- August 5, 2013
- Larian Studios
- 7h median play time
Divinity: Dragon Commander
Platforms
About
"Divinity: Dragon Commander" is a strategy-RPG game that combines turn-based combat with real-time strategy elements. As the Dragon Commander, players will command troops, engage in aerial combat, and make political decisions that will affect the course of the game's story. The game features a unique blend of fantasy and steampunk aesthetics, with diverse characters and a variety of customization options.











- The campaign mode features engaging writing and well-developed characters, making the political decisions feel impactful.
- The ability to transform into a dragon and participate in battles adds a unique and fun element to the gameplay.
- The game combines various genres, including RTS, turn-based strategy, and RPG elements, creating a diverse gameplay experience.
- The RTS combat is often unbalanced and can feel repetitive, leading to a lack of strategic depth.
- Many political decisions are binary and lack nuance, making it difficult to feel like your choices truly matter.
- The game suffers from bugs and crashes, particularly during RTS battles, which can hinder the overall experience.
story
540 mentions Positive Neutral NegativeThe story in "Divinity: Dragon Commander" is a highlight for many players, featuring engaging characters and a mix of political intrigue and personal narratives that can significantly impact gameplay. While the overarching plot is often described as linear and somewhat predictable, the depth of character interactions and the branching storylines related to marriage choices add replayability and interest. However, some players feel that the RTS mechanics detract from the storytelling experience, leading to a desire for a more focused narrative-driven mode.
“Larian, who are now famous for Baldur's Gate 3 (and the Divinity series before that), are superb storytellers and this really shines through in the characters and elements of the game.”
“The story is very simple to pick up but has a surprising amount of depth to it, while I would have liked it if the villains were a bit more active in the narrative.”
“The story, as far as I can tell, is absolutely stellar.”
“The story is bland, the characters aggravating, the choices are either meaningless or stupid, and the actual gameplay has little to no strategic value whatsoever.”
“The writing for the story and dialog is weak, the characters never change or remember anything you've done in the past except as a numerical percentage that adds bonuses/penalties in the RTS mode.”
“The story itself was honestly pretty lackluster.”