Fight'N Rage Game Cover
Fight’N Rage easily deserves a spot alongside Streets of Rage, Double Dragon, and Final Fight, offering extremely satisfying action, sharp foes, deep movesets, solid music, and delightful punches.
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Fight'N Rage is a classic arcade-style beat 'em up game with modern touches. Players can choose from three unique characters, each with their own fighting style and special moves. The game features fast-paced combat, dynamic environments, and a variety of enemies to battle. Cooperative multiplayer mode is available, allowing for exciting joint battles against bosses and minions.

  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Tablet
  • Xbox

Reviews

91%
Audience ScoreBased on 1,336 reviews
gameplay137 positive mentions
grinding24 negative mentions
  • Incredibly fun gameplay with a deep combo system that encourages creativity.
  • Great pixel art and character design, along with a fantastic soundtrack.
  • High replayability due to branching paths, multiple endings, and a variety of unlockables.
  • Ridiculously difficult, especially in later stages, which may frustrate casual players.
  • Training mode and easy difficulty are locked behind in-game currency, requiring grinding to unlock.
  • Some levels, particularly the raft stage, are poorly designed and can lead to cheap deaths.
  • gameplay389 mentions

    The gameplay of "Fight'n Rage" is characterized by its fast-paced, fluid combat and deep mechanics that blend classic beat 'em up elements with modern innovations, such as a parry system and extensive combo options. Players appreciate the game's accessibility for newcomers while offering a challenging experience for veterans, with a variety of unlockables and multiple paths enhancing replayability. However, some critiques highlight issues with difficulty balancing and a lack of online multiplayer, which may affect the overall enjoyment for solo players.

    • “Great pixel art and music complementing very fast-paced and satisfying beat-em-up gameplay that has a lot of modern touches.”
    • “With its solid gameplay, charming graphics, engaging soundtrack, and a variety of modes, the game offers a complete experience that captivates both beat 'em up fans and new players.”
    • “The gameplay is fast-paced, fluid, and immensely enjoyable, with tight controls and satisfying combat.”
    • “The gameplay is pretty repetitive as there's only one attack button.”
    • “I've played almost every single side scrolling beat-em-up style game from the 80s and 90s, whilst this game is quite authentic in its representation, the gameplay is just dreadful and suffers from the worst issues the same games had in the 90s with far too many enemies on screen but unforgivably are the bosses which are just cheap.”
    • “The game is massively overhyped and ultimately lacking in gameplay.”
  • music341 mentions

    The music in "Fight'n Rage" has received widespread acclaim for its energetic and diverse soundtrack, which effectively complements the game's fast-paced beat 'em up action. Composed by Gonzalo Varela, the soundtrack features a mix of rock and metal tracks that evoke nostalgia while enhancing the gameplay experience. Players appreciate the high-quality music, noting its ability to pump them up during combat and its overall contribution to the game's vibrant atmosphere.

    • “With a mix of energetic songs that evoke 90s nostalgia, the music adapts perfectly to the different stages and situations of the game.”
    • “The soundtrack is a work of art.”
    • “The music is full of bangers; it's like the older Guilty Gear soundtracks, lots of arcade-friendly rock/metal, the art is bright and fun.”
    • “With the exception of the music, I love everything about this game.”
    • “The graphic and gameplay are decent for indie, but the soundtrack really needs improvement.”
    • “The one big downside so far is the music, which is just awful.”
  • graphics254 mentions

    The graphics of "Fight'n Rage" are widely praised for their vibrant pixel art style, which effectively captures the nostalgic essence of 90s arcade games while incorporating modern enhancements. Players appreciate the detailed animations, customizable visual options, and the engaging aesthetic that complements the game's fast-paced combat. However, some critiques mention that the visuals can become overwhelming during intense gameplay, and the retro style may not appeal to everyone.

    • “Fight 'n Rage is a beat 'em up that pays homage to the classics of the 90s, bringing a vibrant graphic style and fluid gameplay.”
    • “The pixel art visuals are beautifully crafted, evoking a nostalgic feeling and showcasing attention to detail.”
    • “The graphics are incredible, the CRT effect is well rendered too.”
    • “Tight controls but the visuals look like someone blew chunks on the screen and you're looking at it through migraine-goggles.”
    • “Ugly retro pixel graphics infest the game; it was released in 2017, so there's really no excuse for using graphics that were outdated and abandoned over 20 years ago.”
    • “The bad: the filters and stuff are annoying, turn that off, but even with those turned off, there's a lot of obnoxious graphical effects the game could do without, like the constantly flashing HUD elements.”
  • story188 mentions

    The game's story is generally considered simplistic and not the main focus, but it features multiple branching paths and endings that enhance replayability. While some players appreciate the nostalgic 80s and 90s influences and the dark themes, others find the narrative inconsequential and the character development lacking. Overall, the story serves as a backdrop for the gameplay, with many reviewers noting that the combat and unlockable content are the primary draws.

