- April 24, 2020
- chill_my_art
- 3h median play time
Onryo
Platforms
About
"Onryo is a single-player Horror Simulation game set in Japan, where you use a special camera to exorcise a haunted house by killing enemies. The game offers an immersive experience with atmospheric, realistic graphics and headphone recommendation for optimal ghost detection. With a playtime of 3 hours, players must be patient, observe enemy patterns, and manage items to uncover the house's secrets."


- The game features a solid Fatal Frame-inspired camera mechanic that adds an interesting twist to combat.
- The atmosphere is well-crafted, providing a dark and immersive experience reminiscent of classic horror games.
- Despite its flaws, many players found the game enjoyable and appreciated the save system that prevents frustrating loss of progress.
- The game is plagued by numerous bugs and balancing issues, making combat frustrating and sometimes unplayable.
- Ghost animations and behaviors can be awkward and goofy, detracting from the horror experience.
- The inventory system is extremely limited, leading to tedious backtracking and item collection.
gameplay
10 mentions Positive Neutral NegativeThe gameplay features a Fatal Frame-inspired camera system that, while initially challenging, becomes a solid mechanic over time. However, many players find the overall experience dull and lacking in scares, with easy combat and unlimited saves diminishing the tension. While some appreciate the exploration elements, others feel the mechanics are unpolished and prefer the subtler horror of the developer's previous titles.
“It’s got a Fatal Frame camera system, which I’ll admit took me a while to figure out, but it quickly ends up feeling like a pretty solid mechanic.”
“This is a first-person horror exploration game and is similar in mechanics to Fatal Frame or DreadOut.”
“Gameplay is also pretty dull and not scary with wandering through a maze of sliding doors in a dark dilapidated Asian house.”
“All in all, the game is very easy once you get the hang of the mechanics (particularly combat), as you always regain your health when you enter a save room, and you can save an unlimited number of times without consequence.”
“I'll keep trying for the sake of achievements, but it is hard when the game mechanics feel broken.”