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PARANORMASIGHT: The Mermaid's Curse

PARANORMASIGHT: The Mermaid's Curse Game Cover
95%Game Brain Score
story, music
grinding, monetization
95% User Score Based on 371 reviews

Platforms

Nintendo SwitchPCWindows
PARANORMASIGHT: The Mermaid's Curse Game Cover

About

PARANORMASIGHT: The Mermaid's Curse is a single player role playing game with horror, mystery, anime and violence themes. It was developed by Square Enix and was released on February 19, 2026. It received very positive reviews from players.

Will you survive the curse together this summer? A new supernatural mystery adventure begins, telling a bittersweet story of the passions of youth featuring new locations, new legends and a new cast of characters.

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95%
Audience ScoreBased on 371 reviews
story104 positive mentions
grinding6 negative mentions

  • Strong and engaging story with intriguing mysteries, plot twists, and interconnected character arcs that keep players invested.
  • High-quality presentation with beautiful art, music, and unique visuals that enhance the atmosphere and storytelling.
  • Clever and satisfying puzzles, including meta-elements that challenge players to think outside the box, with a fun and well-integrated diving minigame.
  • Excessive and front-loaded exposition and lore dumping that can disrupt pacing and make early gameplay slow and tedious.
  • Less focus on horror and scares compared to the first game, leading to a lighter tone that some players found less engaging.
  • Some story and character elements feel rushed, underdeveloped, or rely on obscure/unintuitive puzzle solutions, especially concerning the true ending.
  • story
    362 mentions Positive Neutral Negative

    The story in Paranormasight: The Mermaid’s Curse is a complex, non-linear narrative rich in Japanese folklore and mystery, praised for its engaging characters, intriguing twists, and seamless integration of meta-textual elements. While some find its pacing slow and the repeated exposition cumbersome, many appreciate the deeper emotional focus and satisfying resolutions compared to the first game. However, a few critique the forced romance subplot and occasionally fragmented chronology, yet overall it delivers a compelling and well-crafted visual novel experience.

    • “The plot structure is more complex, relying on non-linearity and memories, and the puzzle designs feel more elegant, with an especially clever meta head-scratcher to reach the true ending.”
    • “All the characters are well-written and interesting actors throughout, and some of the plot twists were genuinely gripping.”
    • “The foreshadowing, the plot reveals, and the overall storytelling are just as good as if not better than the original.”
    • “It happens throughout the whole story and almost always ruins the flow of any conversation (and they already feel unproportionally scarce).”
    • “It does its job unraveling the story without making it convoluted, but since there are multiple storylines with branches of their own, it's often hard to say if the characters present right now are aware of the info you possess - again, because the chronology is poor, the episodes seem identical, and you don't even have a journal to backtrack who knows what.”
    • “One particular story branch/character pairing is much heavier on throwing lore entries at you than the others; it was far and away the least enjoyable story perspective because of it.”
  • music
    54 mentions Positive Neutral Negative

    The music in the game is widely praised for its atmospheric, eerie, and beautifully composed soundtrack that effectively enhances the setting and mood. While many appreciate the blend of new tracks and memorable reprises from the previous installment, some players feel the reuse of earlier music is excessive and occasionally mismatched with certain scenes. Overall, the soundtrack is considered a standout feature that contributes significantly to the game's engaging and immersive experience.

    • “The presentation and music are wonderful as before, with great new additions and reprises of old themes that strike when the moment is just right.”
    • “The soundtrack uses a lot of same very eerie and atmospheric tracks from the previous title, but they work perfectly in this game, and they introduce a lot of really great new tracks as well.”
    • “The art style and music remains to be one of my favorite aspects of this series with such appealing characters and absolutely banger music to accompany each scene.”
    • “If I were to complain about anything, it would be the amount of reused music in the soundtrack.”
    • “If there's an inspirational scene, it's drowned out by awful action music with distorted guitars.”
    • “The tone for some scenes is just wrong because of the few music choices.”
  • gameplay
    50 mentions Positive Neutral Negative

    The gameplay in this visual novel sequel improves on its predecessor with more engaging puzzles, metagame mechanics, and added interactive elements like a diving minigame, though it remains predominantly text-heavy and puzzle difficulty varies. While some found certain puzzles vague or frustrating without guidance, the integration of gameplay mechanics as narrative devices is praised for enhancing immersion. Overall, it offers a deeper, more varied experience that complements its rich storytelling and unique meta elements, appealing especially to fans of the first game and players seeking a novel with extra gameplay layers.

