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PARANORMASIGHT: The Mermaid's Curse

PARANORMASIGHT: The Mermaid's Curse Game Cover
95%Game Brain Score
story, music
grinding, monetization
95% User Score Based on 333 reviews

Platforms

Nintendo SwitchPCWindows
PARANORMASIGHT: The Mermaid's Curse Game Cover

About

PARANORMASIGHT: The Mermaid's Curse is a single player role playing game with horror, mystery, anime and violence themes. It was developed by Square Enix and was released on February 19, 2026. It received overwhelmingly positive reviews from players.

Will you survive the curse together this summer? A new supernatural mystery adventure begins, telling a bittersweet story of the passions of youth featuring new locations, new legends and a new cast of characters.

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95%
Audience ScoreBased on 333 reviews
story96 positive mentions
grinding5 negative mentions

  • Excellent storytelling with strong characters and intriguing, multi-layered mystery that unfolds well over time.
  • Engaging meta-puzzles and innovative use of game UI elements that enhance immersion and make the player part of the story.
  • Beautiful art style and music that effectively establish mood and complement the narrative, with better animation and lively character interactions compared to the first game.
  • Heavily front-loaded lore and excessive exposition can overwhelm and slow down pacing, especially for players unfamiliar with the setting or Japanese culture.
  • Repetitive dialogue and recap of events across different character perspectives can make sections feel redundant and tedious.
  • True ending puzzle is extremely obscure and difficult to solve without guides, which some players found frustrating and detrimental to narrative payoff; romance plot was considered forced and inadequately developed by some reviewers.
  • story
    325 mentions Positive Neutral Negative

    The story in Paranormasight 2 offers a rich, intricate narrative with deep lore, strong character development, and clever use of non-linear storytelling that many found more emotionally engaging and better paced than the first game. However, some players felt the heavy front-loading of lore, repeated exposition, and certain plot elements—especially the rushed romance subplot and less effective horror focus—detracted from the overall experience. Despite mixed feelings about pacing and some narrative redundancy, the game is largely praised for its compelling mysteries, cultural depth, and satisfying resolutions.

    • “Definitely different from the first game; a much bigger focus on the mystery than the horror elements, but it ended up working in its favor; the actual story is developed much more solidly than in Mysteries of Honjo, which is somewhat more scattered.”
    • “This is one thing I'm incredibly happy to say is not an issue this game has, I'd say just about every plot thread has a satisfactory to amazing resolution that had me very emotional at times.”
    • “The foreshadowing, the plot reveals, and the overall storytelling are just as good as if not better than the original.”
    • “An incredible amount of lore is front-loaded, while the player has almost zero choices to make beyond clicking the next lore dump option. I tried my best to wade through it, but not only is the lore obnoxiously front-loaded in the plot structure, but it’s also largely dumped into your notebook to read.”
    • “The true ending also ignores the other characters. I really enjoyed the recounting epilogue from the previous game, and it felt like the other protagonists really got neglected in favor of a romance plot I really didn't care for at all.”
    • “There were multiple times in the second half of the game where after having completed one character’s story segment, we would hop into the next one and have to immediately recap all of the events to the other characters. Since the game is contained to a tiny island fishing town, and they’re all trying to stop this curse and the things that pop up around it, it makes us retread the same ground constantly, which in turn makes various story segments feel redundant and pointless.”
  • music
    50 mentions Positive Neutral Negative

    The music in the game is consistently praised for its atmospheric, eerie, and beautiful soundtrack that enhances the story and setting, often reusing memorable themes from the first installment. While some reviewers note a lack of new tracks and occasional mismatched scene music, the overall audio experience is considered a strong, defining feature that blends well with the art and narrative to create a compelling, immersive visual novel.