    • “The story is very good, precise and to the point, and there are multiple endings to discover, so this game has so much to explore!”
    • “The story twists and turns depending on what you do, including 'hidden' choices that you may not even realize are there at first.”
    • “This game is absolutely incredible, a richly satisfying combat system with more depth than it seemingly lets on, hours of content to dig into, multiple endings and story routes all held together by an incredible soundtrack.”
    • “The story is largely inconsequential and the many endings tend to just be small dialogue and context changes, but the gameplay is where Fight 'n Rage shines.”
    • “The one complaint that I'd have is that I would have liked the story's branching paths to be more meaningful, leading to truly different levels, bosses, and endings.”
    • “In spite of multiple endings, they don't do much to expand the story, mostly serving as innuendo to something else happening off-screen, so to be honest, it's not very fulfilling.”
  • replayability117 mentions

    The game boasts high replayability due to its fun combo system, diverse enemy variety, and multiple branching paths that lead to different endings. Players can enjoy various modes, unlockable characters, and extras, enhancing the overall experience and encouraging multiple playthroughs. While some find the replay experience can become tedious, the depth and content available keep many returning for more.

    • “A fun combo system, good variety of enemies, and branching paths make it highly replayable.”
    • “Tons of fun unlockables and branching paths that offer up to 56 different endings do superbly well for replay value and always make me come back for more.”
    • “The combo system and branching paths create immense depth and replayability.”
    • “The game has a lot of replay value with multiple endings and routes that will show different storylines.”
    • “Mixing common staples with some advanced combos and a decent, if relatively simple storyline, the addition of branching paths, different variants based on character or character combinations (made possible with AI assist) make for a considerable amount of replayability.”
  • grinding26 mentions

    The reviews highlight a mixed sentiment towards grinding in the game, with many players finding it tedious and repetitive, especially when faced with long levels and numerous enemies. While some appreciate the unlockable content and the nostalgic feel of grinding reminiscent of classic arcade games, others feel that the grind detracts from the overall enjoyment and replayability, making the experience feel more like a slog than fun. Overall, the grinding aspect is seen as a double-edged sword, offering content at the cost of player engagement.

    • “You'll need a second life for grinding.”
    • “But the game just feels so tedious, even on easy mode, which you have to unlock with earned in-game currency for some insane reason.”
    • “Oh when you lose all your lives, you start from the checkpoint where you have to fight the swarms of enemies again for about 10-20 minutes, and if you lose again, you will always be sent back to the checkpoint again and repeat the tedious process, over and over again.”
    • “This game is well built with a decent amount of modes and enemies, but the developers forgot to make this game fun, given how grindy it is.”
  • character development23 mentions

    Character development in the game is primarily reflected through its impressive and diverse character designs, which are noted for their creativity and homage to classic beat 'em ups. While the depth of individual character arcs may not be a focal point, the engaging art style and smooth animations enhance the overall experience, making the characters memorable and enjoyable to play. The game successfully combines fun gameplay mechanics with visually appealing character aesthetics, contributing to its appeal in the genre.

    • “The character design is impressive, offering diverse playstyles that cater to different preferences.”
    • “From the character designs to the meticulously crafted environments, every pixel pays homage to the era that birthed the genre's finest.”
    • “The character design is great, the moveset/mechanics are easy to learn and hard to master, and the game has multiple endings and pathway branches while making references to classic characters from Final Fight, Tekken, Street Fighter, TMNT, and Battletoads.”
    • “It isn't that the story itself lacks depth or has no character development; that isn't necessary here.”
    • “The character designs are neat, and you can play as the characters you've been fighting after you beat them and buy them in the shop.”
    • “Enemy and character design follows suit; I've yet to ever lose myself or the enemy on the screen, even when there's a ton of stuff going on.”
  • humor10 mentions

    The humor in the game is characterized by its absurdity and cartoonish charm, featuring hilarious references and cameos that enhance the overall enjoyment. Players appreciate the comedic moments, such as the over-the-top violence and quirky enemy interactions, which lead to plenty of laughs, especially in multiplayer settings. The lighthearted storyline and amusing items, like the pacifier, contribute to a fun and entertaining experience that doesn't take itself too seriously.

