Potion Craft: Alchemist Simulator Game Cover

"Potion Craft: Alchemist Simulator" is a sandbox-style game with unique medieval manuscript visuals, allowing players to create potions by grinding and mixing ingredients, experimenting with different combinations and methods, and selling their concoctions to townsfolk while role-playing as various characters. The game features hyper-satisfying physical interactions and a wide variety of ingredients to discover and master.

  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Xbox

Reviews

91%
Audience ScoreBased on 11,743 reviews
gameplay815 positive mentions
grinding602 negative mentions
  • gameplay1,906 mentions

    The gameplay of "Potion Craft" is characterized by its unique potion-making mechanics that involve navigating an alchemical map using various ingredients, creating a satisfying and engaging experience. While many players appreciate the relaxing atmosphere and charming art style, some express concerns about the repetitiveness and lack of depth in late-game content, leading to a grindy experience. Overall, the game offers a fun and innovative crafting system, but players hope for future updates to enhance variety and progression.

    • “I really enjoy the game mechanics and how relaxing it is to find and make new potions to sell to the villagers.”
    • “The mechanics to create potions are so unique, and the idea of all possible recipes being laid out on a map is very interesting.”
    • “The gameplay loop is very fun but also very constricted, at least that's how I felt.”
    • “The gameplay loop becomes tedious very quickly.”
    • “The core gameplay loop is just not fun long-term.”
    • “The gameplay is repetitive and lacks any deeper engagement.”
  • graphics1,092 mentions

    The graphics of the game are widely praised for their unique and charming medieval manuscript-inspired art style, which creates a relaxing and immersive atmosphere. Players appreciate the clean, simplistic visuals that enhance the overall aesthetic, although some note that certain elements, like teleportation paths, can be difficult to see. Overall, the art style is considered a standout feature, contributing significantly to the game's appeal and enjoyment.

    • “The game's aesthetic is a true delight, reminiscent of medieval manuscripts with simple yet captivating animations.”
    • “The art style is unique and memorable, perfectly encapsulating the medieval fantasy setting.”
    • “The art style is beautiful, very graphically pleasing and the game mechanics are well developed with simple things such as certain noises happening on certain surfaces and what I like to call the 'if you think you can do that you probably can' effect that some games lack.”
    • “While the graphics are clean and simple, the teleportation whirlwinds' paths and endpoints are barely visible, so much that you need to squint to see them.”
    • “The graphics are meh; the idea is okay, but there is nothing here to make me want to keep playing.”
    • “Cute 2D graphics, but remarkably slow performance and loading on my old machine; the gameplay design is fun for an hour or three but ultimately pretty meh.”
  • grinding628 mentions

    The grinding aspect of the game has received mixed reviews, with many players finding it excessively tedious, especially in the late game. While the initial potion-making and ingredient grinding can be enjoyable and satisfying, the repetitive nature of crafting complex potions and the slow progression towards higher levels often leads to frustration and boredom. Overall, players suggest that the game could benefit from more variety and less grinding to maintain engagement throughout the experience.

    • “Highly recommended for crafting buffs, especially since there is no grinding needed for progress, only creative thinking.”
    • “I have so many suggestions for this game. The base concept is, to me, the perfect world. I needed a witchcraft/alchemist game, but I would love for this to grow. Adding a farming mechanism where you spend ingredients but they start to grow back would be great. The player could unlock a cave where minerals could sometimes be mined. There's a lot to be made of this.”
    • “My favorite part of the game is most definitely grinding up the ingredients, so it would be nice to focus on that without having to worry about people coming in every once in a while.”
    • “Towards the end of the game, it can get a little tedious to make the high-level potions required for the alchemy machine, which hurts replayability and the length of each play session.”
    • “By the end game, potion crafting is a chore requiring an enormous amount of grinding (basically clicking through the potion sales process) to finish the final few objectives.”
    • “The gameplay loop becomes tedious very quickly, and it just feels very grindy.”
  • music559 mentions

    The music in the game is generally described as calming and fitting for its medieval theme, creating a relaxing atmosphere that complements the gameplay. However, many players express frustration over the lack of variety, noting that the single looping track can become repetitive and tedious during extended play sessions. While some appreciate the soothing quality of the music, there is a strong consensus that additional tracks would enhance the overall experience.

