Plague Breaker
- July 5, 2023
- WozzyGames
"Plague Breaker" is a retro-style roguelike platformer with RPG elements, inspired by games like "Rogue Legacy," "Binding of Isaac," and "Castlevania: Circle of the Moon." You'll ascend a procedurally generated castle, battling undead monsters and corrupted plague doctors, and leveling up your character by finding items, weapons, and traders along the way. Permanent death adds to the challenge, and with multiclassing and unique ability combinations, each playthrough offers a fresh challenge.
Reviews
- The game offers a great variety of classes and gameplay styles, enhancing replayability.
- The retro music and nostalgic art style evoke a classic Castlevania feel, making the experience enjoyable.
- Gameplay is responsive and intuitive, with meaningful choices that keep players engaged.
- The game has limited content, leading some players to feel it is overpriced for what it offers.
- There are significant bugs that can disrupt gameplay, including issues with co-op mode and soft-locking during cutscenes.
- Enemy variety is lacking, which may lead to repetitive gameplay after multiple runs.
- gameplay18 mentions
- 56 % positive mentions
- 44 % neutral mentions
- 0 % negative mentions
The gameplay is praised for its unique class mechanics and the ability to create custom classes with unlocked items and abilities, providing a solid and enjoyable experience. Players appreciate the responsive and intuitive controls, although newcomers to rogue-likes may find it challenging at first. Overall, the game has seen significant improvements since early access, reflecting the developers' passion for the genre.
“Once you make it through all the preset classes (all of which are great and have unique gameplay styles), it gives you the opportunity to play with a custom class, allowing you to choose from any unlocked items, weapons, or abilities available.”
“Super responsive and intuitive gameplay.”
“The dev is clearly passionate about the genre, and the gameplay is solid.”
- music10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
The music in the game is highly praised for its retro style, reminiscent of classic Nintendo games, which enhances the overall experience. Players appreciate the high variability of item drops and the meaningful choices they make, all of which are complemented by the engaging soundtrack that adds excitement to each run.
“Retro music is spot-on, high variability of item drops, and a higher than expected skill cap ceiling makes each run exciting and a pleasure to play through.”
“Your choices feel meaningful and the music is great.”
“I'm hard of hearing and with every single game I ever play (many : / ) I shut the music off first thing.”
“The music was every bit like playing an old Nintendo game.”
“It was the music.”
- graphics4 mentions
- 25 % positive mentions
- 75 % neutral mentions
- 0 % negative mentions
The graphics are praised for their nostalgic art style and sound design, reminiscent of classic Castlevania games, contributing to an enjoyable gameplay experience.
“The art style and sound design give that old school Castlevania vibe, and has been a blast to play so far.”
- story4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The reviews indicate that there is no story present in the game, suggesting a lack of narrative depth or engagement.
“There is absolutely no story to speak of.”
“The game feels like it lacks any narrative depth.”
“I was disappointed by the absence of a coherent storyline.”
- replayability2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game offers significant replayability through its customizable classes, allowing players to experiment with different builds. However, the high difficulty level remains consistent across playthroughs, as there is no power progression, which may challenge some players.
“Fun roguevania game with lots of replay value via custom classes, but the difficulty stays high as there's no power building between playthroughs.”
- grinding2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Players indicate that grinding in the game is so demanding that it may require a second life, suggesting that the effort needed to progress can be excessive and potentially frustrating.
“You'll need a second life for grinding.”