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TELEFORUM

TELEFORUM Game Cover
91%Game Brain Score
story, atmosphere
grinding, stability
91% User Score Based on 854 reviews

Platforms

PCMac OSSteam DeckWindows
TELEFORUM Game Cover

About

TELEFORUM is a single player action game. It was developed by Monumental Collab and was released on October 19, 2023. It received very positive reviews from players.

Journalist Walter Martins ended his life during the broadcast of “TELEFORUM”, a now-canceled TV program. You’re visiting the apartment of his widow - to console the grieving woman and shine some light on this awful story… But that’s not the main reason why you’re here. It’s all about the tape, isn’t it? Try to find out the truth and, PLEASE, ■■ NOT ■■■■■ ■■■■ ■■■■. This is important.FEATURES…

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91%
Audience ScoreBased on 854 reviews
story77 positive mentions
grinding6 negative mentions

  • Incredible atmosphere and sound design that effectively builds tension without relying on jump scares.
  • Unique storytelling approach with multiple endings that encourages replayability and exploration of the narrative.
  • A free game that offers a surprisingly immersive and unsettling experience, reminiscent of classic analog horror.
  • The story can feel vague and confusing, leaving players with more questions than answers.
  • Replaying the game multiple times to unlock all achievements can become tedious and repetitive.
  • Some players may find the lack of a concrete resolution unsatisfying, as the narrative remains open-ended.
  • story
    226 mentions Positive Neutral Negative

    The story of "Teleforum" is described as intriguing and unique, blending horror elements with a choose-your-own-adventure format that encourages replayability to uncover different narrative threads. While many players appreciate the atmospheric and cryptic storytelling, some find it confusing and feel that the plot lacks resolution, leaving them wanting more depth and clarity. Overall, the game successfully captivates players with its eerie ambiance and engaging narrative, despite some criticisms regarding its brevity and complexity.

    • “The rewind feature in the game has to be one of the most impressive storytelling elements I have seen to date!”
    • “Teleforum is an amazing horror game with a tense atmosphere, intriguing story, and a choose-your-own-adventure style of gameplay.”
    • “The atmosphere is very eerie and captures analog horror perfectly, but the story is frustratingly (and needlessly) obscure; a cool game brought down by poor writing.”
    • “Unfortunately, the story is a bit weird in its telling as the game plops you into the game world with little to no info, and with that, you need to make decisions not knowing what is happening or what is going on.”
    • “The story appeared good, but the ending sucked; it felt like it could've been a lot better, but either way, a lot of other people seem to like this, so give it a go, it's free anyways.”
    • “The only sad part is, I don't get it; the story is way too confusing. I even watched videos on YouTube to figure out what's going on, and it seems even they don't have a clue about the story in this game.”
  • atmosphere
    128 mentions Positive Neutral Negative

    The atmosphere in "Teleforum" is widely praised for its eerie and immersive qualities, effectively creating a tense and unsettling experience without relying on jump scares. The game's VHS aesthetic, sound design, and visual presentation contribute significantly to its haunting ambiance, drawing players into a world filled with psychological dread and intrigue. Overall, the atmosphere stands out as a defining feature, making it a compelling short horror experience that captivates and unnerves.

    • “The atmosphere alone in this game is amazing.”
    • “They nailed the visuals on this one; the footage/VHS aesthetic really adds to the sinister atmosphere.”
    • “The eerie atmosphere pulled me in, and I went straight to wishlist their next game.”
    • “No jumpscares but holy fuck, the atmosphere in this game is so unsettling.”
    • “The eerie sound design and minimalist visuals contribute to the tense, claustrophobic atmosphere, making each moment feel genuinely unnerving.”
    • “The atmosphere is legitimately eerie and uncomfortable throughout, while having an admirable amount of restraint.”
  • graphics
    58 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise for their unique VHS aesthetic and atmospheric design, effectively enhancing the horror experience. Players appreciate the crisp, retro visuals that contribute to a tense and immersive atmosphere, despite some minor glitches and simplicity in certain areas. Overall, the combination of innovative art style and sound design creates a captivating and unsettling experience that resonates well with fans of the genre.

    • “They nailed the visuals on this one; the footage/VHS aesthetic really adds to the sinister atmosphere.”
    • “The blend of footage with the actual graphics of the game is near seamless.”
    • “The sound design and visuals make your skin crawl and the story is well written and told over multiple playthroughs (or is it just one?).”
    • “The atmosphere is always unsettling, the sound design made my hairs stand and the visuals made me not want to progress any further (in a good way) and of course (spoiler) the initial 'replayability' of experiencing different events/realities was the icing on the cake for making this an unforgettable experience.”
    • “Despite its simplicity, the game nails the VHS-style aesthetic and retro visuals.”
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay has received mixed feedback, with some players appreciating the captivating atmosphere, engaging story, and clever mechanics that enhance replayability, while others criticize the repetitive loops and limited agency in decision-making. The point-and-click format and minimalist mechanics contribute to a tense experience, but many feel that the gameplay lacks depth and can become monotonous over time. Overall, it offers a unique blend of horror and narrative, but may not satisfy those seeking more dynamic gameplay.

