- October 12, 2015
- Schell Games
Orion Trail
Platforms
About
"Orion Trail" is a humorously written, high-stakes space journey filled with random encounters and dangerous locales. Name your crew after friends and manage resources such as food, fuel, and hull strength while facing bizarre creatures and challenges. Away missions offer rewards but also increase risks for your crew's survival. [ 399 characters]
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- The game features humorous writing and clever references to sci-fi culture, making it entertaining for fans of the genre.
- The pixel art style and retro soundtrack contribute to a charming aesthetic that many players appreciate.
- It offers a casual gaming experience that can be enjoyed in short bursts, making it a good time-waster.
- The gameplay heavily relies on random number generation (RNG), leading to frustrating experiences where player decisions feel meaningless.
- Many players find the missions repetitive and lacking in depth, with little variation in encounters or outcomes.
- The sudden spikes in difficulty and the lack of meaningful progression can lead to a sense of dissatisfaction and burnout.
story
80 mentions Positive Neutral NegativeThe game's story is characterized by humorous references and colorful backstories for crew members, drawing inspiration from classic sci-fi like Star Trek and games like Space Quest. While players appreciate the comedic elements and random encounters, many find the missions repetitive and feel that choices made during gameplay have little impact on the overall narrative. Overall, the storytelling is seen as fun but lacking depth, with a desire for more varied missions and meaningful consequences for player decisions.
“I really like all the references, the 8-bit soundtrack, as well as the little flavors of story.”
“Story: I enjoy the nerd lore and the comedy in the story.”
“While there is no actual story, Schell Games have gone to a lot of trouble building colorful backstories for each possible crew member, as well as creating a universe full of amusing characters and challenges.”
“This is not really a game; it's more like a click fest on rails. It's funny for about 30 minutes until you get past the first mission and realize that nothing you did mattered because nothing carries over to the next mission.”
“At the beginning of a game session, you get to choose a mission, but as it turns out, the only difference between these is the number of 'stops', that is, how many guaranteed random events you'll encounter.”