    • “The soundtrack uses a lot of same very eerie and atmospheric tracks from the previous title, but they work perfectly in this game, and they introduce a lot of really great new tracks as well.”
    • “It had terrific twists, was dripping with atmosphere, boasted distinctive character designs, and had a memorable soundtrack with one of my favorite opening themes in any medium ever.”
    • “The art style and music remain one of my favorite aspects of this series, with such appealing characters and absolutely banger music to accompany each scene.”
    • “If there's an inspirational scene, it's drowned out by awful action music with distorted guitars.”
    • “The tone for some scenes is just wrong because of the few music choices.”
    • “I feel like there was a bunch of reused music, which is a shame.”
  • gameplay
    45 mentions Positive Neutral Negative

    The gameplay is a solid improvement over the first game, blending engaging visual novel storytelling with more varied and interactive puzzle-solving, including new mechanics like a diving minigame. While some puzzles can be overly convoluted or feel redundant, the integration of meta and narrative elements into gameplay remains innovative and immersive. Overall, it offers an enjoyable experience for fans seeking a mix of compelling story, unique mechanics, and light gameplay challenges.

    • “It almost immediately captures you with a mystery that feels unique and utilizes gameplay to keep you interested.”
    • “Elements, mechanics and gimmicks like saves, story charts, and even the main menu are treated as canonical pieces of the narrative and plot devices rather than just gameplay tools.”
    • “The sea diving gameplay was very fun and addicting!”
    • “Most of the puzzles aren't especially difficult but the ones that are are frustrating since it's mostly due to things like misleading phrasing and finicky mechanics.”
    • “The only complaints I'll give is that its mechanics are significantly worse than the 7 mysteries - conflicts that are foreshadowed since the start are almost trivially solved, and the game does not take advantage of the fact we can control multiple characters.”
    • “I feel like 2/4 protagonists in the game have little to no relevance, in that you could replace them with any other character(s) who have the skillset and nothing would change, which makes the story chart mechanic feel redundant.”
  • graphics
    25 mentions Positive Neutral Negative

    The game features a stunning and unique art style that blends realism with anime influences, beautifully capturing its vibrant coastal setting and Japanese folklore themes. Its mix of 2D and 3D visuals, occasional animations, and cinematic shots greatly enhance storytelling and atmosphere. Alongside an excellent soundtrack, the graphics are widely praised as one of the game's standout elements.

    • “The art style and presentation is one of my favourite visual novel formats with lots of variety and cinematic shots, and the story and characters are a lot of fun to unravel.”
    • “The occasional animated graphics add just the perfect touch to the art, truly enhancing the story's atmosphere.”
    • “Beautiful artstyle, great set-pieces, it's all amazing and I'm blown away every time I look at a game like this.”
    • “I feel like this is a sacrifice that might have been made because presumably this game was only made in the span of two years. Should we assume they didn’t start working on it until after the first game was released, which if so, is a shame.”
    • “Graphically, the game looks the same as the original but it has its own sunny, coastal vibe to it unlike the cityscapes of the original.”
    • “There are sword slashes, some blood puddles (that are not too graphic) and mummified remains (that you do need to examine if this is an issue, but there's actually a screenshot of it in the game store).”
  • emotional
    21 mentions Positive Neutral Negative

    The game delivers a deeply emotional experience with satisfying resolutions, heartfelt character interactions, and a story rich in Japanese culture and suspense, eliciting laughter, tears, and moments of genuine connection. While some found certain endings and emotional expressions less effective or slightly laggy, overall it surpassed its predecessor in emotional impact, offering a touching and immersive narrative that resonates strongly with players.

    • “This is one thing I'm incredibly happy to say is not an issue this game has: just about every plot thread has a satisfactory to amazing resolution that had me very emotional at times.”
    • “Yes, the game is less horror-focused than the first, but the characters, story, and emotional weight are just as strong if not stronger.”
    • “This one is heavier on the setup than the first game (expect to do lots of reading) but everything ramps up and comes together by the end for another satisfying and quite emotional story, with another cast of charming characters to love.”
  • atmosphere
    18 mentions Positive Neutral Negative

    The atmosphere in this game shifts from the intense, spooky horror of the first title to a lighter, more mysterious tone with brighter settings and distinctive character designs. While some players miss the original's eerie nighttime tension, the game compensates with a memorable soundtrack, compelling story, and art that effectively enhances a unique, though less horror-focused, ambiance. Overall, the atmosphere is praised for its blend of mystery and mood, even if it departs from the darker vibes of its predecessor.

