- April 3, 2014
- K-D Lab
Perimeter
Platforms
About
"Perimeter is a Science Fiction Real-Time Strategy game with a focus on terraforming and territorial control. It offers single-player and multiplayer modes, with a detailed science fiction universe and high-quality graphics. However, as of May 31st, the game is affected by the GameSpy shutdown."










- Unique gameplay mechanics centered around terraforming and unit transformation, providing a fresh take on the RTS genre.
- Engaging story and atmosphere that immerses players in a psychedelic posthumanist world.
- Despite its age, the game remains enjoyable and offers a nostalgic experience for fans of classic RTS games.
- Outdated graphics and clunky controls can detract from the overall experience, making it less appealing to modern players.
- Poor tutorial and unclear objectives lead to confusion, making it difficult for new players to grasp the game mechanics.
- Frequent bugs and technical issues, including crashes and AI problems, hinder gameplay and can be frustrating.
story
23 mentions Positive Neutral NegativeThe story is generally engaging, featuring a complex narrative with three distinct factions and a moral about perseverance, though it suffers from a confusing start and some pretentious elements. While the English localization has cut important plot points, the game offers a unique world and intriguing mechanics, despite some mission objectives feeling trivial or poorly explained. Overall, the storyline is a mixed bag, with moments of brilliance overshadowed by vague explanations and a lack of clarity in mission goals.
“The story deserves a separate mention for its very confusing start, followed by the slow collection of the pieces to the puzzle, steadily maintaining the intrigue.”
“A wonderful story will tell you about three completely different factions, each with its own philosophy.”
“Perimeter provides excellent story, an interesting and unique world, and fun mechanics all wrapped up into a game with far more flexibility than the average RTS.”
“It's a shame the English localization cut out some important plot points.”
“Vague and complex storyline unfortunately unavailable in English because the western publisher thought that western players are too dumb and will not get it.”
“Nothing is properly explained; the objectives in the missions force you into a very specific direction, and none of the game systems feel satisfying to use.”