- November 13, 2020
- trevkellogg
- 6h median play time
Outta Gas
Platforms
About
In OUTTA GAS, you play as “Full Metal” Jack on an epic quest to find gas in a post-apocalyptic wasteland RPG. Travel across four unique acts and blast your way through a bizarre cast of monsters to achieve your goal and get back on the road. Will you make it to the Party at the End of the World on time? Features Unique shooting gallery combat lets you destroy body tiles to damage monster health …



- The combat system is unique and engaging, allowing players to strategically target specific body parts of enemies for varied effects.
- The game features a humorous and quirky narrative, complemented by a fantastic art style and a memorable soundtrack.
- Exploration is rewarding, with numerous secrets to discover and a diverse range of environments to explore throughout the lengthy campaign.
- Some players find the combat can become repetitive over time, and the movement speed on the world map can feel sluggish.
- The dialogue writing is inconsistent, with some players noting it doesn't match the quality of the game's humor and overall design.
- There are occasional issues with RNG in combat, leading to frustrating moments when players miss high-percentage attacks repeatedly.
gameplay
18 mentions Positive Neutral NegativeThe gameplay is characterized by a unique and engaging combat system that combines strategic elements reminiscent of the Fallout VATS system, offering players a variety of options for defeating monsters. While the mechanics are fun and addictive, some players note that certain aspects can become repetitive over the course of the lengthy game. Overall, the gameplay is praised for its originality and depth, making it a standout experience in the RPG genre.
“A good RPG with a unique battle mechanic.”
“You'll never find another RPG with quite the same combat mechanics.”
“This game is amazing, the gameplay is super fun and surprisingly addicting; I have found myself playing for hours at a time.”
“The graphics obviously aren't going to wow anyone, and there was a lot more that could have been done with the mechanics, such as breaking certain weapons to reduce the effectiveness of particular attacks instead of overall damage being affected.”
“Some mechanics can grow repetitive or tedious since it's so long.”
“There are some tedious achievements I'm not really looking forward to, but that doesn't really affect gameplay.”