Disfigure Game Cover

Wishlist the full game on Steam! Short 10-minute introduction to the full game Disfigure. In this rogue-like, pay keen attention to your surroundings where monsters could be lurking. Switch between circle and cone vision: one allows you to see all around but not far, while the latter allows you to see far in one direction. Variety of Builds Choose from over 80 upgrades to create a unique build fo…

  • PC
  • Windows

Reviews

98%
Audience ScoreBased on 2,886 reviews
gameplay136 positive mentions
story5 negative mentions
  • The game features a unique vision mechanic that adds tension and strategy to gameplay.
  • There is a wide variety of weapons and upgrades, allowing for diverse builds and playstyles.
  • The game is free to play, making it accessible to a wide audience and encouraging players to try it out.
  • The game can experience performance issues and crashes, especially during intense gameplay with many projectiles on screen.
  • Some upgrades and weapons feel unbalanced, leading to repetitive gameplay once optimal builds are discovered.
  • The lack of meta progression and limited content can make the game feel shallow after unlocking all weapons.
  • gameplay306 mentions

    The gameplay of this indie title is characterized by its engaging mechanics, particularly the innovative light/darkness system that creates a unique fog of war experience, enhancing tension and strategy. Players appreciate the addictive nature of the gameplay loop, diverse weapon options, and the ability to customize builds, although some have noted issues with balance and pacing as runs progress. Overall, the game is praised for its fun, chaotic action and solid design, making it a standout in the roguelike genre.

    • “Amazing gameplay, best vampire survivor game I've played.”
    • “The light mechanic gives it a unique feel.”
    • “Just one more run... I love all the interesting mechanics and interactions associated with the use of light; it gives some tension and decision-making, as well as a depth of strategy.”
    • “After about two hours of continuous gameplay on easy mode, I noticed a memory leak when eliminating too many enemies on screen at once.”
    • “The gameplay boils down to just two mechanics: running and shooting.”
    • “The vision mechanic is monotonous and after 10-15 minutes I find myself spacing out and getting hit by enemies because of that.”
  • graphics98 mentions

    The graphics of the game are characterized by a minimalistic and monochromatic art style, often described as both charming and effective in creating an immersive atmosphere. While some players appreciate the simplicity and unique aesthetic, others find the visuals lacking in detail, which can detract from the overall experience. Overall, the graphics are well-received for their ability to complement the gameplay and enhance the game's haunting vibe, despite some technical issues and a desire for more graphical options.

    • “For an indie game, this game is fabulous in its graphics and gameplay designs.”
    • “The minimalistic visuals and eerie soundtrack give the game a haunting vibe.”
    • “The art style is very minimal, with the protagonist and monsters consisting of black silhouettes.”
    • “The graphics are extremely minimalistic and are very lacking in detail, but this actually adds to the frightful atmosphere of the game.”
    • “I would tell Cold Brew Entertainment to remake this game with better graphics, and even if the gameplay was pretty much the same, I think they would be really profitable doing that.”
  • music84 mentions

    The music in the game is widely praised for its intense, dark, and atmospheric qualities, featuring a mix of heavy synth and guitar elements that enhance the overall gameplay experience. While many players find the soundtrack engaging and fitting for the game's theme, some note that it can become repetitive over time, with a desire for more variety in tracks. Overall, the music significantly contributes to the game's immersive and adrenaline-pumping atmosphere, making it a standout feature for many players.

    • “The music is intense, sinister, and synth and guitar heavy, and really helps build the 'fighting hordes of nightmare creatures' tone of the game.”
    • “The audio and the music of this game is an absolute bop, even to the point of me turning off the video essay playing in my background so I can jam to the beat while slashing insects in twain with my blade.”
    • “All the elements in this game (the music, atmosphere, art, enemies, and sounds) synergize so perfectly together that it makes it a phenomenal experience and is extremely addicting.”
    • “The soundtrack is composed of decent but forgettable drum and bass songs which have a hint of sci-fi synth to them.”
    • “The sound effects are far louder than the music and become extremely repetitive very quickly, so I recommend turning down the volume of the sound effects so you can actually hear the music while retaining your sanity.”
    • “But mainly the music gets quite repetitive, but overall it's a solid game.”
  • replayability35 mentions

    Overall, the game is praised for its high replayability, driven by a diverse array of weapons, upgrades, and skill trees that encourage experimentation and varied playstyles. Many players appreciate the balance and depth of gameplay, which keeps them returning for more, despite some criticisms regarding content and balance. Regular updates and the game's free-to-play model further enhance its replay value, making it a compelling choice for players seeking engaging and repeatable experiences.

