- January 29, 2016
- Cat In A Jar Games
- 3h median play time
Nyctophilia
Platforms
About
Nyctophilia is a 2D psychological thriller that eschews typical horror tropes like monsters, maniacs, and magic. Instead, it delves into the human psyche, exploring "bad things" that are often left unspoken. The game's atmospheric visuals and immersive storytelling create a haunting experience that will linger long after you've finished playing.








- The game features a mysterious and abstract story that some players found intriguing.
- The soundtrack is well-received, adding tension and atmosphere to the gameplay.
- As a free game, it offers a decent experience for those interested in indie titles.
- The story is often described as bland, confusing, and lacking in engagement, leaving many players disappointed.
- Gameplay mechanics, such as slow walking speed and clumsy controls, detract from the overall experience.
- The English translation is poorly executed, with numerous grammatical errors and typos that hinder understanding.
story
83 mentions Positive Neutral NegativeThe story of the game has received mixed reviews, with some players finding it abstract and intriguing, while others describe it as confusing, poorly paced, and lacking depth. Many noted that the narrative struggles to engage, with some elements feeling anticlimactic or irrelevant to gameplay, though a few appreciated its artistic design and emotional themes. Overall, the storytelling is seen as a significant weakness, detracting from the overall experience despite some positive aspects.
“Overall, Nyctophilia is a solid experience with an artistic design and story premise that have come to be expected in this genre.”
“An amazing story, and the gameplay is awesome.”
“Nyctophilia is a slow-going horror/mystery indie game where you experience nightmares and try to unravel the story of what's happening to this guy.”
“The story itself was not impressive, or even engaging, in my own opinion.”
“The game has a tendency to feel very long, slow, and for me, the story didn't have any relevance to anything you were able to do as far as I could see either, with pointless sequences and incredibly obvious pointers to what or where you would be going next.”
“The story is a jumbled mess to me, as I had no clue what was going on.”