    • “If you like games that combine deep lore, mythology, and horror with timeloop mechanics, Paranormasight is the game for you!”
    • “The game has a well-written narrative, the characters are all well developed, and the gameplay makes you feel as if you are really solving these mysteries in real time.”
    • “Elements, mechanics, and gimmicks like saves, story charts, and even the main menu are treated as canonical pieces of the narrative and plot devices rather than just gameplay tools.”
    • “It's much closer to a "pure" visual novel than the first game was... you read a lot more and interact a lot less overall, although you must still make extensive use of the timeline-jumping mechanic in order to discover and resolve scenes to progress the story and reach all the different endings.”
    • “Most of the puzzles aren't especially difficult but the ones that are are frustrating since it's mostly due to things like misleading phrasing and finicky mechanics.”
    • “The only complaints I'll give is that its mechanics are significantly worse than the 7 Mysteries - conflicts that are foreshadowed since the start are almost trivially solved, and the game does not take advantage of the fact we can control multiple characters.”
  • graphics
    25 mentions Positive Neutral Negative

    The game features a visually stunning art style that blends realism and anime with vibrant, coastal-inspired settings, enhancing its strong storytelling and atmospheric worldbuilding rooted in Japanese folklore. Its combination of 2D and occasional 3D visuals, unique character designs, and cinematic shots makes for one of the most compelling and beloved visual novel presentations. The graphics are consistently praised for their beauty, variety, and perfect complement to the engaging narrative and soundtrack.

    • “The art style and presentation is one of my favourite visual novel formats with lots of variety and cinematic shots, and the story and characters are a lot of fun to unravel.”
    • “Beautiful artstyle, great set-pieces, it's all amazing and I'm blown away every time I look at a game like this.”
    • “The occasional animated graphics add just the perfect touch to the art, truly enhancing the story's atmosphere.”
    • “I feel like this is a sacrifice that might have been made because presumably this game was only made in the span of two years, which if so, is a shame.”
    • “Graphically, the game looks the same as the original but it has its own sunny, coastal vibe to it unlike the cityscapes of the original.”
    • “There are sword slashes, some blood puddles (that are not too graphic) and mummified remains (that you do need to examine if this is an issue, but there's actually a screenshot of it in the game store).”
  • emotional
    24 mentions Positive Neutral Negative

    The game delivers a strong emotional experience with touching storylines, satisfying resolutions, and moments of genuine connection, often eliciting tears and heartfelt reactions. While some found certain endings or emotional payoffs less impactful or occasionally inconsistent, many praised its blend of suspense, humor, and cultural depth that creates an engaging emotional roller coaster. Overall, it balances emotional weight with character-driven storytelling, though it may feel lighter or different in tone compared to the original.

    • “This is one thing I'm incredibly happy to say is not an issue this game has; I'd say just about every plot thread has a satisfactory to amazing resolution that had me very emotional at times.”
    • “Yes, the game is less horror focused than the first, but the characters, story, and emotional weight are just as strong if not stronger.”
    • “The true ending was not only a delightfully fun little easter egg to obtain, but also made me cry.”
  • atmosphere
    18 mentions Positive Neutral Negative

    The game's atmosphere shifts from the darker, spookier tone of its predecessor to a lighter, more varied mood, featuring a brighter setting and diverse thematic elements. While some players miss the intense horror vibe and grungy ambiance of the first game, the new installment is praised for its distinctive character designs, compelling story, and a memorable soundtrack that balances eerie and fresh tracks. Overall, the atmosphere complements the mystery and narrative well, creating an engaging, if less horror-centric, experience.

