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Potion Craft: Alchemist Simulator

93%Game Brain Score
gameplay, graphics
grinding, stability
93% User Score Based on 16,396 reviews

Platforms

Xbox Series X|SPCEpic GamesPlaystation 5CloudPlaystation 4Xbox OneXbox Cloud GamingXboxWindowsPlayStation

About

"Potion Craft: Alchemist Simulator" is a sandbox-style game with unique medieval manuscript visuals, allowing players to create potions by grinding and mixing ingredients, experimenting with different combinations and methods, and selling their concoctions to townsfolk while role-playing as various characters. The game features hyper-satisfying physical interactions and a wide variety of ingredients to discover and master.

Potion Craft: Alchemist Simulator screenshot
Potion Craft: Alchemist Simulator screenshot
Potion Craft: Alchemist Simulator screenshot
Potion Craft: Alchemist Simulator screenshot
Potion Craft: Alchemist Simulator screenshot
Potion Craft: Alchemist Simulator screenshot
Potion Craft: Alchemist Simulator screenshot
Potion Craft: Alchemist Simulator screenshot
Potion Craft: Alchemist Simulator screenshot
Potion Craft: Alchemist Simulator screenshot
Potion Craft: Alchemist Simulator screenshot
+5
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93%
Audience ScoreBased on 16,396 reviews
gameplay1.1k positive mentions
grinding897 negative mentions

  • The unique potion-making mechanics and charming art style create an engaging and cozy atmosphere, making it enjoyable for fans of casual crafting games.
  • The humor and quirky dialogue add personality to the characters, enhancing the overall experience with lighthearted interactions.
  • The game offers a satisfying blend of exploration and strategy, with a relaxing gameplay loop that allows for creative experimentation.
  • The gameplay can become repetitive and grindy over time, particularly as the initial novelty wears off and the core loop lacks significant depth.
  • Many players report performance issues, including lag and crashes, which detract from the overall experience and make the game feel unpolished.
  • The monetization aspect has been criticized as a cash grab, with players feeling that the game lacks promised content and is not worth its price.
  • gameplay
    2,726 mentions Positive Neutral Negative

    The gameplay of "Potion Craft" is characterized by its unique potion-making mechanics that involve navigating a map with ingredients to create various potions, providing a satisfying blend of exploration and strategy. While the initial experience is engaging and relaxing, many players note that the gameplay can become repetitive and grindy over time, particularly as the novelty wears off and the core loop lacks significant depth. Despite these concerns, the charming art style and intuitive mechanics contribute to a cozy atmosphere, making it a worthwhile experience for fans of casual crafting games.

    • “I was actually very surprised by how engaging the core game mechanic is.”
    • “The mechanics are easy to understand, and there are a lot of different ways you can mix ingredients to make a potion, so you can mix it up every time.”
    • “The core gameplay where you craft potions is solid and engaging.”
    • “It starts well but the ideas run out, the progression slows and the core mechanics become very grindy.”
    • “The gameplay loop is simple: customers visit your shop requesting potions, you craft them, sell them, and use the profits to buy new ingredients and seeds to grow in your garden.”
    • “The core gameplay loop is tedious.”
  • graphics
    1,543 mentions Positive Neutral Negative

    The graphics of *Potion Craft: Alchemist Simulator* are widely praised for their charming, hand-drawn art style that evokes a cozy medieval atmosphere, reminiscent of illuminated manuscripts. Players appreciate the unique aesthetic, which enhances the relaxing gameplay experience, complemented by soothing music and satisfying sound effects. While some note that the visuals are simple, they effectively contribute to the game's overall appeal and immersive quality.

