In "None Shall Intrude," become a formidable Raid Boss, harnessing the power of chaos to conquer challengers. Traverse the diverse realms of Herelon, selecting routes on a map to dominate regions and grow stronger with each resurrection. Engage in strategic battles, utilizing elemental interactions and boss mechanics to thwart adversaries in this unique gaming experience.
Unique concept of playing as a dragon boss, providing a refreshing twist on the roguelike genre.
Engaging elemental mechanics that allow for various strategic combinations and build diversity.
Visually appealing art style and satisfying gameplay that makes players feel powerful.
The game is plagued with bugs, including soft locks and issues with card mechanics, which can hinder the overall experience.
Short gameplay length with limited content, leading to repetitive runs and a lack of long-term replayability.
Some balance issues with talents and cards, making certain builds overwhelmingly powerful while others feel underwhelming.
gameplay
164 mentions Positive Neutral Negative
45%
50%
5%
The gameplay is a blend of roguelike mechanics with a focus on elemental combos and tile-based strategy, offering a variety of battles and boss encounters that can be both engaging and addictive. However, players have noted issues with bugs, unclear mechanics, and balance problems that detract from the overall experience, leading to a sense of repetitiveness after a few runs. Despite these drawbacks, the core gameplay loop is praised for its potential and fun mechanics, making it a promising title that could improve with future updates.
“The gameplay blends elements of a roguelite deck-builder with tile-based strategy.”
“The elemental spell system where you impact the whole battlefield is clever, the gameplay addictive, and it feels really powerful to fly over whole cities turning them to ashes.”
“With element-based combat offering plenty of build variety, and unique additions like a three-phase boss mechanic, it creates a fresh and challenging experience.”
“The mechanics are poorly explained, or maybe it was just the bugs?”
“Unfortunately, the different builds are not made equally and you'll run out of build variety in short order, which isn't helped by the relics making little alteration to your gameplay.”
“A roguelite deckbuilder game needs to be almost infinitely replayable, but it feels like the content is a bit limited and the mechanics repetitive after the first 3-4 runs.”
stability
52 mentions Positive Neutral Negative
100%
The game is widely reported to be in a buggy state, with numerous glitches and performance issues that detract from the overall experience. While many players find the core gameplay enjoyable and believe that future patches could address these problems, the current instability and lack of polish have led some to question the game's readiness for full release. Overall, the consensus is that while the game has great potential, its current state is marred by significant bugs and optimization issues.
“The full game is buggy and poorly optimized.”
“Sadly, the full release just seems too early; obvious features are missing and the game is quite buggy and sluggish at times.”
“Decent game, but a buggy, unbalanced mess.”
graphics
40 mentions Positive Neutral Negative
40%
52%
8%
The game's graphics are praised for their vibrant and colorful retro art style, which evokes nostalgia and enhances the overall aesthetic of gameplay. However, players have reported various issues, including graphical glitches, lag spikes, and incomplete animations, suggesting that the game feels more like an early access title rather than a polished release. Despite these shortcomings, the artwork, particularly in card designs and character sprites, is generally well-received, contributing to an immersive experience.
“The graphics and tile interactions in this game are absolutely mind-blowing!”
“The game features bright and colorful graphics, which creates an atmosphere of combat battles, and the design of levels and enemies will immerse us in a world of danger and adventure.”
“This is an excellent card strategy; its very well thought out tactical component is accompanied by beautiful graphics.”
“It very much feels like an early access game, not a full release: some graphics aren't present, some sounds are missing, there's still a fair number of bugs.”
“- Graphical: boss sprites failing to load properly, animations playing at delayed times.”
“For how low-fi and 2D most of the graphics are, it does not feel smooth a lot of the time.”
story
32 mentions Positive Neutral Negative
13%
78%
9%
The story is criticized for being incomplete and lacking depth, with players noting that it consists mainly of a few cutscenes and boss fights, leaving many questions unanswered. While the atmosphere and character development are praised, the overall narrative feels rushed and unsatisfying, with little to no player choice impacting the outcome. Many reviewers express disappointment in the abrupt ending and the absence of a concluding cinematic, suggesting that the storytelling could benefit from more elaboration and coherence.
“Players navigate a haunting environment, uncovering secrets and making choices that impact the story's outcome.”
“The atmosphere is tense, with a focus on storytelling and character development, drawing players into a gripping experience.”
“If you're into atmospheric storytelling and engaging gameplay, it’s definitely worth checking out!”
“The whole 'story' (not including the minibosses in the middle) is literally 3 cut scenes, 3 main bosses, and that's it - there isn't even an ending cinematic, not to mention any reactivity to player choices.”
“The light storytelling is really just a few cutscenes and text blurbs that make it seem like the game is going to go for much longer than it seems.”
