Onryo | 怨霊 Game Cover

Version 1.25 Save fixes Onryo | 怨霊 is a survival action horror game set in Japan. Your mission is to exorcise the haunted house by killing enemies with a special camera. We recommend you wear headphones. Without it, it will be extremely hard to tell where the ghosts are. The game can be difficult for some players. Be patient and observe enemy patterns and behaviors. The playtime is around 90 ~ 1…

  • Windows

Reviews

70%
Audience ScoreBased on 61 reviews
atmosphere4 positive mentions
stability5 negative mentions
  • The game features a unique combat mechanic with a mystic camera that adds a refreshing twist to the gameplay.
  • The atmosphere is well-crafted, providing a dark and immersive experience reminiscent of classic horror games like Fatal Frame.
  • The save system is appreciated, allowing players to progress without the frustration of losing significant playtime due to death.
  • The game suffers from numerous bugs and glitches, including issues with ghost behavior and combat mechanics that can hinder gameplay.
  • Many players found the gameplay to be repetitive and the puzzles to be overly tedious, leading to a lack of engagement.
  • The camera controls and hit detection are frustrating, making combat encounters feel clunky and unbalanced.
  • gameplay9 mentions

    The gameplay features a Fatal Frame-inspired camera system that some players find solid after initial adjustment, but overall, it is criticized for being dull and lacking in scares, particularly due to repetitive exploration in a maze-like environment. Combat mechanics are deemed easy, with unlimited saving and health regeneration, which detracts from the challenge. While fans of Chilla's Art and similar horror titles may appreciate certain aspects, many feel the game lacks polish and depth compared to previous works by the developer.

    • “It's got a fatal frame camera system, which I’ll admit took me a while to figure out, but it quickly ends up feeling like a pretty solid mechanic.”
    • “All in all, the game is very easy once you get the hang of the mechanics (particularly combat), as you always regain your health when you enter a save room, and you can save an unlimited number of times without consequence.”
    • “This is a first-person horror exploration game and is similar in mechanics to Fatal Frame or DreadOut.”
    • “Gameplay is also pretty dull and not scary with wandering through a maze of sliding doors in a dark dilapidated Asian house.”
    • “I'll keep trying for the sake of achievements, but it is hard when the game mechanics feel broken.”
    • “In my opinion, they should try to stick with the gameplay of their former games such as The Convenience Store and The Inunaki Tunnel: in those two games, the fear was more subtle and it built up as the story progressed.”
  • graphics9 mentions

    The graphics in the game receive mixed reviews, with some praising the artwork and the effective use of visuals to create a creepy atmosphere, while others criticize the overall quality as faded and lacking optimization. Although there are few graphic options available, the game is noted to have adequate visuals for a horror title, reminiscent of previous works by the developer but lacking the same polish.

    • “The graphics work very well and the claustrophobic building is suitably creepy.”
    • “Like other reviewers, this is channeling a strong yuki onna vibe but with cleaner graphics.”
    • “I love the artwork.”
    • “The overall graphics are faded.”
    • “There are also very few graphic options in this game that don't seem to really do anything to make it look any better.”
    • “While I do legit love most of Chilla's Art's stuff, this game doesn't seem to be optimized to the same specs that their other games are, or the game itself has a much higher graphics quality than the other games and is causing problems with my PC.”
  • atmosphere8 mentions

    The atmosphere of the game is widely praised for its brilliant dark ambiance, effective sound design, and tension-building elements that avoid cheap jump scares. While some areas may feel repetitive, the varied room contents and overall map design contribute to a deeply immersive experience that enhances the gameplay. Players appreciate the charming yet frustrating elements that come together to create a captivating atmosphere.

    • “Brilliant dark atmosphere, effects and ambiance.”
    • “The feeling is really awesome; the atmosphere was created brilliantly, the music, the sound, the sound effects... it all complements the game so nicely.”
    • “The ones with an actual threat and those where you just walk and perform some tasks in a scary atmosphere.”
    • “The house oozes atmosphere, and whilst the corridors look very similar, some of the rooms are quite varied in their contents.”
    • “The atmosphere, the map design, the puzzles are very nice.”
  • stability5 mentions

    The game's stability is notably poor, with numerous bugs and glitches reported, including issues with gameplay mechanics and lag. While some players find it playable after adjusting settings, the overall experience is marred by clunkiness and a lack of polish.