    • “Incredible throwback to older beat 'em ups, super fun to play with friends, the graphics are very funny and the references/cameos make the game extremely enjoyable.”
    • “There's just something about watching the two weakest enemies in the game fight each other that is so hilarious.”
    • “Of course the storyline cannot be taken seriously, but the fact some efforts have been made to make it funny and buttered with a pretty rocking soundtrack is a good point.”
  • monetization8 mentions

    The monetization model of the game is praised for its absence of microtransactions and in-app purchases, allowing players to unlock content through gameplay rather than spending extra money. Some users suggest that offering optional purchases for quicker unlocks could enhance the experience, but overall, the game is seen as a well-crafted title that avoids exploitative practices.

    • “There is an easier mode that you can unlock after earning some gold (no in-app purchases), so don't let that deter you from trying this out.”
    • “And don't worry, no microtransactions in this.”
    • “Remember when costumes were unlockables and not microtransactions?”
    • “Or maybe offer some in-app purchases to unlock stuff quicker rather than have to major grind.”
    • “Remember that, when costumes were unlockables and not microtransactions?”
    • “And don't worry, no microtransactions on this.”
  • atmosphere8 mentions

    The game's atmosphere is heavily praised for its rock-inspired soundtrack and retro aesthetic, which effectively evoke a nostalgic 90s arcade vibe. While the music enhances the experience, sometimes blending into the background during intense moments, it also features standout tracks that contribute to the game's emotional depth. However, the limitation of local-only multiplayer is seen as a drawback in an otherwise immersive environment.

    • “Sound and music are rock-thumpingly good and add a lot to the atmosphere of the game.”
    • “The soundtrack is excellently crafted by Gonzalo Varela, giving the game a soundtrack that can be both punchy and atmospheric, something absolutely worth listening to when you have time.”
    • “The music is great too; though I found it fading into the background of fights more often than not, it does an excellent job of complementing the chaos on screen, and there are some truly atmospheric tracks here and there that can set a more somber or sinister tone as the moment allows.”
    • “Only being able to share this experience with local friends is not entirely out of place for the 90s arcade atmosphere the game is promoting very thoroughly, but as a modern title, it's moderately disappointing that I can't share it with my online friends too.”
  • optimization6 mentions

    Overall, the game's optimization is praised for its smooth performance, even with numerous on-screen enemies, and the engaging graphics and soundtrack. However, there are notable performance issues in specific sections, such as the raft segment, which detracts from the otherwise well-optimized experience. The training mode also enhances the gameplay by allowing players to explore complex character movesets and interactions.

    • “The movesets of every character are complex and varied, with lots of interactions and optimizations you can figure out on your own or through the dedicated training mode, which lets you know almost everything each character can do.”
    • “Often times there are nearly 20 enemies on screen and the well-optimized game handles it all like a champ.”
    • “It runs smoothly, the graphics are cool, and the soundtrack is engaging.”
    • “The part where you're on a raft, performance is pretty bad there.”
  • emotional5 mentions

    The game evokes strong emotions through nostalgia, successfully capturing the essence of classic beat 'em ups while also delivering a heartwarming narrative about a young girl's quest. Players express a deep emotional connection, feeling both nostalgic and engaged with the game's story, despite its challenges.

    • “I can't tell you why the game made me feel this way, and even if the game was easier so I could complete it without having to spend so many continues, I think I'd still feel the same way.”
    • “There is even a bit of an emotional grip to some of the paths you can take.”
    • “It actually made me feel nostalgic.”
  • stability2 mentions

    Overall, the game demonstrates strong stability, running smoothly with various graphical options and filters available. Users report no issues with controller compatibility, indicating a well-optimized experience.

    • “The game runs great, has so many options and filters, and I had no trouble getting my off-brand controllers to work well with it.”
    • “The graphics will definitely be a matter of personal preference for people, but you can toggle the CRT look, scanlines, etc. It looks and runs great.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

19hMedian play time
19hAverage play time
15-25hSpent by most gamers
*Based on 4 analyzed playthroughs

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