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Not Dying Today screenshot
Not Dying Today screenshot
Not Dying Today screenshot
Not Dying Today screenshot
Not Dying Today screenshot
Not Dying Today screenshot
Not Dying Today screenshot
Not Dying Today screenshot
Not Dying Today screenshot
Not Dying Today screenshot
Not Dying Today screenshot

76%
Audience ScoreBased on 98 reviews
graphics8 positive mentions
music3 negative mentions

  • The game offers a fun and entertaining side-scrolling experience with smooth gameplay and a variety of weapons and gadgets to choose from.
  • Graphics are clean and appealing, with a nostalgic feel reminiscent of classic beat 'em up games.
  • It's a great game for local co-op play, providing enjoyable multiplayer experiences with friends.
  • The game suffers from poor melee combat mechanics, making it difficult to avoid damage during fights with multiple enemies.
  • Controller support is inconsistent, with many users reporting issues that hinder gameplay, especially for non-original Xbox controllers.
  • The overall gameplay can feel repetitive and uninspired, lacking depth and innovation, which may lead to a quick loss of interest.
  • graphics
    20 mentions Positive Neutral Negative

    The graphics are generally praised for their cleanliness and appealing art style, with many reviewers noting the crispness of the sprites. The visuals effectively blend old-school and modern elements, making them suitable for a younger audience while maintaining high quality for the price. Overall, the graphics contribute positively to the game's enjoyment and mechanics.

    • “The graphics are clean and I love the art style.”
    • “Graphics is sweet, high quality given the low price.”
    • “The sprites are very crisp and the graphics are nice, which is why I bought it.”
    • “The mechanics are simple, the enemy AI is simple, the graphics are simple and that's what makes it all work.”
    • “~ graphics ~ // no full screen”
    • “~ graphics ~ // no full screen”
  • story
    20 mentions Positive Neutral Negative

    The game's story is largely criticized for its lack of depth and originality, with many reviewers noting that it offers little more than a basic framework across its eight levels. While players can choose from various difficulty settings, the overall narrative fails to leave a lasting impression, and the game is described as having generic monsters and uninspired sound design. Despite some enjoyment in gameplay modes, the absence of a meaningful story detracts from the overall experience.

    • “The game has 3 modes: story (8 levels), boss arena (where you're pitted against 2 bosses at the same time), and endless (see how far you can get against ever worsening waves of enemies).”
    • “In story mode, you get 4 different difficulties, 'hell' being the hardest, and 10 different character skins, which add nothing but cosmetic differences.”
    • “Good single player story, challenging boss arenas, enjoyable multiplayer, and online score rankings.”
    • “Enjoyable little game, but offers no new concept, story idea, or concept that will stay with you in the long run.”
    • “But ultimately I feel the price of the game is unjustified, and the time invested does not yield a satisfying return, such as progressing through the story mode at a reasonable rate.”
    • “It looks pretty meh, there's pretty much no story, sound and music are nothing special and monsters are very generic.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is generally considered mediocre, with many reviewers noting that it lacks impact and fails to enhance the overall experience. While some praise the level design and variety of enemies, the sound and music are often described as unremarkable and generic.

    • “Many types of different enemies, really nicely designed levels, and good music.”
    • “It looks pretty meh; there's pretty much no story, sound, and music are nothing special, and monsters are very generic.”
    • “The sound and music were mediocre at best.”
    • “The sound and music were mediocre at best.”
  • replayability
    6 mentions Positive Neutral Negative

    While some players find the game infinitely replayable, many express that the level cap of 40 leads to a grind that significantly diminishes replay value.

    • “The game is infinitely replayable, offering new experiences with each playthrough.”
    • “With its diverse gameplay mechanics, the replayability factor is incredibly high.”
    • “Each run feels fresh and engaging, making you want to dive back in for more.”
    • “Unfortunately, with the level cap of 40, the game really becomes a grind and replay value drops like a stone.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is characterized by its simplicity, with straightforward mechanics and enemy AI that contribute to an enjoyable experience. Players appreciate the innovative aspects and customization options, which enhance satisfaction despite the basic graphics.

    • “The mechanics are simple, the enemy AI is straightforward, the graphics are minimalistic, and that's what makes it all work.”
    • “Quite innovative gameplay, satisfying players who enjoy customization.”
  • stability
    2 mentions Positive Neutral Negative

    The stability of the game is marred by inconsistent hit detection, particularly with zombies wielding clubs, allowing them to land hits on players without proper response. This issue has been noted multiple times, indicating a significant flaw in gameplay mechanics.

    • “The hit detection on some of the zombies, especially the ones with clubs, is buggy and allows them to get free hits on you no matter what.”

Buy Not Dying Today

6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 2 analyzed playthroughs

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