    • “From the moment you fire up Potion Craft, you’re greeted with a charmingly sweet hand-drawn art style that feels like it belongs in a medieval storybook.”
    • “The art style is beautiful in a rustic, endearing way and fits the fantasy setting perfectly.”
    • “The graphics and sound are minimal, but what you're getting is a fantasy science kit that rewards curiosity and experimentation.”
    • “Charming, unique art style that quickly becomes dull, mixed with gameplay that initially feels different and fun but quickly becomes repetitive and bland.”
    • “The graphics are meh, the idea is okay, but there is nothing here to make me want to keep playing.”
    • “While the graphics are clean and simple, the teleportation whirlwinds' paths and endpoints are barely visible, so much that you need to squint to see them.”
  • grinding
    930 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed feedback from players. While many find the initial grinding of ingredients and potion crafting satisfying and engaging, it tends to become tedious and repetitive as the game progresses, particularly in the late stages where players must grind for resources and complete complex tasks. Some players appreciate the tactile mechanics and find the grind relaxing, but others feel it detracts from the overall enjoyment, especially when the gameplay loop lacks variety and meaningful progression. Overall, the game is best suited for those who enjoy grinding and crafting, but it may frustrate players seeking a more dynamic experience.

    • “No frantic rushing with time limits, a bit of resource management but not tedious.”
    • “Highly recommended for crafting buffs especially since there is no grinding needed for progress, only creative thinking.”
    • “Everything leading up to that, however, was super fun and not grindy at all.”
    • “It starts well but the ideas run out, the progression slows and the core mechanics become very grindy.”
    • “After the initial novelty has worn off (which is after only a few hours), the gameplay just becomes incredibly tedious.”
    • “The endgame (around chapter ix-x) can become grindy and painfully tedious.”
  • music
    788 mentions Positive Neutral Negative

    The music in the game is generally praised for its soothing and medieval-inspired quality, effectively enhancing the relaxing atmosphere. However, many players note that the soundtrack is limited, often consisting of only one or two looping tracks, which can become repetitive over extended play sessions. While the music complements the game's aesthetic well, there is a strong desire for more variety to maintain engagement during longer gameplay.

    • “The music and ambient sounds are subtle but effective: crackling fires, bubbling potions, and soft lute melodies create a deeply relaxing atmosphere.”
    • “The music and overall environment make it a surprisingly relaxing experience, which is impressive for a game that’s ultimately just about brewing potions.”
    • “The art style, music, and general vibes are very nice, and not the sort of thing I frequently see in games.”
    • “The one negative thing I have to say about this game is that the very limited soundtrack (2 songs) gets annoying after a few hours.”
    • “I’m also still salty this game has one song for its soundtrack that just loops forever; if you actually plan on playing this game, get ready to mute the music and pull up your own.”
    • “The music is basically one song that plays on loop, and it's not even a good song.”
  • story
    574 mentions Positive Neutral Negative

    The game's story aspect is largely minimal, with many players noting a lack of a structured narrative or significant plot progression. While there are charming interactions with customers that provide small story fragments, the overall experience is more focused on potion crafting and management rather than a cohesive storyline. Some players express a desire for deeper character development and more engaging quests to enhance the narrative experience.

    • “From the moment you fire up Potion Craft, you’re greeted with a charmingly sweet hand-drawn art style that feels like it belongs in a medieval storybook.”
    • “The little story fragments of the customers and merchants are cute for a while, but I think this could have been expanded a lot to have been more engaging over a longer period of time.”
    • “The shop customers can be real characters at times, and I love the little references and silly storylines of their lives.”
    • “There's very little real story, which is a disappointment but not a deal breaker.”
    • “The 'story' of the game is to get the philosopher's salt, after all.”
    • “I found the characters and story a bit lackluster honestly - there's an interaction at the beginning with some mysterious man that I never did get more information on.”
  • humor
    198 mentions Positive Neutral Negative

    The humor in the game is widely praised for its quirky and charming dialogue, often featuring hilarious customer interactions and subtle world-building that adds depth to the experience. Players enjoy the lighthearted tone, with many finding the NPCs and their requests amusing, while the game's art style and relaxing gameplay complement the comedic elements. Overall, the humor is described as a delightful aspect that enhances the enjoyment of potion crafting and exploration.

