- April 17, 2024
- Nuci
- 5h median play time
This is a Ghost
Platforms
About
"This Is a Ghost" is a paranormal investigation game where you play as a ghost hunter. Your goal is to identify and banish entities from 10 unique maps, using professional equipment like EMF radar, night vision, and motion sensors. Entities have different abilities, such as possessing players or draining life energy, and you can protect yourself with shields, incense, or weapons like pistols and shotguns. Completing a contract involves both banishing the entity and investigating the location. The game can be played alone or in co-op mode with up to 4 players.
- The game offers a unique twist on the ghost hunting genre by allowing players to fight back against ghosts with weapons, making it more engaging and action-packed.
- The gameplay is challenging yet rewarding, with a solid progression system that keeps players motivated to unlock new items and ghosts.
- The developer is responsive to community feedback, regularly updating the game to improve mechanics and fix bugs, which enhances the overall experience.
- The game has a steep learning curve, making it difficult for new players to grasp the mechanics without a comprehensive tutorial.
- There are issues with the user interface and keybindings, which can be confusing and detract from the gameplay experience.
- The group health system can be punishing, as losing one player can result in the entire team failing, which may frustrate players who prefer a more forgiving multiplayer experience.
gameplay
108 mentions Positive Neutral NegativeThe gameplay is characterized by a solid and engaging loop that balances accessibility with depth, featuring innovative ghost-hunting mechanics and a variety of entities that keep the experience fresh. While the game has a steep learning curve and some confusing UI elements, players find the mechanics rewarding once mastered, especially in multiplayer settings. However, many reviewers note that the core gameplay loop requires refinement to enhance overall satisfaction and progression.
“The gameplay strikes a perfect balance between accessibility and depth.”
“The game offers a range of different entities to identify and banish, each with unique behaviors and characteristics, keeping the gameplay fresh and exciting.”
“The process of identifying the ghost and figuring out how to banish it is both challenging and rewarding.”
“Instead, it has a bunch of voice lines pre-programmed that you just scroll through and pick to invoke an intended response, making it feel very mechanical and not organic the way Phasmophobia does it.”
“And yet it's not satisfying to do so as it's just like doing a checklist of things to take pictures of, unlike how Fatal Frame forces you to take pictures of the ghost as its core mechanic, which makes it feel very atmospheric and scary.”
“There's nothing to explain the mechanics or how to properly hunt a ghost in this game.”