    • “The weapon variety, the random power-ups, and the evolutions add tremendous replay value, all for the price of free!”
    • “The sheer number of weapons and upgrades allows for a wide variety of builds and, thus, replay value, especially since the upgrades are quite well balanced, which is surprising but refreshing among the genre.”
    • “The variety in the weapons and upgrades makes the game incredibly replayable, which is what drives the leading games of this genre.”
    • “For a free game, it's a lot of fun though not very replayable.”
    • “It's a fun little casual game that doesn't have much replay value.”
    • “Only downside is tragically low replay value, alleviated somewhat now since the new map got added, and the dev seems to be adding a new weapon every so often and moving away from the AI-generated placeholder art, which is nice.”
  • atmosphere32 mentions

    The atmosphere of the game is widely praised for its eerie and immersive qualities, effectively enhancing the survival horror experience. Players appreciate the unique light/darkness mechanics, minimalistic graphics, and a chilling soundtrack that contribute to a tense and engaging environment. Overall, the combination of intense gameplay, creative enemy designs, and atmospheric elements creates a thrilling and addictive experience.

    • “Incredible atmosphere and great, unique gameplay.”
    • “After 36 hours surviving the eerie darkness of Disfigure, I can say it’s a thrilling, atmospheric take on survival horror.”
    • “All the elements in this game (the music, atmosphere, art, enemies, and sounds) synergize so perfectly together that it makes it a phenomenal experience and is extremely addicting.”
    • “The graphics are extremely minimalistic and are very lacking in detail, but this actually adds to the frightful atmosphere of the game.”
    • “I have to give props to the developer; I love the creepy atmosphere, and the vision range was a very smart idea!”
    • “I hope the devs can find their own path in this because two things this game definitely has over 20mtd are enemy variety and atmosphere.”
  • optimization24 mentions

    Overall, the game's optimization has seen improvements, particularly after recent updates, but players still report significant performance issues, especially in late-game scenarios where numerous entities are on screen. While many enjoy the core gameplay, they express a need for further optimization to prevent lag and crashes during intense moments. Users recommend continued focus on performance enhancements to fully enjoy the game without technical interruptions.

    • “The game plays well, and I didn’t run into any performance issues or obvious bugs during my time playing the game.”
    • “Thanks to the Ophidian update, performance is not the issue anymore when playing the game.”
    • “In my opinion, it is just a great game overall, despite the past performance issues (now mostly fixed as far as I can tell).”
    • “Only complaints would be no overarching form of progression and poor late game performance.”
    • “There are definitely performance problems around the 27 min mark in a run, especially with the flash bang upgrade (had a run end because of this), but the core game is really really really good.”
    • “Although this game is really good, it still has some shortcomings, one of them being that if there are too many entities spawned (enemies and projectiles), performance really suffers. This is mostly seen in the mid/late game when you have many upgrades that spawn projectiles such as firing speed and the missile upgrade.”
  • story21 mentions

    The reviews indicate a mixed reception regarding the story aspect of the game. While some players appreciate the survival theme on an alien planet, many criticize the lack of a coherent narrative, describing it as non-existent or minimal. Overall, the focus seems to be more on gameplay mechanics and challenges rather than a compelling story.

