Sengoku Dynasty Game Cover
Starting at $19Buy now

"Sengoku Dynasty" is an open-world RPG, city builder, and life simulation game set in feudal Japan. Players must build up and protect their own dynasty by gathering resources, crafting, hunting, and fighting enemies in either single-player or co-op mode. The game features survival elements and allows for first or third person view.

  • PC
  • Windows
  • Cloud

Reviews

78%
Audience ScoreBased on 1,331 reviews
story55 positive mentions
grinding93 negative mentions
  • The game has beautiful graphics and a captivating setting in feudal Japan.
  • Gameplay is enjoyable with a good mix of survival, crafting, and village management.
  • The developers are actively working on updates and improvements based on community feedback.
  • The game suffers from performance issues and long loading times.
  • Many mechanics feel unpolished and the user interface can be confusing.
  • There is a lack of content and depth, especially in the later stages of the game.
  • story255 mentions

    The story in "Sengoku Dynasty" is generally viewed as engaging, with a rich cultural backdrop and a compelling main quest that guides players through the game. However, many reviewers express a desire for more depth, variety in quests, and character development, noting that the current quest system can feel repetitive and overly reliant on fetch quests. While the game shows promise with its beautiful graphics and immersive world, players hope for future updates to enhance the narrative experience and address existing bugs.

    • “The game looks amazing and the story and culture shared is great.”
    • “The story in the game is credible.”
    • “The story and immersiveness feels a bit better in Sengoku, and the special projects are the thing that stood out the most.”
    • “Main storyline is basically non-existent.”
    • “The story and dialogue feel like they were written by a bot, and needing to spend hours running back and forth across the map for fetch quests just for the game to allow you to build basic structures is extremely annoying.”
    • “Honestly, as I find myself coming to the end of the quest lines, I find that building for the sake of building and just managing the population's happiness will not be enough to keep me playing.”
  • gameplay179 mentions

    The gameplay of "Sengoku Dynasty" has received mixed feedback, with many players appreciating its beautiful graphics and engaging mechanics, particularly in building and village management. However, criticisms highlight issues such as repetitive tasks, convoluted crafting systems, slow animations, and a lack of depth in combat and progression, suggesting that the game feels incomplete and requires significant improvements to enhance the overall experience. While the foundation is solid, players express hope for future updates to address these shortcomings and expand gameplay variety.

    • “Fantastic game with extremely nice graphics, motivating gameplay loop, and all kinds of opportunities to have fun in co-op with friends.”
    • “At its current stage, it's still highly addicting and offers different gameplay styles as you wish with so much to do - combat, farming, building, strategy, and so much more.”
    • “The gameplay in Sengoku Dynasty is where the game truly shines.”
    • “The game is extremely empty, and at the moment it's not worth $5 with how far you have to run between actual mobs or towns, with nothing but dead space in between them. The gameplay trailer they made makes it seem like there is a lot in the game already, but this is not the case.”
    • “Crafting mechanics, like making planks, are unnecessarily complicated, reducing the enjoyment and causing a lot of frustration.”
    • “The game offers little to no progression; the gameplay loop becomes a list of chores that take a lot of time, and the crafting/village management system is abysmal.”
  • graphics164 mentions

    The graphics of the game have received widespread praise for their stunning visuals and detailed representation of the feudal Japan setting, with many players noting the beautiful environments and artistic design. However, some users have reported performance issues, including low frame rates and optimization challenges, particularly on mid-range systems. While the overall aesthetic is captivating, minor graphical glitches and clunky animations have been mentioned as areas needing improvement.

    • “The visuals are stunning.”
    • “If you are looking for a relaxing game with gorgeous visuals and music, this is your game.”
    • “Sengoku dynasty dazzles with its visually stunning graphics.”
    • “The graphics are really bad, worse than Medieval Dynasty. I played it for not even an hour and I feel bored and tired already. Just get Medieval Dynasty; it is pretty fun.”
    • “Even when I turn down all the graphics settings to the lowest it will go, it still has problems that are really bad.”
    • “It's still early access, but the hardware demands are actually quite absurd for graphics that aren't that great.”
  • grinding103 mentions

    The grinding aspect of the game has received mixed feedback, with many players finding it excessively tedious and repetitive, particularly in resource gathering and task management. While some enjoy the initial gameplay and the potential for automation through worker assignments, others criticize the slow progression and lack of quality-of-life features that could alleviate the grind. Overall, players express hope for future updates to streamline gameplay and introduce more engaging mechanics, especially in farming and resource management.

