- July 6, 2014
- Hailstorm Games
- 10h median play time
Claire
Platforms
About
"Claire" is a single-player Horror Action game with an interesting plot, good mechanics, and excellent graphics. As Claire, lost in a dark world with your dog Anubis, you must fight back your fear, explore levels, and decide the fate of others you encounter. With a panic system that increases the fear factor and multiple endings determined by plot choices, "Claire" offers a dense atmosphere and a unique gaming experience.



- The game features great pixel art and sound design, creating an immersive atmosphere reminiscent of classic horror games like Silent Hill.
- The story is engaging and explores deep themes such as family dysfunction, depression, and redemption, keeping players invested in the protagonist's journey.
- The gameplay mechanics, including the need to run and hide from enemies, add tension and challenge, making for a thrilling horror experience.
- The map system is confusing and can lead to players getting lost, making navigation frustrating and detracting from the overall experience.
- There are significant issues with enemy encounters, as they can feel more like annoying obstacles rather than genuine threats, reducing the horror impact.
- The game suffers from bugs and glitches, including problems with save points and inventory management, which can hinder progress and enjoyment.
story
216 mentions Positive Neutral NegativeThe story of "Claire" is a complex mix of themes such as burden, redemption, and mental health, centered around the protagonist's troubled past and her journey through a haunting environment reminiscent of classic survival horror games like Silent Hill. While some players found the narrative engaging and emotionally resonant, others criticized it for being vague, predictable, and occasionally confusing, with a lack of character development and coherence in plot delivery. Overall, the storytelling is seen as a double-edged sword, offering intriguing elements but often falling short in execution and clarity.
“In short, Claire is a short, tense, tragic story that had me genuinely wondering what was going to happen next and hesitating before stepping through a new door for fear of being rushed by monsters.”
“The story centers around a young woman named Claire, who by the looks of it, had an unstable family life. The story switches between her childhood and her growing up with a father who is hardly there and a mother with an illness that left her brain dead.”
“One of the most striking moments is the opening cut scene, where they paint a very clear picture of the tone of the game and some important backstory with nothing but dialogue text and music.”
“The story is...deliberately ambiguous in terms of what's going on and why the eponymous Claire is going through the experience you share with her, so take that as you will.”
“Honestly, it was all fine until the game decided to take its story and toss in a hard turn that came out of nowhere, was undeserved, and added nothing but confusion and frustration.”
“The plot and characters are so vague as to be uninvolving after the initial revelations, and the puzzle resolutions are often completely unintuitive -- nothing in the game will even suggest how various puzzles could be solved, so plan to rely entirely on dumb luck or a walkthrough.”