    • “I love the plot where you're like a human trying to survive on an alien planet.”
    • “The theme of horror is somewhat refreshing because it is underused in the genre.”
    • “Maybe the devs should really consider making the full price version with more stages, more missions, and more bosses.”
    • “The story is non-existent, but the theme of horror is somewhat refreshing because it is underused in the genre.”
    • “No story, just good gameplay with lots of choices of weapons and perks.”
    • “I don't know the story, and I don't care.”
  • grinding17 mentions

    The game's grinding aspect is a mixed bag; while many players find it enjoyable and fun, they also note that it can be excessively tedious, requiring significant time investment to unlock weapons and achievements. Some appreciate the lack of grinding for upgrades, focusing instead on skill progression, but others feel that the repetitive gameplay loop and lengthy unlock requirements detract from the overall experience.

    • “No grinding upgrades - only unlockables are guns. I think it's a pretty good idea; your runs can aspire for high places on leaderboards from the very start. Progression comes from learning how to play the game better, not from getting extra perks to boost your base stats.”
    • “I appreciate that it's not grindy. I kinda wish it would have just gone all the way and made weapons unlocked to start, but I get that most people like progression in their horde games.”
    • “You'll need a second life for grinding.”
    • “The game can also be very grindy when it comes to unlocking weapons as you start with a pistol and have to grind 50,000 credits for each new weapon unlock, which just feels way too long and tedious to grind.”
    • “The bigger downside is the achievements being boring, needing a lot of time and grinding.”
  • stability13 mentions

    The game's stability is a significant concern, with many players reporting frequent freezes, especially after extended playtime, and various glitches that can disrupt gameplay, such as unresponsive bosses. While some users find the game enjoyable despite these issues, the prevalence of bugs and performance problems makes it difficult to recommend for those sensitive to such instability. Overall, the game is described as "very buggy" and not the most stable experience.

    • “The game runs smoothly without any crashes or glitches.”
    • “I appreciate how stable the gameplay is; it never feels like it's going to fall apart.”
    • “Everything works as intended, making for a seamless gaming experience.”
    • “If you get to about level 50, however, the game freezes 90% of the time and doesn't resume.”
    • “This is not the most stable game, and there are some run-ending glitches, such as some boss parts occasionally not spawning, causing them to become immortal ghosts.”
    • “Although I can't play for more than 50-55 minutes, it just freezes; I guess it fills the memory.”
  • humor13 mentions

    The humor in the game is widely praised, with players finding it both entertaining and addictive. Many reviews highlight the game's funny mechanics, quirky visuals, and amusing interactions, making it a great choice for lighthearted fun, especially in multiplayer settings. Overall, the humor enhances the gameplay experience, contributing to its appeal.

    • “Great game to play while your friends argue on a funny sub simulator.”
    • “Excellent sound design and tons of really funny and interesting ways to change up how you play.”
    • “A lot of the gameplay is just stacking upgrades to make hilarious loadouts.”
  • monetization11 mentions

    The game is praised for its completely free-to-play model, featuring no in-game purchases, advertisements, or additional monetization strategies, which enhances the overall experience. Players express appreciation for the absence of microtransactions and DLC, highlighting the game's value as a quality indie title without financial barriers.

    • “All in all, for a free game, this one is pretty good. No scam in-game purchases or other monetization, just a cool little indie survivor type game. I highly recommend trying it and judging for yourself.”
    • “The mere fact that this is free to play and contains not a single in-game purchase shows how much they deserve the €5 donation.”
    • “I can't believe something like this could exist on Steam; this kind of game would probably sell for $5, but instead, it's completely free with no advertisements or microtransactions in-game.”
    • “This means no microtransactions, no DLC for money.”
  • emotional5 mentions

    Players find the game emotionally supportive, highlighting its positive impact during tough times. The combination of satisfying sound design and a heartwarming donation model fosters a sense of community and appreciation for the developers. Instead of discouragement from in-game failures, players feel motivated to improve, enhancing their emotional connection to the game.

    • “But disfigure has been such a life-saver for these past weeks, I simply had to give it the heartfelt review it deserves.”
    • “The fact that the developers decided to release it for free, giving you the chance to buy a donation DLC, is so heartwarming that I want to see these developers succeed and want more from them.”
    • “Deaths didn't make me feel like dropping the game; instead, they made me feel like I had grown and would be able to do better next run.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

17hMedian play time
19hAverage play time
5-30hSpent by most gamers
*Based on 12 analyzed playthroughs

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