    • “It had terrific twists, was dripping with atmosphere, boasted distinctive character designs, and had a memorable soundtrack with one of my favorite opening themes in any medium ever.”
    • “The occasional animated graphics add just the perfect touch to the art, truly enhancing the story's atmosphere.”
    • “Great game, with a great story, great characters, and a fitting atmosphere.”
    • “A brighter, daytime setting made me assume the atmosphere wouldn’t be nearly as strong.”
    • “Mermaid's Curse lacks the spooky paranoid horror atmosphere of the first game, but it's just going for a different tone.”
    • “The setting, though interesting and well presented in its own right, was not quite as suited to building a spooky atmosphere as the ultra grungy Tokyo of the first game.”
  • character development
    5 mentions Positive Neutral Negative

    The character development is praised for its distinctive and memorable designs, unique artistic style, and intriguing interactions that enhance the game's atmosphere. Players appreciate the thoughtful twists and storytelling that make the characters stand out and engage the audience deeply.

    • “It had terrific twists, was dripping with atmosphere, boasted distinctive character designs, and had a memorable soundtrack with one of my favorite opening themes in any medium ever.”
    • “I adore the character designs and art style as well; this game has so much going for it and the story so far is so intriguing.”
    • “The character designs, environment, and interactions are always a fun time.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is well-received, blending funny moments and lively character interactions that add charm and levity to the story. Players appreciate the characters' adorable and humorous personalities, as well as the subtle comedic touches that balance darker, more intense themes.

    • “I really enjoyed the first and highly recommend it but this one has everything going for it: really great characters, fantastic storytelling with a lot of twists and turns, funny moments and an extremely satisfying true ending.”
    • “The music is absolutely amazing as always, the sprites are charming and animated in a way that makes for lively and funny/realistic interactions, the story itself was interesting with lots of Japanese culture/myths to discover, there were tense moments that made me feel like a genius when I finally connected the dots, and some when I laughed my lungs out.”
    • “The characters are all adorable and funny in their own way, I really wish we could read more about them outside the main story.”
  • grinding
    5 mentions Positive Neutral Negative

    Grinding in the game is generally tedious, particularly in key narrative segments like Avi’s route where repetitive information makes progression feel like a slog. Additionally, the diving minigame, despite its potential for extended play, is underutilized and only required once, making the effort invested in it feel largely inconsequential.

    • “One or two particular segments of the game were quite tedious as a result.”
    • “It became especially tedious in Avi’s route where the game regurgitated the information in them at you constantly in the first half of his story, thus making his a slog to get through.”
    • “Aside from the opening section of the game, you're only ever required to play it once in the story, and it feels like a lot of energy went into a largely inconsequential portion of the game, especially with all the work clearly put into it--the notes about 'barren' and 'lush' areas really didn't seem to have any impact on things as a whole, and I only ever caught my foot on something 3 whole times while grinding out to max diving stats.”
  • stability
    1 mentions Positive Neutral Negative

    The game is stable and free of bugs, ensuring a smooth experience; however, it is limited by a maximum resolution of 1920x1080 and features notably low-resolution art assets, particularly in the backgrounds.

  • monetization
    1 mentions Positive Neutral Negative

    Users appreciate that the game was released without prior advertising and seem excited about the lack of aggressive monetization and the creation of a sequel.

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15h Median play time
14h Average play time
10-17h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

PARANORMASIGHT: The Mermaid's Curse is a role playing game with horror, mystery, anime and violence themes.

PARANORMASIGHT: The Mermaid's Curse is available on Nintendo Switch, PC and Windows.

On average players spend around 14 hours playing PARANORMASIGHT: The Mermaid's Curse.

PARANORMASIGHT: The Mermaid's Curse was released on February 19, 2026.

PARANORMASIGHT: The Mermaid's Curse was developed by Square Enix.

PARANORMASIGHT: The Mermaid's Curse has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

PARANORMASIGHT: The Mermaid's Curse is a single player game.

Similar games include PARANORMASIGHT: The Seven Mysteries of Honjo, Kathy Rain 2: Soothsayer, Urban Myth Dissolution Center, Oxenfree II: Lost Signals, Tangle Tower and others.