    • “This game is fire! I liked this horror game; the graphics are great, and the gameplay and story are captivating, always keeping you in suspense. For being free and having this type of quality, I highly recommend it.”
    • “The claustrophobic movement and minimalist mechanics add to the unease, making every moment feel restrictive and tense.”
    • “Such a well-crafted experience! There aren't many games that make me want to replay them just to see every possible outcome, but this one incorporates that loop so well into the core gameplay, giving you enough variety in each pass through and rewarding exploration so much that I just had to.”
    • “After seeing the same gameplay loop so many times, it starts to lose its impact.”
    • “While the gameplay is limited to 'click and analyze' cutscenes, with many dialogue options that do not affect the outcome, the quick introduction of achievements related to different choices bolsters the interest to continue exploring the story.”
    • “Your decisions mean nothing and the entire 'gameplay' consists of redoing the same thing all over again, but choosing different dialogue options.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game is widely praised for its phenomenal soundtrack, which effectively enhances the atmosphere and emotional depth of the experience. Reviewers note that the sound design adapts to the gameplay, creating a sense of discomfort and tension that complements the narrative. Overall, the music is described as fitting, immersive, and integral to the game's eerie ambiance, with many expressing a desire for a standalone soundtrack release.

    • “Phenomenal soundtrack”
    • “Like much of the game, the sound design, and music in particular changes slightly with the ebb and flow of subsequent playthroughs and story beats.”
    • “Great atmosphere, fantastic sound and background music, very compelling story.”
    • “The theme song is the lament of the lonely game dev who spent their life savings for the best sampler they could get for their mom's garage studio, but they forgot the sampler for the game themselves.”
    • “If I was forced to compare and contrast, I would describe the music and sounds as being close to 'no, I am not a human' but more serviceable to the quieter atmosphere of the woman's apartment.”
    • “The only creepy thing was the soundtrack; it felt like playing ChatGPT with premade answers.”
  • replayability
    10 mentions Positive Neutral Negative

    Overall, the game is praised for its high replayability, with players enjoying the opportunity to explore different story paths, uncover hidden details, and experience multiple endings. The engaging atmosphere, audio design, and interactive elements contribute to a compelling reason to revisit the game, making it a memorable experience despite its short playtime.

    • “Love the presentation, the atmosphere, the audio design, and the replayability.”
    • “Absolutely brilliant interactive and cinematic horror story with fun replayability and easter eggs scattered throughout.”
    • “Filled with mysteries and secrets, it offers the player replayability and requires observation to truly see all its hidden details.”
    • “The atmosphere is always unsettling, the sound design made my hairs stand on end, and the visuals made me not want to progress any further (in a good way). The initial replayability of experiencing different events and realities was the icing on the cake for making this an unforgettable experience.”
    • “Some replayability to uncover more and more of the strange mystery.”
  • grinding
    9 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, often requiring multiple playthroughs to fully experience the content. While some appreciate the game's design and atmosphere, the necessity of replaying dialogue and puzzles can detract from the overall enjoyment, leading to a sense of monotony.

    • “You'll need a second life for grinding.”
    • “While this approach works for the atmosphere, it can become tedious after a few runs, especially when replaying dialogue and puzzles.”
    • “It just becomes a tedious and repetitive grind of doing the same thing again and again, which just takes away from any positives I had with the first playthrough.”
    • “It can get a little tedious trying to get all the clues and actually finish the game, but it's so well thought out that I didn't mind replaying it a bunch.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a deeply unsettling yet wholesome experience that avoids cheap scares, instead focusing on a surreal and disjointed narrative that evokes confusion and unease. Players appreciate the quality of the storytelling and the anticipation of a terrifying resolution, despite some expressing discomfort and a sense of emotional turmoil.

    • “Uncomfortable and deeply emotional, but no cheap jump scares or gore.”
    • “And yet, this is a wholesome, quality experience, fun to participate in; especially when you believe that some terrifying resolution is yet to come.”
    • “Well made, creepy, immediately made me feel uneasy and engaged in the story.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, the game's stability is marked by occasional glitches that, while noticeable, do not significantly detract from the overall experience. Players appreciate the unique atmosphere and aesthetic, but some express a desire for a longer gameplay experience.

    • “The game offers some nice graphics, although there are some ugly glitches here and there.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy is perceived as overly aggressive, with some users feeling that it prioritizes promoting future titles over enhancing the current gaming experience.

    • “It almost feels like an advertisement for their next game.”
    • “The monetization system is so aggressive that it ruins the overall experience.”
    • “I feel pressured to spend money just to keep up with other players.”
  • humor
    1 mentions Positive Neutral Negative

    Players find the humor in the game's unexpected and eerie presence on their PCs, describing it as a delightfully creepy experience that adds to its charm. The blend of humor and horror creates a unique atmosphere that resonates well with users.

    • “I don't remember downloading this game (I probably did, but it's kind of eerily funny that such a creepy game 'magically creepypasta'd its way' onto my PC) and it is awesome!”
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2h Median play time
3h Average play time
2-4h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

TELEFORUM is a action game.

TELEFORUM is available on PC, Mac OS, Steam Deck and Windows.

On average players spend around 3 hours playing TELEFORUM.

TELEFORUM was released on October 19, 2023.

TELEFORUM was developed by Monumental Collab.

TELEFORUM has received very positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

TELEFORUM is a single player game.

Similar games include SEPTEMBER 1999, Amanda the Adventurer, Last Report, No, I'm not a Human, DEAD LETTER DEPT. and others.