    • “I want to plant and grow many types of trees like fruit trees; more vegetable farming and fruit farming would be nice.”
    • “There's no farming yet, but it's in the works right now, so that's great.”
    • “You'll need a second life for grinding.”
    • “Add in the super slow animations and janky progression with combat mechanics straight out from early 2000s, you've got a bare bones demo with nice aesthetics, but they won't save this mess unless the devs put serious work hours into streamlining the gameplay, cutting away unnecessary bloat from building and farming systems as well as adding the option to press 'E' in order to collect stuff, instead of artificially padding gameplay time by forcing players to hold a button down for a full second per shrub or mushroom cluster.”
    • “Beautiful game and good mechanics, but the worst grind game I've ever played in my 51 years of life. I have 35 hours in and have run around like a madman and still haven't unlocked the fisher hut or major building you need for crafting and no farming so far as I see for growing crops. You have to wait till next season for it to complete, so don't look for any fun stuff until late, extremely late, and I am talking probably over a hundred hours before you get to unlock them.”
    • “It's just a lot of tediousness that takes away from the enjoyment of the game.”
  • optimization96 mentions

    The optimization of the game has received overwhelmingly negative feedback, with many players reporting severe performance issues, including low frame rates, stuttering, and crashes. While some users have experienced acceptable performance on higher-end systems, the general consensus is that the game requires significant optimization and bug fixes to be truly enjoyable. Many reviewers express hope for future improvements, but caution potential players about the current state of the game's performance.

    • “Looking forward to the full version, but happy they're not just releasing an unoptimized mess as many other developers are doing these days.”
    • “The game runs pretty well on my 3070ti and only suffers performance hits when entering some of the larger villages (around 5-10 fps drop).”
    • “Beautiful graphics and good optimization for an early access game; I just wish NPCs would get voiceovers soon in the future because it's a bit boring to just read text all the time.”
    • “I really wanted to like this game, but it is barely playable, very unstable, and poorly optimized.”
    • “The performance is awful, and you can read the horror stories in other reviews, but honestly, there really isn't anything promising about the game at all aside from the general concept of a Sengoku period 'dynasty' title on paper.”
    • “Do not buy this game; as long as they didn't update the performance, it runs really bad. They keep adding things but do not fix how poorly the game runs; it's a joke.”
  • stability45 mentions

    The game's stability has been widely criticized, with players reporting numerous bugs, glitches, and performance issues, including camera problems, framerate drops, and long loading times. While some users acknowledge minor glitches and express hope for future improvements, many have experienced significant gameplay interruptions, crashes, and frustrating UI issues. Overall, the game is seen as needing substantial optimization and polish to enhance the player experience.

    • “It has tons of content, looks and runs great for a day one early access game.”
    • “Never got it to launch even after hours of troubleshooting.”
    • “Back in February, I could play this game and had no problems, got to the second village and was building it when the first update happened. Now I can't play it at all; it crashes and freezes all the time. I have over 300 games, and half of those are early access crafting and survival games, including Medieval Dynasty, which I have had no issues with. I am not prepared to alter my settings on my computer to be able to play this game, or become tech-savvy. The developers should realize that the game should play on most computers, not the computer having to be altered to be able to play it. Unless you have a high-end rig, forget this game.”
    • “It freezes, it drops frames, it has glitches and clipping issues, and don't even get me started on its online co-op connection issues.”
  • music43 mentions

    The music in the game is generally praised for its relaxing and immersive qualities, effectively complementing the visuals and setting, particularly with traditional Japanese influences. However, many players note that the soundtrack lacks variety and can become repetitive, detracting from the overall experience. While some find the music enhances the atmosphere, others express a desire for a more diverse and authentic selection.

    • “If you are looking for a relaxing game with gorgeous visuals and music, this is your game.”
    • “The evocative soundtrack perfectly complements gameplay, enveloping players in an authentic atmosphere through traditional Japanese melodies and immersive soundscapes.”
    • “The calm atmosphere, music, and beautiful natural visuals really make you lose yourself.”
    • “The music is also inconsistent and doesn't align with the weird cut-scenes.”
    • “Currently, the early access music is off because it is the same song over and over, and it isn't authentic to the time.”
    • “I often turn on a Spotify playlist when I play because the music, though excellent, does get repetitive.”
  • atmosphere18 mentions

    The game's atmosphere is widely praised for its beautiful graphics and immersive environment, particularly its authentic depiction of feudal Japan, complemented by an evocative soundtrack. Players appreciate the calming visuals and soundscapes that enhance the overall experience, although some note that gameplay smoothness could further elevate the atmosphere. Despite minor flaws, the atmospheric elements create a captivating and engaging world that many find enjoyable.