“Aside from the constant audio bugs and frame dropping, as well as random cards overlapping and issues with the UI, the story just isn't complete.”
music
30 mentions Positive Neutral Negative
20%
40%
40%
The music in the game has received mixed reviews, with many players noting its repetitive nature and intensity, particularly during combat. While some appreciate the effort put into the art and music, others criticize issues such as music tracks not playing consistently and a lack of variety. Overall, there is a consensus that improvements are needed in the music department to enhance the gaming experience.
“The art and music are good; a lot of effort clearly went into it.”
“The amount of combos and ideas for cards you can play is immense, and the art and music are stunning.”
“- epic music”
“The music is far too intense and repetitive, especially compared to the action.”
“Music sometimes simply does not play, or stops after some time in the fight and doesn't restart.”
“There are bugs, stutters, unfinished art, music with bad loops, balance issues, a rough interface, bad translation, and much more, which you usually see in early access games.”
replayability
20 mentions Positive Neutral Negative
40%
45%
15%
The game's replayability is a mixed bag; while some players find it enjoyable with various builds and archetypes to explore, others feel that the content becomes repetitive and limited after a few runs. Despite its entertaining mechanics, many reviewers note that it lacks the long-term replay value expected from a roguelite deckbuilder, particularly due to RNG frustrations and a short overall experience. Overall, opinions vary, with some recommending it for its price, while others suggest it may need further development to enhance replayability.
“An entertaining game with high replayability.”
“Love this game and highly recommend it, there's lots of replay value and lots of different builds you can try going for!”
“Good replayability, a moderately challenging classic card battler, and plenty of different combinations—all while playing as a dragon.”
“There's very little replayability after the first run because of this; you just feel like you're in RNG hell searching for the cards for the one build that beats the high difficulty.”
“Given that the game is so short right now, there isn't much replay value in my opinion currently.”
“While the core concept is fantastic, it falls short in delivering long-term replayability.”
optimization
8 mentions Positive Neutral Negative
13%
37%
50%
The game's optimization has been widely criticized, with players reporting significant performance issues, frequent bugs, and unresponsive controls. Specific problems include slowdowns when multiple effects are active, wasted actions when playing too quickly, and inconsistent click responses. Overall, the game is perceived as poorly optimized and in need of substantial improvements.
“There are some minor bugs and optimizations to be done, such as if you play too fast it will waste a card, when you have multiple field effects the game will slow down, and sometimes when you click on something it won't do anything and you have to click again.”
“The full game is buggy and poorly optimized.”
“There are some minor bugs and optimizations to be done (such as if you play too fast it will waste a card, when you have multiple field effects the game will slow down, and finally sometimes when you click on something it won't do anything and you have to click again.)”
“Lots of performance problems, bugs, and missing art.”
atmosphere
6 mentions Positive Neutral Negative
50%
50%
The game's atmosphere is characterized by a tense and immersive storytelling experience, enhanced by strong character development. Bright and colorful graphics contribute to a vibrant yet dangerous world, making it an engaging adventure for players who appreciate atmospheric gameplay. Overall, it successfully draws players into its gripping narrative and combat scenarios.
“The atmosphere is tense, with a focus on storytelling and character development, drawing players into a gripping experience.”
“If you're into atmospheric storytelling and engaging gameplay, it’s definitely worth checking out!”
“The game features bright and colorful graphics, which creates an atmosphere of combat battles, and the design of levels and enemies will immerse us in a world of danger and adventure.”
monetization
4 mentions Positive Neutral Negative
100%
Players express frustration with the monetization strategy, feeling that it undermines the advertised experience of "being the boss" by introducing barriers that hinder gameplay. This approach detracts from the overall enjoyment and immersion that the game promises.
“Why does the game feel the need to go 'oh, you wanted to play the experience that we've been advertising this whole time?'”
emotional
4 mentions Positive Neutral Negative
100%
Players express mixed emotions regarding the game's presentation; while the retro graphics evoke nostalgia and a sense of childhood reminiscence, the confusing opening screen filled with locked options detracts from the overall experience, leading to feelings of disappointment and frustration.
“I also want to mention the graphics; they are done in a retro style, which allows you to remember your childhood and shed a tear.”
character development
4 mentions Positive Neutral Negative
50%
50%
Character development in the game is highlighted as a strong point, with a tense atmosphere that enhances storytelling and engages players deeply. The combination of compelling character designs and a focus on narrative contributes to an immersive experience, despite some criticism regarding explicit content.
“The atmosphere is tense, with a focus on storytelling and character development, drawing players into a gripping experience.”
grinding
2 mentions Positive Neutral Negative
100%
Players report that while the grinding aspect of the game can be tedious due to bugs and a confusing UI, it ultimately remains enjoyable. The fun factor seems to outweigh the frustrations, despite the challenges in navigation and reward clarity.
humor
2 mentions Positive Neutral Negative
100%
The humor in the game is highlighted through playful references to gameplay mechanics, such as the unexpected effectiveness of tornado-centered builds, which adds a lighthearted touch to the strategy. Players find amusement in the irony of winning consistently without using the anticipated fire tornado upgrade.