- December 12, 2014
- Lucas Pope
- 7h median play time
Papers, Please
If you ever wanted to experience the helplessness that you went through from playing Telltale's The Watching Dead, mixed with detective skills of Phoenix Wright - I highly encourage you in picking this up.
Platforms
About
"Papers, Please" is a dystopian document thriller where you play as a border control officer at a checkpoint in the fictional Arstotzka. As the game progresses, you must check and approve or deny entry to people from different nations by examining their documents for errors, discrepancies, and validations. The game features a unique blend of strategy, simulation, and narrative, with awards from The New Yorker, BAFTA, IGF, and more, recognizing its innovative gameplay and storytelling.
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- The minimalist pixel art style effectively conveys the bleak atmosphere of a totalitarian regime, enhancing the game's narrative and emotional depth.
- The gameplay is engaging and thought-provoking, featuring unique mechanics centered around document inspection and moral dilemmas that keep the experience fresh.
- The story is compelling and emotionally impactful, with multiple endings that encourage replayability and challenge players' ethics and empathy.
- The graphics can be simplistic and occasionally difficult to interpret, which may detract from the overall experience for some players.
- The gameplay can feel tedious and repetitive, with some players finding it exhausting and lacking variety after multiple playthroughs.
- While the music enhances the atmosphere, it can become repetitive over time, leading to a less immersive experience in subsequent runs.
story
5,140 mentions Positive Neutral NegativeThe story of "Papers, Please" is widely praised for its depth and emotional impact, set against the backdrop of a dystopian regime where players assume the role of a border inspector. Players navigate moral dilemmas as they decide the fates of various characters seeking entry into the fictional country of Arstotzka, with choices leading to multiple endings—over 20 in total. The game effectively intertwines gameplay mechanics with storytelling, creating a compelling narrative that challenges players' ethics and empathy while managing the mundane tasks of immigration control.
“The story was compelling, and I really enjoyed seeing all the different characters you meet.”
“Papers, Please offers a lot of interesting and well-written story, alongside extremely engaging gameplay that isn't afraid to punish you for making mistakes but isn't overwhelmingly harsh with them.”
“The game has a very compelling story about life in a totalitarian state, interesting gameplay mechanics that don’t become repetitive even after long play sessions, and a unique art style that captures the grim life in such a state.”
“The story is pretty simple and easy enough to follow, but some of the interactions that you can have with NPCs or Ezic really spice up the experience.”
“The gameplay starts to expand while developing through the story.”
“The story is well done and you keep wanting to try for the good endings.”
Papers, Please Review
If you ever wanted to experience the helplessness that you went through from playing Telltale's The Watching Dead, mixed with detective skills of Phoenix Wright - I highly encourage you in picking this up.
85%Papers, Please Review: Mundane tyranny
Papers, Please is a meaningful exercise in misery
80%Papers, Please review
90%