    • “It had terrific twists, was dripping with atmosphere, boasted distinctive character designs, and had a memorable soundtrack with one of my favorite opening themes in any medium ever.”
    • “The occasional animated graphics add just the perfect touch to the art, truly enhancing the story's atmosphere.”
    • “Great game, with a great story, great characters, and a fitting atmosphere.”
    • “A brighter, daytime setting made me assume the atmosphere wouldn’t be nearly as strong.”
    • “Mermaid's curse lacks the spooky paranoid horror atmosphere of the first game, but it's just going for a different tone.”
    • “The setting, though interesting and well presented in its own right, was not quite as suited to building a spooky atmosphere as the ultra grungy Tokyo of the first game.”
  • grinding
    6 mentions Positive Neutral Negative

    Grinding is notably tedious in certain storylines, especially Avi's route, where repetitive information and essential narrative segments make progression feel like a slog. Additionally, the diving minigame, despite its potential and detailed design, is underutilized and only required once, reducing its overall impact and making the grinding experience feel largely inconsequential.

    • “Some storylines suffer from grinding more than others; Circe and Avi's are especially tedious despite the characters themselves having good chemistry and banter.”
    • “It became especially tedious in Avi’s route where the game regurgitated the information constantly in the first half of his story, making it a slog to get through.”
    • “Aside from the opening section of the game, you're only ever required to play grinding sections once, which feels like a lot of energy went into a largely inconsequential portion, especially given the detailed environmental notes that had no real impact.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is praised for its lively, funny character interactions and moments that balance well with the darker, intense themes. Players found the comedic elements engaging, often leading to genuine laughter, and appreciated the expressive character animations that enhance the humor. Overall, the blend of humor with storytelling and cultural references adds a unique charm to the experience.

    • “I really enjoyed the first and highly recommend it but this one has everything going for it: really great characters, fantastic storytelling with a lot of twists and turns, funny moments and an extremely satisfying true ending.”
    • “The music is absolutely amazing as always, the sprites are chibi-kiss and animated in a way that makes for lively and funny/realistic interactions, the story itself was interesting with lots of Japanese culture/myths to discover, there were tense moments that made me feel like a genius when I finally connected the dots, and some when I laughed my lungs out.”
    • “The characters are all adorable and funny in their own way, really wish we could read more about them outside the main story.”
  • character development
    6 mentions Positive Neutral Negative

    The game features strong character development, highlighted by distinctive and memorable character designs that enhance the storytelling and atmosphere. Players appreciate the intriguing interactions and the art style, which together create a captivating and immersive experience.

    • “It did some things better than the first, primarily with world and character development.”
    • “I adore the character designs and artstyle as well, this game has so much going for it and the story so far is so intriguing.”
    • “It just scratches the brain in the most perfect way, whether it be the character designs or the horrific curses they pride themselves in showing.”
  • optimization
    1 mentions Positive Neutral Negative

    The game runs smoothly and is fully playable on the Steam Deck using controllers, despite not being officially Steam Deck verified yet.

    • “Played it on Steam Deck; it runs smoothly and is fully playable with the controllers even though it currently isn't Steam Deck verified.”
  • stability
    1 mentions Positive Neutral Negative

    The game is stable and free of bugs, demonstrating solid technical performance. However, users criticize the limited maximum resolution of 1920x1080 and the notably low resolution of much of the artwork, particularly the backgrounds.

  • monetization
    1 mentions Positive Neutral Negative

    Users appreciate that the game was quietly released without heavy advertising and seem excited about the creation of a second game, indicating a positive reception to its monetization approach.

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15h Median play time
14h Average play time
10-17h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

PARANORMASIGHT: The Mermaid's Curse is a role playing game with horror, mystery, anime and violence themes.

PARANORMASIGHT: The Mermaid's Curse is available on Nintendo Switch, PC and Windows.

On average players spend around 14 hours playing PARANORMASIGHT: The Mermaid's Curse.

PARANORMASIGHT: The Mermaid's Curse was released on February 19, 2026.

PARANORMASIGHT: The Mermaid's Curse was developed by Square Enix.

PARANORMASIGHT: The Mermaid's Curse has received very positive reviews from players. Most players liked PARANORMASIGHT: The Mermaid's Curse for its story but disliked it for its grinding.

PARANORMASIGHT: The Mermaid's Curse is a single player game.

Similar games include PARANORMASIGHT: The Seven Mysteries of Honjo, Urban Myth Dissolution Center, Oxenfree II: Lost Signals, Kathy Rain 2: Soothsayer, The Rise of the Golden Idol and others.