Plague Breaker
- July 5, 2023
- WozzyGames
"Plague Breaker" is a retro-style roguelike platformer with RPG elements, inspired by games like "Rogue Legacy," "Binding of Isaac," and "Castlevania: Circle of the Moon." You'll ascend a procedurally generated castle, battling undead monsters and corrupted plague doctors, and leveling up your character by finding items, weapons, and traders along the way. Permanent death adds to the challenge, and with multiclassing and unique ability combinations, each playthrough offers a fresh challenge.
Reviews
- The game offers a high level of replayability with a variety of classes and customization options, making each playthrough feel unique.
- The gameplay is responsive and intuitive, providing a fun experience that balances difficulty and enjoyment well.
- The retro music and art style evoke a nostalgic feel reminiscent of classic games, enhancing the overall experience.
- The game has limited content, which some players feel does not justify its price point.
- There are several bugs and technical issues that can disrupt gameplay, including soft locks and item duplication glitches.
- Enemy variety is lacking, which may lead to repetitive gameplay after multiple runs.
- gameplay9 mentions
- 56 % positive mentions
- 22 % neutral mentions
- 22 % negative mentions
The gameplay is praised for its unique class mechanics and the ability to create custom classes with unlocked items and abilities, enhancing player choice. Players find the core mechanics enjoyable and responsive, with a satisfying learning curve, although it may be challenging for newcomers to rogue-likes. Overall, the gameplay has seen significant improvements since early access, reflecting the developers' passion for the genre.
“Once you make it through all the preset classes (all of which are great and have unique gameplay styles), it gives you the opportunity to play with a custom class, allowing you to choose from any unlocked items, weapons, and abilities available to choose from.”
“Would love to see more available items and synergies, but I think what makes this great is that the standard gameplay, before you find any items, feels really, really good.”
“Super responsive and intuitive gameplay.”
“I've played this game since it was still in early access, and the bugs and gameplay have definitely improved since being fully released.”
“The dev is clearly passionate about the genre, and the gameplay is solid.”
- music5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The music in the game is praised for its nostalgic retro style, reminiscent of classic Nintendo games, which enhances the overall experience. Players appreciate its high variability and how it complements the gameplay, making each run feel exciting and meaningful.
“Retro music is spot-on, high variability of item drops, and a higher than expected skill cap ceiling makes each run exciting and a pleasure to play through.”
“Your choices feel meaningful and the music is great.”
“The music was every bit like playing an old Nintendo game.”
“I'm hard of hearing, and with every single game I ever play (many), I shut the music off first thing.”
“Retro music is spot-on, but it doesn't elevate the overall experience.”
- graphics2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The graphics evoke a nostalgic old-school Castlevania aesthetic, complemented by a fitting sound design, creating an enjoyable visual experience for players.
“The art style and sound design give that old school Castlevania vibe, and it has been a blast to play so far.”
- story2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The game lacks a narrative component, with users indicating that there is no story present.
“The game lacks any meaningful story, leaving players feeling disconnected.”
“There is virtually no narrative to engage with, making the experience feel hollow.”
“The story is poorly developed and fails to capture the player's interest.”
- replayability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game offers significant replayability through its custom class system, allowing players to experiment with different builds. However, the high difficulty level remains consistent across playthroughs, as there is no power progression, which may challenge some players.
“Fun roguevania game with lots of replay value through custom classes, but the difficulty remains high as there's no power building between playthroughs.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or additional lives to progress effectively.
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“I spent hours grinding, and it felt like I made no progress.”