Skip to main content
None Shall Intrude Game Cover

About

In "None Shall Intrude," become a formidable Raid Boss, harnessing the power of chaos to conquer challengers. Traverse the diverse realms of Herelon, selecting routes on a map to dominate regions and grow stronger with each resurrection. Engage in strategic battles, utilizing elemental interactions and boss mechanics to thwart adversaries in this unique gaming experience.

None Shall Intrude screenshot
None Shall Intrude screenshot
None Shall Intrude screenshot
None Shall Intrude screenshot
None Shall Intrude screenshot
None Shall Intrude screenshot
None Shall Intrude screenshot
None Shall Intrude screenshot
None Shall Intrude screenshot
None Shall Intrude screenshot
None Shall Intrude screenshot
+5

76%
Audience ScoreBased on 230 reviews
gameplay37 positive mentions
stability26 negative mentions

  • Unique concept of playing as a dragon boss, providing a refreshing twist on the roguelike genre.
  • Engaging elemental mechanics that allow for various strategies and combos, enhancing gameplay depth.
  • Regular updates from developers show commitment to improving the game and addressing bugs.
  • The game is plagued by numerous bugs and technical issues, including soft locks and missing sound effects.
  • Content feels limited and repetitive, with a short playtime that may not justify the price for some players.
  • Balancing issues exist, particularly with certain builds and abilities being overpowered or underwhelming.
  • gameplay
    82 mentions Positive Neutral Negative

    The gameplay is a blend of roguelike mechanics with a focus on elemental combos and tile-based strategy, offering a variety of battles and boss encounters that can be both engaging and addictive. However, players have noted issues with bugs, unclear mechanics, and balance problems that detract from the overall experience, leading to a sense of repetitiveness after a few runs. Despite these drawbacks, the core gameplay loop is enjoyable, with potential for improvement through updates and refinements.

    • “The gameplay blends elements of a roguelite deck-builder with tile-based strategy.”
    • “The elemental spell system where you impact the whole battlefield is clever, the gameplay addictive and it feels really powerful to fly over whole cities turning them to ashes.”
    • “With element-based combat offering plenty of build variety, and unique additions like a three-phase boss mechanic, it creates a fresh and challenging experience.”
    • “The mechanics are poorly explained, or maybe it was just the bugs?”
    • “Unfortunately, the different builds are not made equally and you'll run out of build variety in short order, which isn't helped by the relics making little alteration to your gameplay.”
    • “A roguelite deckbuilder game needs to be almost infinitely replayable, but it feels like the content is a bit limited and the mechanics repetitive after the first 3-4 runs.”
  • stability
    26 mentions Positive Neutral Negative

    The game is widely reported to be in a buggy state, with numerous glitches and performance issues affecting gameplay. While many players find the core experience enjoyable and believe that future patches could resolve these problems, the current instability and lack of optimization detract from the overall experience. Overall, the game shows great potential but feels unfinished and requires significant improvements to its stability.

    • “Game is in a buggy state, but has great potential.”
    • “The full game is buggy and poorly optimized.”
    • “Sadly, the full release just seems too early; obvious features are missing and the game is quite buggy and sluggish at times.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their vibrant and colorful art style, which effectively enhances the gameplay experience and evokes nostalgia with its retro aesthetic. However, players have noted several issues, including graphical glitches, lag spikes, and incomplete elements that suggest the game feels more like an early access title rather than a polished release. Despite these shortcomings, the artwork, particularly in character and card designs, is frequently highlighted as a standout feature that contributes to the overall enjoyment of the game.

    • “The graphics and tile interactions in this game are absolutely mind-blowing!”
    • “The game features bright and colorful graphics, which creates an atmosphere of combat battles, and the design of levels and enemies will immerse us in a world of danger and adventure.”
    • “This is an excellent card strategy; its very well thought out tactical component is accompanied by beautiful graphics.”
    • “It very much feels like an early access game, not a full release: some graphics aren't present, some sounds are missing, there's still a fair number of bugs.”
    • “- graphical: boss sprites failing to load properly, animations playing at delayed times.”
    • “For how low-fi and 2D most of the graphics are, it does not feel smooth a lot of the time.”
  • story
    16 mentions Positive Neutral Negative

    The story has been criticized for feeling incomplete and lacking depth, with many players noting that it consists of only a few cutscenes and main boss fights, leading to a sense of abruptness and lack of resolution. While the atmosphere and character development are praised, the overall narrative experience is marred by bugs and a lack of meaningful player choices, leaving many feeling unsatisfied with the storytelling.

    • “You can kill a boss, then have him attack you in a story mission where he narrowly gets saved.”
    • “Players navigate a haunting environment, uncovering secrets and making choices that impact the story's outcome.”
    • “The atmosphere is tense, with a focus on storytelling and character development, drawing players into a gripping experience.”
    • “The story kind of just ends; I feel like it needs more explanation.”
    • “The whole 'story' (not including the minibosses in the middle) is literally 3 cutscenes, 3 main bosses, and that's it - there isn't even an ending cinematic, not to mention any reactivity to player choices.”
    • “Aside from the constant audio bugs and frame dropping, the story just isn't complete.”
  • music
    15 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players noting its repetitiveness and intensity, which can detract from the overall experience. While some appreciate the effort put into the music and find it epic, others criticize issues like tracks stopping unexpectedly and a lack of variety. Overall, improvements in music diversity and quality are suggested to enhance gameplay.

