VINDICTA
- June 19, 2017
- Game Cooks
"Vindicta is a single-player action game with an emphasis on stealth, offering an immersive VR experience as you infiltrate the fortified facility of the evil UB Industries. As Agent V, you'll wield a variety of weapons to battle robots, avoid incoming attacks, and navigate through the facility on foot. With its excellent gameplay and pretty visuals, Vindicta delivers a thrilling level of VR action gaming."
Reviews
- The game features a fun and engaging arm-swing locomotion system that enhances immersion and reduces motion sickness.
- The shooting mechanics are satisfying, with a variety of weapons that feel good to use and accurate hit detection.
- The game has a decent length and offers replayability through a scoring system and leaderboards, making it enjoyable for players who like to improve their performance.
- The game has not been updated in several years, leading to feelings of abandonment and a lack of promised features.
- There are numerous bugs and design issues, including inconsistent enemy AI and frustrating checkpoint placements that can hinder progress.
- The graphics and overall polish feel outdated compared to newer VR titles, which may disappoint players expecting a more modern experience.
- gameplay46 mentions
- 39 % positive mentions
- 54 % neutral mentions
- 7 % negative mentions
The gameplay in "Vindicta" is characterized by fast-paced, action-oriented mechanics that are easy to pick up, making it accessible even for newcomers to first-person shooters. Players appreciate the fluid combat, diverse weaponry, and unique movement options, including an immersive arm-swinging mechanic, although this can lead to fatigue and motion sickness in confined spaces. Overall, the game offers a solid single-player experience with a lengthy campaign and engaging level design, despite some minor issues with movement and mechanics.
“Combat feels fluid and it's very easy to get used to the mechanics, even for someone who (like me) doesn't usually play FPS games.”
“Thankfully, Vindicta stands on its own as a solid shooter with great gunplay, pretty decent graphics, and some nice unique gameplay elements, all wrapped into a lengthy single-player campaign that encourages combos and fast action.”
“The movement mechanics, the shooting, reloading, and the weapons themselves all hang together nicely within the context of the game.”
“The gameplay consists mostly of destroying robots, blowing up something in a room, and finding key cards to unlock doors.”
“You start running into barriers and then your virtual body slams to a halt, or starts strafing along the edge, and the motion sickness this mechanic is meant to address pops right back up.”
“There seems to be snapping problems with the grabbing mechanic that go beyond the visual of your virtual hands often gripping a space two inches below the rungs.”
- graphics28 mentions
- 54 % positive mentions
- 36 % neutral mentions
- 11 % negative mentions
The graphics in the game are generally well-received, with many players noting their polish and aesthetic appeal, especially for an early access title. While some reviews mention that the visuals may not be groundbreaking compared to other games, they are considered decent and functional, contributing positively to the overall experience. However, a few critiques highlight that certain levels appear lackluster and suggest that improvements could enhance the game's visual impact further.
“I was pleasantly surprised by how polished the game looks despite still being in early access; the graphics are great.”
“Vindicta is a first-person shooter with excellent locomotion, great cover-based shooting, and bright, clean graphics.”
“The graphics are very polished and atmospheric.”
“The first few levels were also graphically rather lackluster and the enemies didn't feel engaging or imaginative.”
“Refunded, sorry guys this isn't good enough these days with other priced games that are cheaper and considerably more advanced like Dead Effect VR and Serious Sam... needs intelligent AI, better graphics and level design.”
“The graphics are bland.”
- story21 mentions
- 19 % positive mentions
- 67 % neutral mentions
- 14 % negative mentions
The game's story is generally considered shallow and basic, lacking significant depth or investment, though it does provide a linear progression through missions. While the narrative elements and voice acting are appreciated, many players feel that the story could benefit from a more engaging backstory to enhance player motivation. Overall, the game is recognized for its straightforward mission objectives and enjoyable gameplay, despite its simplistic narrative.
“The story isn’t anything super deep or complicated, but this game knows what it’s about and relishes in it.”
“Linear 'story'-based progression, nice to see an actual world being created.”
“The narrative story/mission briefing girl's talk feels convincing and I love to hear all the surround sound with creeping spiders and creatures sneaking at you at times.”
“The one thing the game is lacking is some sort of story investment; it’s pretty basic and doesn’t really get much attention from the developers.”
“- the story is shallow.”
“No voice acting or story-driven dialogue.”
- optimization3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The game's optimization is generally praised, with smooth performance and no significant issues reported, aside from a few minor bugs that were promptly addressed by the developers during the alpha phase. The simpler level design contributes to this efficiency, aligning well with the game's unique aesthetic.
“No issues performance-wise; I did have a few minor bugs, but they were addressed by the devs fairly quickly, and this was during the alpha - when such bugs are not only expected but actively sought out.”
“The level design is of a simpler nature, not overcomplicating with finer details, but this does allow the game to run smoothly with no performance issues (that I experienced) and works within the funky robot universe the developers created.”
“No issues performance-wise, I did have a few minor bugs but they were addressed by the devs fairly quickly and this was during the alpha - when such bugs are not only expected but actively sought out.”
- replayability3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
Players appreciate the game's smooth mechanics and inherent replayability, particularly due to the scoring system that appeals to leaderboard enthusiasts. However, suggestions for enhancing replay value include adding co-op options and varying difficulty levels.
“Great and easy-to-use mechanics, very smooth all around, and definitely a lot of replayability.”
“There is also a scoring system in place, ensuring replayability for those of us who love leaderboards and getting the most headshots.”
“It could also add a co-op option and different difficulty levels to give the game more variety and replay value.”
“There is also a scoring system in place ensuring replayability for those of us that love leaderboards and getting the most headshots.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game exhibits significant stability issues, with users reporting it feels unfinished and buggy, despite its potential. While some glitches, such as non-functional key cards, were noted, they were generally not considered major disruptions.
“The game was cool, but it certainly feels very unfinished and buggy overall, which is a shame because it has tons of potential.”
“There are some glitches (key cards didn't work until I clicked the left thumbstick to take me to the SteamVR overlay and then clicked out), but nothing major.”
- music2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
Users appreciate the existing music but suggest enhancements, particularly in sound effects and the addition of more music options. While the current music is deemed satisfactory, there is a desire for a more immersive audio experience.
“Music is not bad either!”
“The improvements I would suggest would be to add some music and improve the sound effects. Additionally, offering a different movement option would be beneficial, as I found that the trackpad motion works well, but it is not my preferred method. It can slow down my ability to reload my guns at times.”
“The music in the game is quite lackluster and doesn't enhance the overall experience. It feels repetitive and fails to create an engaging atmosphere.”
“I was disappointed with the sound design; the music doesn't match the intensity of the gameplay, making it feel disconnected and uninspired.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised for its polished graphics and effective level design, contributing to an immersive experience.
“The graphics are very polished and atmospheric.”
“Good atmosphere and level design.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a strong sense of empowerment and excitement, feeling like a "badass" while engaging in intense action sequences such as dodging bullets and dual-wielding weapons. This emotional engagement enhances their overall gaming experience.