- April 9, 2024
- basandaika games
outside the door
Platforms
About
"Outside the Door" is a visual novel with pixel graphics that presents a series of mysterious stories taking place in an office. As a temp with unexplained circumstances, your task is to listen to visitors' stories and make decisions that will affect their fates, all while dealing with memory loss and a featureless voice on the radio. The game features a gripping storyline, meditative ambient, and an average playtime of 1.5 to 2 hours.


- The game features a fantastic aesthetic with charming pixel art and a minimalist design that enhances its atmospheric storytelling.
- The narrative is deep and thought-provoking, encouraging players to reflect on moral choices and the cycle of life.
- Despite its short length, the game offers an engaging experience with witty dialogue and a unique twist that keeps players invested.
- The English translation is often poor, leading to awkward phrasing and grammatical errors that can detract from the overall experience.
- Player choices have minimal impact on the story, with only the final decision affecting the outcome, resulting in limited replayability.
- The plot can be predictable, with some players noting that the main twist becomes obvious before the conclusion.
story
22 mentions Positive Neutral NegativeThe game's story is described as a deep and engaging novella, featuring a minimalist design that enhances its psychological and philosophical themes. While the plot may become predictable at times, the lifelike dialogue and unique twists keep players invested, despite its short duration of around two hours. The narrative is complemented by replayability and varied endings, allowing players to explore different choices and outcomes.
“This is a novella with a minimalist design, but with a heavy, deep story.”
“Fantastic aesthetic, lifelike dialogue, and a unique story with a great twist.”
“I liked the plot and the mystery slowly uncovering, even though it's probably not that unpredictable, and you can most likely figure it out after the 3rd case, but it was still nicely done, and I always love those types of deeper psychological/philosophical stories, especially combined with the creepy feel.”
“The story is only 2 hours long, but it's interesting.”
“Even though the development of the plot at one point becomes obvious, it is still interesting to watch and listen to the characters.”
“This is like a combo of 'Theory of Fear,' which is one heck of a dark otome game (probably one of the darkest ever made), and 'Papers, Please,' which is like filling in blanks and making decisions with different characters with a story.”