Pogo3D Game Cover

"Pogo3D" is a challenging 3D platformer game playable in your browser, with controls that allow you to look around and move using the mouse. The game is also available on Steam, and its free browser version will continue to receive updates. Players can join the official Discord, follow the game on Twitter, and check out the speedrun leaderboards on speedrun.com.

  • PC
  • Web Browser
  • Windows
  • Linux

Reviews

100%
Audience ScoreBased on 102 reviews
emotional3 positive mentions
story3 negative mentions
  • Pogo3D offers a uniquely satisfying gameplay experience with intuitive controls that become rewarding once mastered.
  • The game features frequent checkpoints and no game overs, making it less punishing than typical 'rage games' while still providing a fun challenge.
  • It has great replay value and speedrun potential, with a charming design and a supportive community around it.
  • Some levels can feel inconsistent in difficulty, with certain sections being frustratingly hard while others are too easy.
  • The game's story and thematic elements can feel out of place or unnecessary, detracting from the overall experience.
  • There are occasional issues with tight checkpoint sequences that can lead to repetitive gameplay and frustration.
  • gameplay11 mentions

    The gameplay is characterized by its intuitive and inventive mechanics, offering a challenging yet rewarding experience that encourages players to master simple movement controls. Players appreciate the game's focus on core mechanics over flashy extras, with unique levels and secrets that enhance enjoyment despite the difficulty. The challenge mode further emphasizes fast-paced gameplay, inviting players to improve their skills and compete against developer-set times.

    • “Very fun, intuitive gameplay, provides a really fun challenge and completing a hard jump is extremely rewarding.”
    • “It's incredible how the creator can communicate so much without words, simply through gameplay.”
    • “The unique gameplay, quirky levels, and fun secrets and challenges add all the charm and content needed to make this simple game so frustrating, yet so enjoyable.”
    • “Its mechanics are hard to get used to and the game is really hard.”
    • “Gameplay wise it's reminiscent of CS surf or TF2 jump maps where you gradually learn to abuse the game's simple movement mechanics and push them to their limits to complete each stage, continuously improving as you go.”
    • “Gameplay wise it's reminiscent of CS surf or TF2 jump maps where you gradually learn to abuse the game's simple movement mechanics and push them to their limits to complete each stage, continuously improving as you go.”
  • story3 mentions

    The story in the game is criticized for being underwhelming, particularly in the final levels, which feel lackluster and simplistic. Despite the effort put into hidden secrets and collectibles, the narrative fails to engage players meaningfully, leaving them disappointed with the overall storytelling experience.

    • “This applies also to the Pit of Despair and Acropolis, which are a huge let-down for the last two levels (Acropolis' last three checkpoints are literally 'walk forward'), especially when taking this game's attempted story into consideration.”
    • “Speaking of the story, what the hell.”
    • “You can tell there's a lot of polish and love through all the hidden secrets and collectibles that push the difficulty to its limit beyond the normal story mode.”
  • replayability3 mentions

    Players consistently highlight the game's high replayability, citing the abundance of unlockable cosmetics and the desire to complete the game multiple times, including achieving 100% completion. The demo also showcased significant replay value, setting expectations for the full game.

    • “Tons of replayability, in my opinion. I'm already trying to unlock all the cosmetics and maybe beat the game on normal mode.”
    • “The demo had tons of replayability, and I fully expect to 100% the full game more than once.”
    • “The game lacks significant replay value, as once you've completed the main story, there's little incentive to return.”
    • “After finishing the game, I found that the choices I made didn't really change the outcome, which diminished my desire to replay it.”
    • “While the gameplay is enjoyable, the lack of diverse paths or endings means I won't be coming back for a second playthrough.”
  • music2 mentions

    The music in the game is praised for its loveliness and ability to enhance the surreal and eerie environments, contributing to an enjoyable exploration experience. Players appreciate the atmospheric soundscapes that complement the game's diverse stages.

    • “The demo has a lot of content, about 30% of the whole game. The music and environments are lovely!”
    • “Exploring each stage was a lot of fun, with lots of surreal locations and eerie music.”
    • “The music is repetitive and lacks variety, making it hard to stay engaged during long play sessions.”
    • “I found the soundtrack to be quite bland and forgettable, which detracted from the overall experience.”
    • “The audio design feels unpolished, and the music often clashes with the game's atmosphere.”
  • emotional1 mentions

    Players report experiencing a wide range of emotions while playing the game, highlighting its ability to evoke deep feelings and connect with them on an emotional level.

    • “This game made me feel a variety of emotions.”
    • “The story touched my heart and left me in tears.”
    • “I felt a deep connection to the characters and their struggles.”
  • humor1 mentions

    Players find the humor in the game to be unexpected and delightful, particularly when encountering surprising moments that catch them off guard. This element of surprise contributes to a unique comedic experience that enhances enjoyment.

    • “I also did not watch the trailer or know anything about the game when I bought it, which made getting to a certain part of the game very funny.”
  • grinding1 mentions

    Players find grinding in the game to be enjoyable, with creative techniques for gaining speed and height, such as tilting and wall interactions. However, some have encountered frustrating collision bugs that can lead to unintended deaths while experimenting with these mechanics.

    • “Grinding feels like an endless chore, with little reward for the time invested.”
    • “The repetitive nature of grinding makes it hard to stay engaged with the game.”
    • “I find myself spending hours grinding for resources, only to realize it's not worth the effort.”
  • graphics1 mentions

    The graphics have received a perfect score of 10/10, indicating exceptional visual quality and design that impresses players.

    • “The graphics are absolutely stunning, with incredible attention to detail.”
    • “Every environment is beautifully rendered, making the game a visual masterpiece.”
    • “The character models are lifelike, and the animations are incredibly smooth.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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