- August 19, 2015
- OneMoreLevel
- 6h median play time
Warlocks vs Shadows
Platforms
About
In "Warlocks vs Shadows," players become powerful warlocks fighting against hordes of shadows in a sidescrolling action RPG. With a wide range of spells and abilities, players must strategize and upgrade their characters to defeat challenging bosses and save the universe. Multiplayer options allow for cooperative and competitive play, enhancing the experience of this hand-drawn, pixel art game.










- Fast-paced and chaotic gameplay that is especially fun in co-op mode.
- A diverse cast of characters, each with unique abilities that add variety to gameplay.
- Solid pixel art style and a catchy soundtrack that enhance the overall experience.
- Multiplayer is plagued with bugs and desync issues, making it nearly unplayable online.
- Repetitive gameplay with limited enemy variety and level design that can feel dull over time.
- The game lacks sufficient support and updates from developers, leading to concerns about its long-term viability.
gameplay
46 mentions Positive Neutral NegativeGameplay reviews are mixed, highlighting both strengths and weaknesses. Many players appreciate the solid mechanics and enjoyable character abilities, particularly in cooperative play, while others criticize the gameplay for being repetitive, shallow, and lacking diversity in strategies. Overall, the game offers fun, fast-paced action but suffers from issues like bugs, balance problems, and a lack of rewarding progression, leading to a somewhat inconsistent experience.
“The gameplay and the amount of options are excellent.”
“The controls are fun, the music is epic, and the gameplay is amazing.”
“The gameplay is quite challenging, especially at the later levels.”
“Not worth investing more time in it if it already feels repetitive and grindy in the first hour and the gameplay is so uninspired.”
“Gameplay is extremely shallow, doesn't encourage different playstyles or strategies.”
“Unfortunately the developers did not put enough effort into polishing the gameplay and balancing the difficulty level.”