    • “I love the soothing medieval music in the background and the creative, experimental potion-making.”
    • “The music is lovely, the style is endearing, and the dialogue is often witty or entertaining.”
    • “The art style, music, and general vibes are very nice, and not the sort of thing I frequently see in games.”
    • “Aside from that, and other than the strain on your wrist, the music is by far the worst part of the game – there is only one track used for everything: sleeping, gardening, brewing potions on two different maps, creating the philosopher's stone and dealing with customers, are all done to the exact same loopy tune.”
    • “The only major critique I would have of this game is that the music gets repetitive.”
    • “The music is a single song, looped, but is chill and fades into the background as you play, being more of an audio backdrop than something you tend to actively listen to.”
  • story405 mentions

    The game's story is largely considered minimal or non-existent, with many players noting that it lacks a cohesive narrative or significant plot progression. While some enjoy the casual gameplay and the charm of interacting with NPCs who share brief anecdotes, others feel that the repetitive nature of potion crafting and the absence of a deeper storyline detracts from the overall experience. Overall, players express a desire for more engaging story elements and quests to enhance the game's depth and replayability.

    • “Step into the literal parchment of this story... you, a lowly beginner alchemist, plant your roots in the local town to become the next master of concoctions!”
    • “I love how the storyline is not the whole main part of the game; there are also milestones and multiple different parts of the game!”
    • “The storybook-style art lends itself very well to it, and the music helps immensely in keeping it feeling cozy.”
    • “There is no real story to follow to stay longer for, and the game does not change too much after the beginning.”
    • “The 'story' (can it be called that?) progresses very slowly, and the interactions with the characters are pretty meaningless and quite rare in the late game.”
    • “There is no story outside of the needlessly grindy 'quest' towards forging various salts, culminating towards forging the philosopher's stone.”
  • humor133 mentions

    The humor in the game is widely praised, with players enjoying the witty dialogue, quirky customer requests, and amusing potion descriptions. Many find the interactions with characters and the absurdity of certain scenarios to be a highlight, contributing to a lighthearted and entertaining experience. Overall, the blend of humor with relaxing gameplay makes it a delightful choice for those seeking a fun and engaging alchemy-themed game.

    • “The dialogue is well-written and often humorous, adding personality to the various characters that visit your shop.”
    • “The characters are original and quirky, the ingredients are well designed and come with funny descriptions, and the customization options for the potions you craft really help in making the game feel unique.”
    • “The chaotic experimentation to create potions for wacky characters is outstanding and hilarious.”
    • “The humor in this game falls flat; the jokes feel forced and unoriginal.”
    • “I expected a lot more laughs, but the comedic elements are stale and lack creativity.”
    • “The attempts at humor often miss the mark, leaving me more confused than amused.”
  • atmosphere102 mentions

    The atmosphere of the game is widely praised for its cozy, immersive, and relaxing qualities, enhanced by beautiful art, atmospheric music, and engaging sound design. Players appreciate the medieval and alchemical themes, which create a charming environment that encourages exploration and creativity, despite some concerns about repetitive gameplay. Overall, the game successfully fosters a serene and inviting atmosphere that complements its puzzle-solving mechanics.

    • “This game has some impressive aesthetics and fun game and sound design, which create a lovely and immersive atmosphere.”
    • “The cozy, woodcut visuals create an inviting atmosphere that perfectly complements the game's theme.”
    • “The art style, music, and gameplay all complement each other really well by creating an exceptionally unique and chill atmosphere.”
    • “The atmosphere of being an alchemist starts strong - first few hours look promising, but it just halts into points grind from there.”
    • “The cutesy atmosphere might make it passable as a free phone game, but the only reason I'd finish it now is because I'm a self-hating completionist.”
    • “I enjoy the little details like the mortar/pestle color turning the color of herbs and the overall theme/atmosphere, but I can't recommend the game because the core loop gameplay is extremely repetitive and boring.”
  • optimization65 mentions

    The game's optimization has received mixed feedback, with some players noting significant improvements in performance after updates, while others still experience issues, particularly on lower-end machines. Many appreciate the rewarding nature of optimizing potion recipes, but some criticize the grindy gameplay and unfinished areas. Overall, while the game can be enjoyable and runs smoothly for some, it still requires further optimization to enhance the experience for all players.

    • “The initial discovery of different potion creation paths and optimization of which ingredients can best be used to make a tidy profit or efficient use of time and money are rewarding.”
    • “This game is all about optimization.”
    • “Exploring through the potion-making process makes learning new potion types and optimized pathways feel genuinely rewarding.”
    • “This game has more than likely been abandoned by the devs. Unfinished areas (the garden), absolutely terrible performance, and incredibly grindy gameplay.”
    • “Unfortunately, terrible optimization makes the current version unplayable.”
    • “Don't buy this until the devs fix its performance.”
  • replayability60 mentions

    The reviews for "replayability" in the game are mixed, with many players noting a lack of variety and depth that diminishes long-term engagement. While some appreciate the initial charm and fun of potion crafting, they express concerns about repetitive gameplay and static maps, leading to limited replay value. However, there is optimism that future updates and community-driven content could enhance replayability, making it a more dynamic experience.

