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Paper Planet Game Cover

About

"Paper Planet" is a roguelike RPG with Flash-inspired visuals, where you defend a doodly planet from unique enemies with varied attack patterns. With local co-op, you can play with friends and discover an near infinite number of item combinations, as items are built to synergize with each other. The game offers different game modes and challenges to keep the experience interesting.

Paper Planet screenshot
Paper Planet screenshot
Paper Planet screenshot
Paper Planet screenshot
Paper Planet screenshot
Paper Planet screenshot
Paper Planet screenshot
Paper Planet screenshot
Paper Planet screenshot
Paper Planet screenshot
Paper Planet screenshot
+1

92%
Audience ScoreBased on 310 reviews
gameplay10 positive mentions
grinding4 negative mentions

  • The game offers a fun and chaotic experience with a wide variety of item synergies and upgrades, making each run feel unique.
  • The art style and music are charming, reminiscent of classic flash games, which adds to the overall enjoyment.
  • It has a high replayability factor, with many different planets and modifiers that keep the gameplay fresh and engaging.
  • Boss fights take too long, which disrupts the pacing and can make the game feel tedious.
  • Some players feel the game lacks enough content to justify its price, especially when compared to similar titles.
  • The gameplay can become repetitive quickly, with runs feeling fundamentally the same after a while due to limited variation.
  • gameplay
    32 mentions Positive Neutral Negative

    The gameplay is characterized by its high difficulty and addictive nature, blending simple mechanics with unique elements that keep it fresh and challenging across different planets. While some players find the core experience repetitive despite various upgrades, the intuitive controls and co-op options enhance accessibility and enjoyment. Overall, it offers a nostalgic yet innovative bullet hell experience that appeals to a wide range of skill levels.

    • “Co-op gameplay for up to 4 people!”
    • “The gameplay is simple, but hard to master, with 4 extra planets for different playstyles.”
    • “While not a huge game in scope, this bullet hell possesses a whole lot of charm and some very addictive gameplay!”
    • “Because of its simplicity, the gameplay still ends up feeling the same no matter how different the upgrades you get.”
    • “My first run was like 20 minutes of boredom followed by learning that there is no progression other than spending your kill credits on getting new possible drops, and therefore diluting the pool of already present decent combos, or saving up for a few rounds to get new 'worlds' (i.e. game types) that may or may not improve the gameplay.”
    • “The gameplay is simple and straight to the point, managing to be fun through a lot of overpowered item combinations.”
  • graphics
    24 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their unique, flash-inspired art style that evokes nostalgia and enhances the overall aesthetic experience. While the visuals are described as delightful and reminiscent of classic games, some users noted issues with color and contrast in the menus, making navigation challenging. Overall, the art style contributes positively to the gameplay, though it may not be the most innovative aspect of the game.

    • “Reminiscent of flash game days, Paper Planet offers a unique spin on the bullet heaven genre, pitting you against a full circle of enemies as you weave through projectiles, shoot down baddies, and progressively get stronger and stronger. The art style is immaculate, bringing vibes of desktop tower defense and other games of its ilk.”
    • “It's a cool blend of several different genres, offers lots of replayability, and has a really cool flash-inspired art style.”
    • “Great game, love the synergies you can do with every item. The graphics are a nice touch that reminds me of my childhood flash games, plus I love the Isaac references.”
    • “In general, I appreciate the stylistic aesthetic of the game, but in the menus, the choice for color and contrast is sometimes lacking to a degree where it's guesswork as to where I am clicking.”
    • “My only real complaint is that this isn't the most innovative game out there, outside of the unique art style.”
    • “This game is going to be compared to Vampire Survivors, Brotato, and possibly even Binding of Isaac due to the art style.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game is widely praised for its nostalgic charm and upbeat quality, reminiscent of classic flash games and titles like Super Meat Boy. Reviewers highlight the delightful combination of catchy soundtracks and engaging art styles, contributing to the overall fun and replay value of the game. The soundtrack is described as "bumpin'" and adds to the humorous and whimsical atmosphere, making it a standout feature.

    • “Love the music and the art style!”
    • “The art style and music are great as well, reminding me of old flash games.”
    • “The soundtrack is absolutely bumpin'!”
  • replayability
    14 mentions Positive Neutral Negative

    The game is highly praised for its replayability, with players enjoying its blend of genres, engaging difficulty modification system, and diverse item combinations. Many users report spending significant time playing and still seeking achievements, highlighting the game's depth and variety. Overall, it is considered a gem with fun mechanics and a charming art style that encourages repeated playthroughs.

    • “This game is a blast to play for roguelike/bullet hell fans and has lots of replayability despite what some reviews may say.”
    • “Great game, lots of replayability and lots of interesting item combinations.”
    • “I have over 10 hours in this game and still have a half-dozen achievements to get, some revolving around the difficulty modification system (which is where a lot of replayability comes from). This system (known in-game as spices) is similar to that of a game like Hades, but no one complains that game doesn't have enough content because it does not have a 'traditional' extra difficulty mode, and extra difficulty options definitely count as extra content.”
    • “I cannot overstate how replayable this game is.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is widely praised for its fun and funny themes, complemented by nostalgic elements and clever easter egg tributes. Players appreciate the cute doodle art and engaging soundtrack, which enhance the overall comedic experience, making it a memorable and enjoyable title.

    • “A great value, nostalgic, fun, cute doodle art, great music, fun levels, good replay value, funny themes and easter egg homage tributes, just a real gem!”
    • “Fun/funny/crazy”
    • “Very funny, soundtrack please”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, as they must constantly dodge a barrage of bullets while trying to appreciate the chaotic gameplay. While the concept is intriguing, the overwhelming amount of projectiles detracts from the overall enjoyment, making it difficult to engage with the game's more exciting elements.

    • “Love the idea, hate having to ignore all of it because I have to dodge a barrage of yellow and red blobs and spreading flames on a small circle in the middle of the screen, something which is just awfully tedious to keep track of once the game is doing what it does best, creating chaos on screen.”
    • “If rotating around a circle dodging and blocking tedious amounts of yellow and red bullets whilst a fantastic bullet hell tower defense game plays in the background sounds good, then this is for you.”
    • “Love the idea, hate having to ignore all of it because I have to dodge a barrage of yellow and red blobs and spreading flames on a small circle in the middle of the screen, something which is just awfully tedious to keep track of once the game is doing what it does best, creating chaos on screen.”
  • emotional
    2 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, likening their experience to the excitement of discovering new synergies in "The Binding of Isaac" for the first time. This sense of nostalgia and discovery enhances their overall enjoyment and engagement with the gameplay.

  • story
    2 mentions Positive Neutral Negative

    Users are seeking ways to retrieve story dialogues from the demo version of the game, indicating that the narrative elements are significant to their experience.

    • “How do I get the story dialogues from the demo back?”
    • “How do I get the story dialogues from the demo back?”

Buy Paper Planet

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 2 analyzed playthroughs

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