Outrage
- April 6, 2016
- Astronomic Games
Outrage is a cyberpunk dungeon crawler where you lead a team of vigilantes to bring a powerful enemy to justice. Choose missions carefully to gain advantages, new gear, or teammates, while considering the impact on your reputation. With limited days between main story missions, each decision affects your overall reputation and can lead to different endings.
Reviews
- The game offers a unique RPG experience with a simple directional movement system and a mini-map, making navigation straightforward.
- There is a decent amount of replay value due to multiple endings and the need to play through several times to unlock all achievements.
- The character selection and special abilities add some depth to the gameplay, allowing for strategic choices in team composition.
- The story is barebones and clichéd, with one-dimensional characters and minimal narrative development.
- Combat can become repetitive and lacks challenge, as players can easily overpower enemies with basic strategies.
- The game suffers from mediocre visuals and audio, with a lack of unique art style and a limited soundtrack.
- story33 mentions
- 9 % positive mentions
- 79 % neutral mentions
- 12 % negative mentions
The story in "Outrage" is widely criticized for being clichéd and underdeveloped, often described as a standard vigilante narrative with minimal character backstory and a loose plot structure. While some players appreciate the non-linear elements and multiple endings, many find the overall storytelling to be boring and lacking depth, with missions feeling repetitive and scripted. Despite these shortcomings, the gameplay mechanics and mission choices provide some enjoyment for players.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“The overall fun factor was fairly high with the story interest and the ability to gain new allies and how it feels overall.”
“Outrage - it's a great game in which you manage a team of vigilantes and must undertake various missions in the city to strengthen your team and your cause in order to bring a powerful enemy to justice.”
“The story surrounding the game is so cliché that it disappointed me a lot; I was expecting more.”
“The story is incredibly cliché; imagine the most standard vigilante story ever and that's the plot of Outrage.”
“The plot is a loose, somewhat context-less string of happenings wherein your characters shoot a billionaire in the head because he's trying to be a vigilante.”
- gameplay9 mentions
- 22 % positive mentions
- 44 % neutral mentions
- 33 % negative mentions
The gameplay has received mixed reviews, with some players appreciating the balanced mechanics and movement controls, while others criticize its simplicity and repetitiveness. Many noted that the combat lacks depth and progression, relying heavily on scripted encounters and resource management, leading to a feeling of being handheld throughout the experience. Overall, the game is seen as a basic RPG Maker title with limited innovation and poor controls.
“For the ease and overall feel of the mechanics, I give the game's movement portion a 9 out of 10.”
“An interesting dungeon crawl mechanic.”
“After passing 7 days (in-game), it seems there isn't any combat or gameplay progression either.”
“The game mechanics are incredibly simple.”
“The gameplay tends to become repetitive after a while, and the most effective strategy is just shooting everyone, with bullets being dirt cheap and most guns having a shoot-all skill, which quickly shows itself as the overpowered method.”
- graphics6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics of the game have received mixed reviews, with many users describing them as mediocre and lacking a unique art style. While some appreciate the old-school aesthetic, others find the visuals repetitive and uninspiring, often comparing them to typical RPG Maker games. Overall, the graphics do not significantly enhance the gaming experience.
“Nice little game with old-school graphics.”
“+ nice graphics, not a lot of nostalgic.”
“Stay your way to challenging turn-based fights in this dark sci-fi graphic adventure.”
“Boring story; many of the visuals are repetitive and dull when you enter a new area.”
“Bad controls, bad gameplay, and 'meh' graphics; it's basically just another RPG Maker game. Note: when using RPG Maker, stick to cartoonish styles.”
“The graphics in this dark sci-fi graphic adventure are underwhelming, with poor lighting that detracts from the overall experience.”
- music5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The music in the game has received mixed reviews, with some players finding it relaxing and engaging during battles, while others criticize it for being repetitive and limited to a single track, leading to annoyance and a desire to mute the sound. Overall, the soundtrack seems to evoke a range of emotions, from enjoyment to frustration.
“The music kept my interest during the battle and outside of it.”
“Cool music!”
“The soundtrack is not only incredibly repetitive but also annoying; the same tones repeating rapidly in my ear made me turn off the sound.”
“The music is bad since there is only one track.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
- replayability5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The game offers moderate replayability, as players may need to complete it multiple times to unlock all achievements and explore different completion methods. While the campaign lasts about two hours, opinions on its overall replay value vary, with some users noting significant potential for repeated playthroughs.
“A lot of replay value and quality.”
“There is some replay value here as you'll have to play it 3 or 4 times to get all the achievements.”
“A first playthrough will probably take two hours, though there are alternate ways of completing the game, so it has some replay value.”
“The campaign lasts about 2 hours, with the replay value being sketchy.”
- emotional2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The emotional aspect of the game is criticized for its lackluster and repetitive storytelling, which fails to engage players and evoke any significant feelings. Many users find the narrative to be barebones and uninspiring, detracting from the overall experience.
“Barebone and boring story.”
“Boring story; many of the visuals are repetitive when you enter a new area.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The stability of RPG Maker is widely criticized, with users highlighting issues such as fixed resolution, improper widescreen functionality, poor controls, and numerous bugs. Many consider it one of the least reliable game engines, resulting in subpar games plagued by these problems.
“RPG Maker really is a terrible game engine, with fixed resolution, widescreen doesn't work properly, terrible controls, and it's buggy. It's possibly one of the worst tools for making video games because the result is an awful RPG Maker game with all those problems.”