    • “The game is simple to learn but difficult to master, and it offers a lot of replayability thanks to its procedurally generated content.”
    • “Wonderful chill relaxing game with a surprising and impressive amount of content, polish, and replayability.”
    • “With no 'one way' to play, this game has a high replay value and allows me to approach the game in whatever fashion I feel fits for that day.”
    • “Towards the end of the game, it can get a little tedious to make the high-level potions required for the alchemy machine, which hurts replayability and length of each play session.”
    • “10 hours in, you notice you never do anything different aside from maybe using new ingredients by a request or making a new potion; at its core, the game is the same with little replay value.”
    • “The only thing that bugs me about this game is that there isn't much replayability or endgame past getting the philosopher's stone, not to mention that you can't do anything with it right now.”
  • emotional27 mentions

    The emotional aspect of the game is characterized by its cozy and wholesome atmosphere, which evokes feelings of relaxation and charm through beautiful graphics and engaging interactions. Players appreciate the meditative gameplay and the emotional highs of successful potion-making, though some express frustration with the game's mechanics that can lead to failure and stress, particularly for perfectionists. Overall, the game elicits a strong emotional response, making it a delightful experience for those who enjoy exploration and creativity.

    • “I have always been drawn to games that allow me to create and explore, but I never expected a game about potion-making to elicit such a powerful emotional response.”
    • “The amount of love put into this title is heartwarming.”
    • “The mechanics really made me feel like a medieval alchemist; experimenting is fun, failures frustrating, and successes rewarding both mechanically and emotionally.”
  • stability25 mentions

    The stability of the game has received mixed reviews, with many users reporting significant bugs, crashes, and long loading times that detract from the experience. While some players have noted that the game runs well and is mostly bug-free, others describe it as a "broken and buggy mess," highlighting issues like a malfunctioning potion crafting system and frequent freezes. Overall, the game's stability appears to be a major concern for a significant portion of the player base.

    • “It runs very well and so far is bug free!”
    • “Old 3D games - render thousands of triangles, calculate lighting and physics - stable 120+ fps, no freezes.”
    • “No glitches or bugs, and still super fun to play even without the extra perks.”
    • “Avoid this game, broken and buggy mess of a game. How can a 2D game get stuck at a loading screen? Why does it take forever to load? This game is honestly not worth its price tag. Maybe if it was $2.99 but not £16. The potion crafting system is horrendously broken; you'll make a simple potion by accident, save the potion, only for the game to reject that recipe if you try to use it a second time. There are only so many combinations before the game outright refuses to allow you to craft. The haggle system is mindless and driven by complete luck. Most of the time, it's a mindless point-and-click adventure with little to offer. There is little to no skill involved, and the game crashes constantly, often without a crash report. I've never felt like I wanted a refund more than with this game, and it was on offer!”
    • “Game is too buggy to even play at times.”
    • “Modern 2D game - renders sprites, simplified lighting (if this game even has it) and physics - 60 fps with constant freezes, crashes, full CPU, GPU, and RAM load.”
  • monetization9 mentions

    The monetization aspect of the game has received overwhelmingly negative feedback, with users labeling it a cash grab due to its unpolished state and high price despite limited content. Many reviewers express concern that the developers prioritize profit over quality, leading to accusations of the game being a scam. However, there are also mentions of a passionate dev team, with some players hoping for a focus on genuine gameplay rather than monetization tactics.

    • “Absolute fun with a dev team that has passion and no microtransactions.”
    • “The game offers a fair monetization model that respects players' time and investment.”
    • “I appreciate that the developers prioritize gameplay over aggressive monetization strategies.”
    • “The game is unpolished in its current state, and hiking the price despite the lack of content makes it feel like a cash grab.”
    • “At this point, I consider this game a scam, a half-baked cash grab that was only 'released' because they wanted an additional cash influx after their early access money proved insufficient for finishing production.”
    • “At this point, it's likely that they abandoned this game as a cash grab.”
  • character development4 mentions

    Character development in the game is noted for its charming art style and character designs, which contribute to an engaging experience. However, some players feel that the mechanics, particularly in trading and the alchemy map, lack depth and meaningful choices, limiting character growth. Additionally, there is a desire for more diversity in the character designs of customers and merchants.

    • “It puts heart into every little detail that gets put into the game, from the character design to the animations, the ingredients, and the constant development and reworks; everything comes together to make a fun and compelling experience.”
    • “(I named her Lily) she's so sweet! I love the art style and character designs.”
    • “The alchemy map is pretty mechanically lacking; the trading is also barebones and boring with no choices or character development.”
    • “My one minor issue with it is that I wish the character design for the customers/merchants coming into your store was more diverse.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Potion Craft: Alchemist Simulator

Play time

14hMedian play time
32hAverage play time
6-24hSpent by most gamers
*Based on 92 analyzed playthroughs

Videos

Similar Games