- November 30, 2021
- The Outer Zone
- 3h median play time
Mind Scanners
A compelling cyberpunk story told in an imaginative way, and one that will really test your moral compass.
Platforms
About
"Mind Scanners" is a psychiatry simulation set in a retro-futuristic, dystopian metropolis called The Structure. As a mind scanner, you'll diagnose and treat citizens using unique arcade-style devices, while managing your time and resources to maintain balance. Face moral dilemmas, join or report the resistance group Moonrise, and gain The Structure's trust to reunite with your daughter in this immersive and thought-provoking game.
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- Unique and engaging gameplay that combines mini-games with a compelling narrative.
- Rich world-building and character development, making each patient feel memorable and significant.
- Thought-provoking themes surrounding mental health, morality, and the consequences of one's choices.
- Repetitive gameplay loop with mini-games that can become tedious over time.
- Lack of clear instructions for mini-games, leading to confusion and frustration.
- The story feels shallow and predictable, with limited impact from player choices on the overall narrative.
story
371 mentions Positive Neutral NegativeThe story of "Mind Scanners" is a blend of intriguing character arcs and a dystopian backdrop, drawing comparisons to games like "Papers, Please." While many players appreciate the rich narratives of individual patients and the moral dilemmas presented, some criticize the overarching plot as shallow and repetitive, often feeling disconnected from the gameplay. Overall, the game offers a unique experience with multiple endings, though its execution may leave some players wanting more depth and engagement.
“All-in-all, this game is a wonderful experience, and tells a fun and unique story that I will enjoy replaying for all the endings.”
“The dynamic, the variety of endings, but mostly the rich story makes Mindscanners one of my favorite games ever.”
“The games both tell a story of a member of an oppressive authoritarian system infiltrating that system for the sake of their family, getting to choose loyalty to the state, loyalty to the rebellion, or loyalty to no one but their own cause.”
“The story also isn't substantial enough to justify how mind-numbing the gameplay loop is.”
“There are many plot holes that are not covered during the thirty days that the game runs.”
“The gameplay can get a little repetitive, but really that boils down to how you treat your patients, and how you treat your patients affects the story, along with if you decide to align with the structure or moonrise.”