- April 17, 2019
- CodeBison Games
Nock: Hidden Arrow
Platforms
About
In "Nock: Hidden Arrow," a stealth-focused VR dungeon crawler, players must sneak, lure enemies, and shoot arrows to navigate through levels. With minimal UI, the game relies on visual and audio cues for information. Although small, it offers an immersive and engaging experience, complete with archery ranges and classic puzzles, perfect for a hour-long adventure.
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- The archery mechanics are satisfying and feel natural, with responsive controls and the ability to shoot with either hand.
- The game features a strong dungeon atmosphere with excellent lighting and sound design, enhancing the immersive experience.
- Stealth gameplay is well-implemented, allowing for strategic distractions and rewarding headshots.
- The game suffers from severe repetition, with only a few enemy types and levels that look almost identical, leading to a lack of content.
- There are significant issues with loading times and AI pathing, making the gameplay experience frustrating and unpolished.
- The lack of manual save options and the inability to turn smoothly in VR can lead to a frustrating experience when trying to navigate or engage enemies.
gameplay
32 mentions Positive Neutral NegativeThe gameplay of the game has received mixed reviews, with players praising the core mechanics, particularly the archery and stealth elements, which feel immersive and realistic. However, many users express disappointment over the lack of content and variety, describing the game as having "bare bones" features and repetitive objectives, leading to a sense of abandonment. Overall, while the gameplay shows potential, it currently struggles to justify its price due to limited content and mechanics.
“The core game mechanics are very good.”
“Nock: Hidden Arrow is truly a beautiful looking game with amazing graphics, full HTC Vive room-scale support, motion controller tracking, and the gameplay is just so immersive and intense!”
“I'd also say, from a mechanics perspective, this bow and arrow feels the most real out of any other game I've played that incorporates it.”
“But when you really get into the gameplay, you realize just how bad it really is.”
“I've been waiting for this game to get an update because I was excited for a VR dungeon crawl with archery mechanics, but it seems like it has been abandoned with the bare bones of both those categories. At least there are several movement options, and the archery mechanic feels good, but that's all the positives I can think of.”
“Maybe in the future, my recommendation will change: if better environments/level design is introduced, if more enemies are added, if more mechanics are added other than finding the teleporter at the end of the level or pressing a lever to open a door or distracting with a magic ball, then maybe this game will be more than worth its normal price.”