- January 23, 2015
- 5pb. Division 2
- 6h median play time
Phantom Breaker: Battle Grounds
Platforms
About
Phantom Breaker: Battle Grounds is a 2D beat 'em up game by Mages/5pb, featuring classic beat 'em up gameplay with a fighting game twist. Fight against the minions of the evil wizard Phantom in Story Mode, across 8 stages inspired by famous Tokyo districts. Challenge yourself in Arcade Mode, or team up with friends in Multiplayer for a fun and exciting experience.
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- The game features a solid combo system that allows for satisfying gameplay.
- The art style is charming and colorful, reminiscent of classic arcade games.
- Each character has unique abilities and playstyles, adding variety to the gameplay.
- The tutorial is lacking, making it difficult for new players to learn the mechanics.
- There are significant issues with controller support and no option to remap keyboard controls.
- The game lacks online multiplayer, which limits its replayability and social experience.
gameplay
341 mentions Positive Neutral NegativeThe gameplay of Phantom Breaker: Battle Grounds is a blend of beat 'em up and fighting game mechanics, offering a unique experience with a variety of combos and techniques that provide depth and replayability. However, players note a steep learning curve due to insufficient tutorials and complex mechanics, which can lead to frustration, especially during chaotic boss battles. While the game is visually appealing and fun once mastered, some find it too simplistic or short to sustain long-term interest.
“Phantom Breaker: Battle Grounds had the great idea to combine fighting game mechanics with the beat 'em up genre, and it worked very well.”
“The implementation of fighting game mechanics gives this game a lot of depth and a ton of replayability that no other beat 'em up could ever really hope to achieve other than Scott Pilgrim, and is very fun once you've learned how to properly combo.”
“The gameplay is side-scrolling beat 'em up, with a surprising amount of combos, special attacks, and techniques to use.”
“Even reading through the guide in the menu, it's awful at actually describing what each ability and tech can do, especially as each character can be entirely different in its mechanical flow.”
“The gameplay is too basic and the story too shallow to keep someone interested in grinding and leveling.”
“There's actually a lot about the mechanics which are left unexplained.”