    • “I didn't expect a game this bad from Chilla's Art; it is buggy as hell, and I can't even die.”
    • “One of Chilla's better games in that it actually feels like a game; however, it's still clunky, not scary, and a buggy mess.”
    • “There are a couple of glitches, like some attacks not working or the magatama disappearing from the inventory even though I didn't use it.”
  • story5 mentions

    The story is intriguing and unfolds through a series of numbered files, allowing players to piece together the family's history in the house. While the narrative delivery via notes is engaging, some reviewers feel it lacks clarity and could benefit from refinement. Overall, the story is entertaining but may not reach the subtlety and buildup found in the developers' previous titles.

    • “In terms of a plot, there is one, but it's not clear at first - you piece together the story across ten numbered files which paints a picture of what happened to the family who lived at the house.”
    • “The story is interesting even if only delivered through notes.”
    • “It needs some tweaking, but otherwise I think it has an interesting story and is entertaining to play.”
    • “In terms of a plot, there is one, but it's not clear at first - you piece together the story across ten numbered files which paint a picture of what happened to the family who lived at the house.”
    • “In my opinion, they should try to stick with the gameplay of their former games such as The Convenience Store and Inunaki Tunnel: in those two games, the fear was more subtle and it built up as the story progressed.”
  • music2 mentions

    The music in the game significantly enhances the atmosphere, particularly during combat, where ominous tracks play as doors close, creating an immersive experience. Reviewers praise how well the music and sound effects complement the overall gameplay, contributing to a brilliantly crafted environment.

    • “The feeling is really awesome; the atmosphere was created brilliantly. The music, the sound, the sound effects... it all complements the game so nicely.”
    • “You'll know when you're in combat as the doors to the room will shut and ominous music will start playing.”
    • “The music is repetitive and lacks variety, making it feel monotonous after a short while.”
    • “The soundtrack doesn't match the game's atmosphere, which detracts from the overall experience.”
    • “The combat music is overly dramatic and feels out of place, pulling me out of the immersion.”
  • optimization2 mentions

    The game appears to suffer from optimization issues compared to other titles by Chilla's Art, potentially due to higher graphics quality that may not be well-suited for all PCs. Users suggest that improved optimization could enhance performance significantly.

    • “While I do genuinely love most of Chilla's Art's games, this game doesn't seem to be optimized to the same standards as their other titles, or perhaps it has a much higher graphics quality that is causing issues with my PC.”
    • “While I do genuinely love most of Chilla's Art's stuff, this game doesn't seem to be optimized to the same standards as their other games. Either that, or the game itself has a much higher graphics quality than the others, which is causing problems with my PC.”
    • “Maybe if the game was optimized to run well, it could work.”
  • grinding1 mentions

    Players note that the grinding mechanics are limited by a finite number of spawn chances that reset after certain actions, making end-game farming ineffective if not planned properly.

    • “I think they get a limited amount of spawn chances which reset upon completing specific actions, so if you save it for end-game farming, it’s just not going to work.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I find the grind to be tedious and unfulfilling, as it often feels like a chore rather than an enjoyable part of the game.”
  • humor1 mentions

    The humor in the game is appreciated primarily for its unintentional comedic elements, making it a fun choice for casual play with friends rather than for those seeking a serious or clever gaming experience. At its low price point, it serves as an amusing distraction rather than a traditional horror game.

    • “I recommend it with the understanding that it's only $5, which is the price of a coffee. I imagine whoever is buying this isn't looking for a horror experience or a particularly clever game, but rather for a broken 'spooky' game that's funny to play with friends on voice chat.”
    • “The humor in this game is delightfully absurd, making every moment a laugh-out-loud experience.”
    • “I love how the game embraces its silliness; the jokes land perfectly and keep the mood light and entertaining.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Onryo | 怨霊

Play time

3hMedian play time
3hAverage play time
3-3hSpent by most gamers
*Based on 1 analyzed playthroughs

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