge of speedrunning and uncovering hidden content. Ultimately, while the game may not be highly replayable, its artistic merit and initial playthrough experience are often deemed worthwhile.

    • “The brilliant aesthetics, gameplay, and sound design make it extremely replayable.”
    • “Unique game mechanics, challenging puzzles, collectibles and hidden endings for replay value, beautiful art style.”
    • “Beyond being fun, replayable, intellectually stimulating, and visually beautiful, Braid is a work of art.”
    • “Bad news is, I see no replay value at all, because the puzzle solutions are known and the plain execution is not fun at all.”
    • “The whole game only took me about 5 hours to complete and there is no replay value, as once you know how to do the puzzles there is no point to do them again.”
    • “Essentially no replay value, but one playthrough is enough to get your money's worth of this beautiful and highly entertaining puzzle platform game.”
  • grinding
    82 mentions Positive Neutral Negative

    The reviews highlight a common sentiment that the game's puzzles, while initially intriguing, often become tedious and frustrating due to awkward timing and repetitive mechanics. Many players feel that the trial-and-error nature of solving puzzles can lead to a sense of monotony, detracting from the overall enjoyment. Despite some praise for the puzzle design and artistic elements, the grinding aspect is frequently criticized for making the gameplay feel slow and laborious.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “The levels are tediously repetitive in many aspects.”
    • “The mechanic of pause-rewind is tedious and has made me quit every time I've attempted to play.”
    • “I was onboard for the first 20 minutes, then it went from tedious to frustrating to making me feel like an absolute idiot.”
  • humor
    74 mentions Positive Neutral Negative

    The humor in the game is often highlighted through its clever mechanics, such as the "going back in time" potion, which provides comedic moments and unexpected twists. Players appreciate the blend of humor with deeper themes, finding the story both funny and touching, while the gameplay incorporates amusing elements that challenge traditional gaming clichés. Overall, the game is described as entertaining and funny, making it enjoyable for a wide range of players, especially those looking for a light-hearted experience amidst more serious undertones.

    • “The story is humorous and touching at the same time.”
    • “The time mechanics are awesome, and the puzzles are both funny and mind-blowing to solve.”
    • “It's a puzzle-based game and it's very, very funny and also very deep in its evolving history.”
  • optimization
    20 mentions Positive Neutral Negative

    The game's optimization is mixed; while it generally runs smoothly and performs well on macOS, some users report performance issues on PCs, particularly with higher refresh rate displays. The 60fps cap is noted, and players have discovered various optimization methods that can enhance gameplay, sometimes leading to unintended speedrunning experiences. Overall, while there are areas for improvement, many find the performance satisfactory.

    • “However, there are so many potential ways of optimization that you'll find yourself accidentally speedrunning the game just by finding new methods to beating older levels.”
    • “At the touch of a button you can rewind your performance of a stage to whatever point you like and then begin again from that point.”
    • “Great indie game and great performance on macOS.”
    • “This game is not really well-optimized.”
    • “On my PC, it's having some performance issues.”
    • “If you have performance issues on 144Hz or more displays, use windowed mode.”
  • stability
    8 mentions Positive Neutral Negative

    The game's stability is severely compromised by an overwhelming number of bugs and glitches, making gameplay frustrating and often requiring players to creatively navigate around these issues to complete levels. While the concept is intriguing, the execution suffers significantly due to these technical problems, detracting from the overall experience.

    • “This game had way too many bugs to play; it's a good idea, but multiple things were just not possible due to the extreme amount of bugs and glitches.”
    • “Honestly, this is so buggy that finishing each level is like a puzzle because you have to figure out some clever way past all the game-breaking bugs.”
    • “Figuring out puzzles in this game reminds me more of exploiting glitches in a poorly programmed platformer.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is perceived as superficial, with designs and story elements borrowed from Mario but lacking depth and cohesion. Reviewers feel that while the visual style is fresh and innovative, it fails to convey a meaningful aesthetic or message, resulting in a feeble attempt at adding complexity without adequate development.

    • “From its oil paint kind of artwork to its Mario-esque character design to the crazy time manipulation mechanics, it felt fresh and new.”
    • “Similarly, while the character designs and surface-level story are lifted from Mario and then just changed, it all feels very superficial. It doesn’t really tie into a particular aesthetic or message; it’s just there and feels like a feeble attempt to try incorporating another layer of something into this all without sufficiently developing it.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized for its pretentiousness, with users feeling that it looks down on other games and their audiences, creating a sense of elitism rather than fostering a welcoming environment.

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6h Median play time
10h Average play time
4-9h Spent by most gamers
*Based on 44 analyzed playthroughs
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