    • “Brilliantly quirky and funny, with calm, cozy, creative gameplay.”
    • “The dialogue is well-written and often humorous, adding personality to the various characters that visit your shop.”
    • “The characters are original and quirky, the ingredients are well designed and come with funny descriptions, and the customization options for the potions you craft really help in making the game feel unique.”
    • “The humor in this game falls flat; the jokes feel forced and often miss the mark.”
    • “I expected a lot more laughs, but the comedic elements are stale and unoriginal.”
    • “The attempts at humor are cringeworthy, making it hard to take the game seriously.”
  • atmosphere
    153 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its relaxing and cozy qualities, enhanced by charming hand-drawn visuals and soothing ambient sounds. Players appreciate the unique art style reminiscent of medieval engravings, which, combined with a calming soundtrack, creates an immersive experience that encourages exploration and experimentation. Overall, the game is described as a delightful escape, perfect for those seeking a tranquil gaming experience without the pressure of time constraints.

    • “The music and ambient sounds are subtle but effective: crackling fires, bubbling potions, and soft lute melodies create a deeply relaxing atmosphere.”
    • “The charming medieval artistry and cozy atmosphere create a visually appealing world that draws you in.”
    • “The atmosphere is really incredibly good.”
    • “I enjoy the little details like the mortar/pestle color turning the color of herbs and the overall theme/atmosphere, but I can't recommend the game because the core loop gameplay is extremely repetitive and boring.”
    • “The atmosphere of being an alchemist starts strong - first few hours look promising, but it just halts into points grind from there.”
    • “The cutesy atmosphere might make it passable as a free phone game, but the only reason I'd finish it now is because I'm a self-hating completionist.”
  • optimization
    103 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players noting significant performance issues, especially on lower-end devices. While some users report smooth gameplay and improvements following updates, others experience lag, stuttering, and long loading times, particularly when using decorative items or playing for extended periods. Overall, while the game offers engaging mechanics centered around optimization and recipe management, its performance shortcomings remain a notable concern for many players.

    • “While the early game is all about discovery and novelty, the late game shifts toward optimization—mapping out efficient recipes, unlocking better ingredients, and completing your alchemy machine (a mysterious endgame device with grander ambitions).”
    • “The initial discovery of different potion creation paths and optimization of which ingredients can best be used to make a tidy profit or efficient use of time and money are rewarding.”
    • “Exploring through the potion-making process makes learning new potion types and optimized pathways feel genuinely rewarding.”
    • “For how simple the game is, it's quite unoptimized in performance.”
    • “The optimization could definitely be better for lower-end devices.”
    • “Unfortunately, terrible optimization makes the current version unplayable.”
  • replayability
    100 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with some players finding it enjoyable and engaging due to its charming art style and gameplay mechanics, while others criticize it for becoming repetitive and lacking variety after initial playthroughs. Updates have introduced new features and difficulty settings that enhance replay value, but many still feel that the game could benefit from more dynamic content and randomized elements to sustain long-term interest. Overall, while some players appreciate the replayability, others believe it is limited and could be improved with future updates.

    • “Super cute game that has excellent replayability.”
    • “The game is fun, charming, beautiful art style, lots of replayability and very long playthrough, which can be a turnoff for some people, but I play it for an hour or two whenever I'm bored.”
    • “With no 'one way' to play, this game has a high replay value and allows me to approach the game in whatever fashion I feel fits for that day.”
    • “I don't think there's any replayability in this game, but goddamn I wish there was.”
    • “Towards the end of the game, it can get a little tedious to make the high-level potions required for the alchemy machine, which hurts replayability and the length of each play session.”
    • “It's very nice to create fun potions and sell them for profit, but 10 hours in you notice you never do anything different aside from maybe using new ingredients by a request or making a new potion; at its core, the game is the same with little replay value.”
  • emotional
    46 mentions Positive Neutral Negative

    The emotional aspect of "Potion Craft: Alchemist Simulator" is characterized by its cozy and wholesome atmosphere, which evokes feelings of comfort and satisfaction as players engage in potion-making and customer interactions. Many reviewers highlight the game's ability to create a heartwarming experience, blending addictive gameplay with a sense of achievement and exploration, though some express that the pressure to optimize ingredient use can lead to stress. Overall, the game is praised for its charming aesthetics and the emotional depth it brings to the simulation of being a potion seller.