    • “The art and music are good; a lot of effort clearly went into it.”
    • “The amount of combos and ideas for cards you can play is immense, and the art and music are stunning.”
    • “Epic music.”
    • “The music is far too intense and repetitive, especially compared to the action.”
    • “There are bugs, stutters, unfinished art, music with bad loops, balance issues, a rough interface, bad translation and much more, which you usually see in early access games.”
    • “Music can be a bit repetitive though.”
  • replayability
    10 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while some players find it enjoyable with various builds and archetypes to explore, others feel that the content is limited and becomes repetitive after a few runs. Although it offers some replay value, particularly for its price, many reviewers express concerns about its long-term engagement and the randomness of card availability, which can hinder the experience. Overall, it seems to have potential for replayability, but it currently falls short compared to other titles in the genre.

    • “An entertaining game with high replayability.”
    • “Love this game and highly recommend it, there's lots of replay value and lots of different builds you can try going for!”
    • “Good replayability, a moderately challenging classic card battler, and plenty of different combinations—all while playing as a dragon.”
    • “There's very little replayability after the first run because of this; you just feel like you're in RNG hell searching for the cards for the one build that beats the high difficulty.”
    • “Given that the game is so short right now, there isn't much replay value in my opinion currently.”
    • “While the core concept is fantastic, it falls short in delivering long-term replayability.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with users reporting significant performance issues, frequent bugs, and unresponsive controls. Many players experienced slowdowns, particularly in complex scenarios, and noted that the overall polish is lacking, including missing art assets.

    • “There are some minor bugs and optimizations to be done, such as if you play too fast it will waste a card, when you have multiple field effects the game will slow down, and sometimes when you click on something it won't do anything and you have to click again.”
    • “The full game is buggy and poorly optimized.”
    • “There are some minor bugs and optimizations to be done (such as if you play too fast it will waste a card, when you have multiple field effects the game will slow down, and finally sometimes when you click on something it won't do anything and you have to click again.)”
    • “Lots of performance problems, bugs, and missing art.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is a compelling blend of tension and vibrant visuals, enhancing its storytelling and character development. Players are drawn into an immersive world filled with danger and adventure, making it a captivating experience for those who appreciate atmospheric gameplay.

    • “If you're into atmospheric storytelling and engaging gameplay, it’s definitely worth checking out!”
    • “The game features bright and colorful graphics, which create an atmosphere of combat battles, and the design of levels and enemies will immerse players in a world of danger and adventure.”
    • “The atmosphere is tense, with a focus on storytelling and character development, drawing players into a gripping experience.”
    • “The game features bright and colorful graphics, which creates an atmosphere of combat battles, and the design of levels and enemies will immerse us in a world of danger and adventure.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game has drawn criticism for feeling exploitative, as players express frustration that the advertised experience is hindered by paywalls or additional costs, undermining the promise of being in control.

    • “Why does the game feel the need to go 'oh, you wanted to play the experience that we've been advertising this whole time?'”
  • emotional
    2 mentions Positive Neutral Negative

    Players express mixed emotions regarding the game's presentation; while the cluttered opening screen detracts from the initial experience and evokes feelings of disappointment, the retro graphics successfully evoke nostalgia, prompting players to reminisce about their childhood and feel a sense of longing.

    • “I also want to mention the graphics; they are done in a retro style, which allows you to remember your childhood and shed a tear.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is highlighted as a strong point, with a focus on storytelling that creates a tense atmosphere and engages players deeply. The character designs and deck-building mechanics complement this immersive experience, enhancing the overall gameplay.

    • “The atmosphere is tense, with a focus on storytelling and character development, drawing players into a gripping experience.”
  • grinding
    1 mentions Positive Neutral Negative

    Players report that while the game features some frustrating bugs and a confusing UI, the overall experience remains enjoyable despite the grinding elements.

  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is subtly woven into the gameplay mechanics, with players finding amusement in the effectiveness of tornado-centered builds, particularly the wind dragon upgrade, which leads to easy victories. The unexpected success of these builds adds a lighthearted element to the experience, even if they don't involve fire tornadoes.

Buy None Shall Intrude

19h Median play time
16h Average play time
9-26h Spent by most gamers
*Based on 4 analyzed playthroughs

Videos

Games Like None Shall Intrude

Arcanium: Rise of Akhan Image
Gordian Quest Image
Roguebook Image
Knock on the Coffin Lid Image
Dice & Fold Image
Banners of Ruin Image
Fights in Tight Spaces Image
Beneath Oresa Image
Cross Blitz Image
Backpack Hero Image