Plague MD
- November 10, 2020
- CosCom Art Group
"Plague MD" is a strategy simulation game where you play as a disease, evolving and spreading it to infect the world. Manage your plague's symptoms, lethality, and transmission to avoid eradication efforts. Watch as the world panics and responds to your outbreak in real-time, with dynamic events and news reports. Your goal: infect and kill everyone on the planet.
Reviews
- Great concept and art style, creating an immersive experience.
- The gameplay loop is simple to master and can be quite fun, especially for casual players.
- Offers multiple endings and random events that add variety to the gameplay.
- The game is short and can become repetitive, lacking depth in character interactions and overall narrative.
- Major elements like ending accessibility and some gameplay mechanics are not intuitive, making it difficult to achieve certain outcomes without external help.
- There are bugs and glitches that can disrupt gameplay, such as items disappearing or the game crashing.
- story22 mentions
- 14 % positive mentions
- 73 % neutral mentions
- 14 % negative mentions
The game's story is characterized by a series of still images and text, offering a simple yet engaging narrative that unfolds over approximately 1.5 to 2 hours, with multiple endings influenced by player choices. While some players appreciate the well-written and organized plot, many express a desire for a more substantial storyline, as the current narrative feels short and lacks depth. The inclusion of story-driven characters and interactive dialogues is suggested to enhance the overall experience and enrich the game world.
“The story, although rather simple, still takes you along in the life of this unfortunate man.”
“I feel like it can easily become a comfort game, the graphics are absolutely amazing and I love that it actually has a storyline and a progression and different endings, which make it different from the flash games that I've seen it being compared to.”
“The game has 5 endings that depend on your actions throughout the game, although the story is not something that you need to think too much about.”
“Has no plot and no goal.”
“The story is well written and organized, but it would be nice if the story was longer.”
- graphics21 mentions
- 62 % positive mentions
- 24 % neutral mentions
- 14 % negative mentions
The graphics of the game are widely praised for their charming and unique art style, reminiscent of medieval woodcarvings, which effectively enhances the game's atmosphere. While many players appreciate the visuals and sound design, some express a desire for more complexity and depth, noting that the game can feel short and repetitive. Overall, the graphics are considered a strong point, contributing to a fun and immersive experience.
“The graphics are super cool, and the soundtrack makes you feel you are working in a medieval village.”
“The graphics are done very well and with great care.”
“The idea is neat and I like the art style, but the game is also short, repetitive, and glitchy.”
“Cutscenes are drawn in the same style as the in-game visuals, with a closer look at the residents.”
“The graphics are charming and marry well to the atmosphere that the game is trying to produce.”
- gameplay13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
Overall, the gameplay is described as simple and fun, with an immersive loop that is easy to master. However, some players find it repetitive and lacking in complexity, with poorly explained mechanics that can lead to confusion. While the visuals and concept are appreciated, there is a desire for more engaging characters and variety in gameplay to enhance the experience.
“The gameplay loop is simple to master, overall fun, and immersive.”
“A really fun game with good gameplay and visuals.”
“But the game itself is good and as long as you're okay not having every achievement, it's a solid game with fun gameplay and writing.”
“I tried to enjoy it, but the writing and characters were uninteresting in addition to the gameplay being as repetitive as it was.”
“Some other mechanics like the trust meter and fatigue are also not explained very well, and I didn't know how to reduce them until I looked around myself.”
“The last level might increase the difficulty a bit, although I found it to be annoying since the mechanic revolves around me spamming my left mouse button on an item to equip it.”
- humor6 mentions
- 83 % positive mentions
- 0 % neutral mentions
- 17 % negative mentions
The humor in the game is described as a mix of hilarious situations and clever storytelling, with players enjoying the comedic elements of managing chaos and absurd scenarios, such as avoiding being burned at the stake. While some found the humor to be hit-or-miss, many appreciated the funny interactions and quirky characters that enhance the overall experience.
“Very funny, simple, and fun game.”
“Amazing art, hilarious humor.”
“The story is good and funny, especially how you deal with the blacksmith who keeps coming back to stare at you despite you telling him to come back in a couple of days—not the next day!”
“Not funny at all.”
- atmosphere4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The game's atmosphere is highly praised for its authentic art style and immersive sound design, creating a charming and cohesive experience that enhances the intriguing plot. Overall, players find the atmosphere to be a standout feature that significantly contributes to the game's appeal.
“The graphics are charming and marry well to the atmosphere that the game is trying to produce.”
“It is extremely atmospheric and immersive.”
“Great atmosphere, interesting plot.”
- music3 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The music in the game is praised for its immersive quality, effectively complementing the medieval village setting with a simple yet fitting soundtrack that enhances the overall experience.
“The graphics are super cool, and the soundtrack makes you feel like you are working in a medieval village.”
“The background music is simple and fits well with the setting.”
- character development1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Character development in the game combines influences from "Pathologic" and "Papers, Please," yet it falls short in providing meaningful depth to character interactions, leaving players wanting more engagement and complexity.
“Character development: the game mixes elements from 'Pathologic' and 'Papers, Please,' but lacks depth in character interactions.”
“The characters feel one-dimensional and their arcs are predictable, making it hard to invest in their journeys.”
“There is little to no growth for the characters throughout the game, leaving them feeling static and unengaging.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players note that while there is minimal grinding involved, with only one achievement requiring a brief idle period, the overall experience is not heavily focused on grinding mechanics.
“The grind for achievements is excessive; one requires you to idle the game for several minutes, which feels pointless.”
“Grinding in this game is tedious and takes away from the overall enjoyment.”
“The amount of grinding needed to progress is overwhelming and makes the game feel more like a chore.”