- June 20, 2024
- MiroWin
- 10h median play time
Bureau of Contacts
Platforms
About
"Bureau of Contacts" is a ghost-hunting game where a neural network controls the ghost's behavior and tactics based on the player's actions and words. The game features cursed locations, different types of ghosts and traps, and the possibility of betrayal by other agents. Communication with the ghost has no limits, so players should be mindful of what they say as the ghost understands context and reacts accordingly. Explore, strategize, and survive with friends or solo in this unique horror experience.
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- The game features a unique AI system that allows ghosts to react to player actions and dialogue, creating a more immersive experience.
- The graphics and atmosphere are visually stunning, contributing to a creepy and engaging environment.
- The game has potential for growth, with developers actively listening to player feedback and promising future updates and content.
- The game is currently plagued by numerous bugs and performance issues, including crashes and confusing mechanics.
- There is a lack of content, with only one large map available, making gameplay feel repetitive and tedious.
- The evidence collection system is overly complicated, leading to frustration as players struggle to identify ghost types and gather necessary information.
gameplay
88 mentions Positive Neutral NegativeThe gameplay of the game has received mixed reviews, with some players appreciating the unique mechanics and atmosphere, while others criticize the clunky execution and lack of polish. Many find the evidence-gathering process engaging, but the absence of a hiding mechanic and performance issues detract from the overall experience. Overall, while the game offers intriguing concepts and a compelling storyline, it requires further refinement to enhance player enjoyment.
“The game offers deep gameplay, an interesting plot, and a great atmosphere.”
“With a compelling storyline and varied game mechanics, 'Contact Bureau' forces you to think strategically and plan your actions carefully.”
“Unique mechanics that I have not seen before in ghost hunting games are pretty intuitive and easy to master; at the same time, they make you think carefully—if you make a single mistake, you can end up paying with the run.”
“The entity gives you zero time to gather evidence; it's very fast and there is no hiding mechanic (that I am aware of, but I could be missing it).”
“While the horror atmosphere is undeniably potent, the gameplay itself can be clunky at times.”
“Everything within it in terms of gameplay is so half-baked and unfinished to the point of being ridiculous.”