    • “The developers have taken a lot of care to make the environment atmospheric and beautiful, and they've also done a good job of describing mechanics in the game so it's not a headache to learn.”
    • “The evocative soundtrack perfectly complements gameplay, enveloping players in an authentic atmosphere through traditional Japanese melodies and immersive soundscapes.”
    • “I will definitely continue to play the game because the combination of a good intro, nice atmosphere through music, and beautiful scenery, as well as the interest in Japan, captivated me.”
    • “At the moment, the atmosphere is there; they just need to make the gameplay smoother, which is why everyone else probably doesn't want to grind in a prototype game at the moment.”
    • “Unfortunately, what destroyed the atmosphere of the game was that I built my first settlement next to a lake.”
  • replayability8 mentions

    Overall, the game's replayability is viewed as limited, with a score averaging around 2.5/5, primarily due to a lack of diverse content and paths. However, there is potential for improvement with future updates and expansions, as some players highlight the game's vast open world and various combat styles as factors that could enhance replay value. The current city-building mechanics are seen as tedious, further detracting from the overall experience.

    • “Potential for higher replayability with future updates and content expansions.”
    • “With its vast open world, diverse combat styles, and a plethora of quests and activities, Sengoku Dynasty offers substantial replay value.”
    • “Replayability (9/10):”
    • “The game currently offers limited replay value due to a lack of diverse content and paths.”
    • “As it stands, these games have very little replay value because the city-building aspect is often more tedious than it's worth while lacking the ability to build in a creative way.”
    • “I'm not sure why this game is getting a pass by a number of users simply because it was an early access release; we have countless examples of well-done early access releases that offer far more content, replayability, and optimization (and for less money).”
  • character development7 mentions

    Character development in the game shows promise with an in-depth story that connects character growth to the improvement of the valley's infrastructure. However, some players feel that interactions and character development currently fall short of creating a fully immersive experience, expressing hope for further expansion in future updates. Overall, while the foundation is strong, there is a desire for more depth and complexity in character development.

    • “In-depth story and character development.”
    • “This makes sense to me because it connects the improvement of the valley infrastructure (bridges and watchtowers) with your character development.”
    • “I really enjoy this game and look forward to the expansion of story, character development, and villages.”
    • “Character development and interactions fall short of creating a truly immersive narrative experience.”
    • “The lack of further character development is noted, and I am certain further development will show up later.”
    • “Hoping to see more in terms of character development.”
  • humor4 mentions

    The humor in the game is highlighted by its amusing game design, particularly the visible aim arc when using spears, which adds a comedic element to hunting. While some players find the humor effective, comparisons to other games like Medieval Dynasty suggest that attempts at a serious narrative can detract from the overall comedic experience.

    • “That's just some hilarious game design.”
    • “You also now have an aim arc that is visible when using the spears, which makes hunting more funny and less of a gamble.”
    • “Deer run funny.”
  • emotional3 mentions

    The emotional aspect of the game is highlighted by strong voice acting and deep personal narratives that enhance player connection, though some users noted inconsistencies in emotional delivery and felt the game was prematurely released.

    • “The personal narratives of characters infuse depth, elevating the game beyond mere conquest into a realm of emotional resonance and connection.”
  • monetization1 mentions

    The monetization strategy has been criticized for featuring a female character prominently in advertisements while relegating her development to a low priority on the roadmap, suggesting a disconnect between marketing and player preferences for character representation.

    • “The monetization strategy feels exploitative, with essential features locked behind paywalls that make it hard to enjoy the game without spending money.”
    • “It's frustrating to see that the best content is only available through expensive microtransactions, making it feel like a pay-to-win scenario.”
    • “The game heavily pushes in-game purchases, which detracts from the overall experience and makes it feel more like a cash grab than a well-designed game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Sengoku Dynasty

Play time

28hMedian play time
48hAverage play time
10-52hSpent by most gamers
*Based on 29 analyzed playthroughs

Videos

Similar Games

Game News