    • “I have always been drawn to games that allow me to create and explore, but I never expected a game about potion-making to elicit such a powerful emotional response.”
    • “The amount of love put into this title is heartwarming.”
    • “The mechanics really made me feel like a medieval alchemist; experimenting is fun, failures frustrating, and successes rewarding both mechanically and emotionally.”
  • stability
    36 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with some players reporting frequent bugs, crashes, and performance issues such as frame rate drops and freezes, particularly during specific actions like crafting or trading. Conversely, others have found the game to run smoothly and be largely bug-free, especially on platforms like Steam Deck. Overall, while some users enjoy a stable experience, many express frustration over the game's instability and technical problems, suggesting it may not be worth its price in its current state.

    • “Heard it runs great on Steam Deck and is just as fun on PC.”
    • “Very bug free, graphically pleasing, simple yet challenging game!”
    • “It runs very well and so far is bug free!”
    • “Avoid this game, broken and buggy mess of a game. How can a 2D game get stuck at a loading screen? Why does it take forever to load? This game is honestly not worth its price tag. Maybe if it was $2.99 but not £16. The potion crafting system is horrendously broken; you'll make a simple potion by accident, save the potion, only for the game to reject that recipe if you try to use it a second time. The haggle system is mindless and driven by complete luck. Most of the time, it's a mindless point-and-click adventure with little to offer. There is little to no skill involved, and the game crashes constantly, often without a crash report. I've never felt like I wanted a refund more than with this game, and it was on offer!”
    • “The game is too buggy to even play at times.”
    • “While it seems like a good concept for a game, and I will probably end up buying it when it's finished, the game is way too buggy and at some points doesn't even start up.”
  • monetization
    15 mentions Positive Neutral Negative

    The monetization aspect of the game has received overwhelmingly negative feedback, with users labeling it a "cash grab" due to misleading advertisements, lack of promised content, and a price that does not reflect the game's quality. Many players feel abandoned by the developers, who seem more focused on generating revenue than delivering a polished experience, leading to frustration and disappointment. While some appreciate the absence of microtransactions, the overall sentiment is that the game feels incomplete and unworthy of its cost.

    • “Absolute fun with a dev team that has passion and no microtransactions.”
    • “Nothing they ever promised was delivered; it's a cash grab game they abandoned.”
    • “The game is unpolished in its current state, and hiking the price despite the lack of content makes it feel like a cash grab.”
    • “At this point, I consider this game a scam, a half-baked cash grab that was only 'released' because they wanted an additional cash influx after their EA money proved insufficient for finishing production.”
  • character development
    9 mentions Positive Neutral Negative

    Character development in the game is generally viewed as minimal, with some players noting a lack of combat and story twists that could enhance character arcs. However, the character designs and aesthetics are praised for their beauty and detail, contributing to a relaxing experience. While some players appreciate the evolving designs as their shop gains popularity, others express a desire for more diversity and depth in character interactions and development.

    • “The medieval aesthetics are top-notch; you get to see more and more character designs the more popular your shop becomes, and I love all the merchants.”
    • “Absolutely beautiful and relaxing; I really enjoy the character designs and that you are able to decorate the rooms as well as tend to your garden.”
    • “It puts heart into every little detail that gets put into the game, from the character design to the animations, the ingredients, and the constant development and reworks; everything comes together to make a fun and compelling experience.”
    • “There’s no combat, no story twists, and only minimal character development.”
    • “The alchemy map is pretty mechanically lacking, the trading is also barebones and boring with no choices or character development.”
    • “I recently finished Strange Horticulture (SH) and it's an interesting contrast; Potion Craft (PC) has the detailed focus on brewing up remedies to order, which I found lacking in SH, but SH had a meta-plot and better character development than PC.”
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14h Median play time
30h Average play time
6-25h Spent by most gamers
*Based on 117 analyzed playthroughs
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