- August 17, 2018
- PanicBarn
- 7h median play time
Not Tonight
Social commentary delivered with baseball bat subtlety, Not Tonight owes a huge debt to Papers, Please, but finds its own voice in the bit-parts of post-Brexit Britain.
Platforms
About
In "Not Tonight," players navigate a dystopian, post-Brexit Britain as a bouncer, making tough decisions and managing their reputation to stay employed in a society that scapegoats and deports immigrants. Players must balance political correctness with the demands of clients and authorities while dealing with the consequences of their actions. The game features a blend of survival management and choice-driven narrative, offering a unique and thought-provoking experience.
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- Great art style and music that enhances the gameplay experience.
- Engaging story with humorous dialogue and interesting characters.
- Challenging gameplay that keeps players on their toes with various tasks.
- Repetitive gameplay that can become tedious over time.
- Some mechanics are not clearly explained, leading to confusion.
- Ending feels rushed and unsatisfying compared to the buildup of the story.
story
907 mentions Positive Neutral NegativeThe story of "Not Tonight" is a satirical exploration of a post-Brexit world, focusing on themes of xenophobia and political turmoil, with players navigating choices that impact their gameplay and the narrative. While some players appreciate the humor and character development, others find the story predictable, repetitive, and lacking the depth of its predecessor, "Papers, Please." Overall, the game offers an engaging experience, though opinions vary on the effectiveness and originality of its storytelling.
“The story is great and there are many choices you can make throughout that affect your gameplay and how the game ends.”
“The story is 10/10, full of satirical humor.”
“The story involved gets deep and your choices matter which I love.”
“The story is predictable and shallow but it feels like it was not the main focus when the game was designed anyway.”
“The execution of the story is poor and just repetitive degradation.”
“This game is okay... the story is completely forgettable and it's the usual government bad let's side with the revolution, just like Papers, Please that seems to be the main inspiration for this game.”