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No-Brainer Heroes

No-Brainer Heroes Game Cover
53%Game Brain Score
monetization, humor
gameplay, story
55% User Score Based on 47 reviews

Platforms

PCMac OSWindows
No-Brainer Heroes Game Cover

About

No-Brainer Heroes is a single player casual role playing game. It was developed by 小团团工作室 and was released on November 29, 2019. It received neutral reviews from players.

No-Brainer Heroes is a casual RPG where players control a team of heroes to protect the kingdom of Gaia. The game features idle gameplay with automated battles, as well as strategic team building and equipment management. With its charming graphics and humor-filled storyline, No-Brainer Heroes is a lighthearted and entertaining addition to the genre.

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55%
Audience ScoreBased on 47 reviews
monetization3 positive mentions
gameplay3 negative mentions

  • The game can be entertaining and addictive, especially in the early stages, providing a satisfying idle experience.
  • It offers a buy-it-once model instead of a free-to-play cash shop model, which some players prefer.
  • The art style is appreciated by players, and it has potential for long-term progression.
  • The game is plagued by frequent crashes, making it nearly unplayable on many systems, especially high-end PCs.
  • There are significant issues with translation and clarity of mechanics, leading to confusion and frustration.
  • Gameplay becomes excessively grindy and unbalanced, particularly in the later stages, which can lead to a lack of enjoyment.
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay is criticized for its unbalanced mechanics, poor translation, and lack of clear explanations, leading to a grindy experience that detracts from its potential as an idle game. While some players find the mechanics easy to grasp, many feel that the gameplay lacks depth and becomes overly simplistic over time, reducing engagement. Overall, the game is seen as offering a shallow experience that may not justify its time investment.

    • “Fun little game with easy to grasp mechanics and semi-idle gameplay.”
    • “Update after around 200 hours of gameplay:”
    • “Even setting aside the places where they copy/pasted text incorrectly (achievement bosses, anyone?) and the many translation issues, there are tons of unexplained mechanics, a punishingly grindy difficulty curve, and serious balance issues.”
    • “The gameplay so far is on par with what you would expect to get for free.”
    • “Leaving the game running for a day just to 'click once' to level up after getting up is not exactly 'gameplay' at that point.”
  • story
    8 mentions Positive Neutral Negative

    The game's story is primarily revealed through the endless mode, which offers more narrative content than the locked story mode, accessible only after defeating a dragon. Players find the unconventional progression frustrating, as the story mode features a world map but ultimately lacks engaging gameplay, leading to a mixed reception regarding its overall enjoyment.

    • “Oh... the story mode is locked away and needs you to beat a dragon in endless mode to be unlocked.”
    • “The story only unlocks after your first victory over the blue dragon for some reason (usually endless mode comes after the story; here it's the other way around).”
    • “The endless mode has more story to it than the story mode.”
    • “Oh... the story mode is locked away and requires you to beat a dragon in endless mode to be unlocked.”
    • “The story only unlocks after your first victory over the blue dragon for some reason (usually endless mode comes after the story; here it's the other way round).”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious and unbalanced, particularly in the endgame where difficulty spikes require significant time investment to progress. While some players report that the grind becomes slightly more manageable with powerful characters, the overall experience is marred by unexplained mechanics and a punishing difficulty curve that necessitates extensive farming.

    • “Even setting aside the places where they copy/pasted text incorrectly (achievement bosses, anyone?) and the many translation issues, there are tons of unexplained mechanics, a punishingly grindy difficulty curve, and serious balance issues.”
    • “After the progress got to a halt around hour 90, I was grinding around 110 hours just to beat the next dragon (says level 157 - my party is level 160 at this point) and still not being able to beat that. I have to say - the endgame content is not balanced.”
    • “It becomes a lot more difficult and grindy at first (easier again later but the grindy part stays).”
  • monetization
    2 mentions Positive Neutral Negative

    Players express a preference for a one-time purchase model over free-to-play games that rely on microtransactions, indicating that they find the monetization approach of this game more appealing and less intrusive. Additionally, the game's quality is highlighted as a reason for choosing it over ad-supported alternatives.

    • “I prefer paying for a game like this rather than dealing with a free-to-play idle game filled with microtransactions.”
    • “The monetization model is fair and allows players to enjoy the game without feeling pressured to spend.”
    • “I appreciate that the game offers a one-time purchase option instead of constant in-game purchases.”
    • “I would prefer paying for a game like this rather than dealing with a free-to-play idle game filled with microtransactions.”
    • “Whenever there is an advertisement break, I find myself going back to this game's intervention.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is appreciated by players, particularly in the context of ironic reviews that criticize its idle gameplay, highlighting the absurdity of such complaints given the genre's nature.

    • “I'm really enjoying the humor in this game; it's hilarious to read some of the reviews complaining about the idle nature of an idle game. What did they expect?”
    • “The witty dialogue and clever puns keep me laughing throughout the gameplay. It's a refreshing change from more serious titles.”
    • “The game's humor is spot on! The quirky characters and their funny interactions make every moment enjoyable.”
  • graphics
    1 mentions Positive Neutral Negative

    The graphics are praised for their appealing art style, which enhances the overall experience, particularly in the context of long-term progression in the game.

    • “I really appreciate the art style of this game; it's visually stunning and adds a unique charm.”
    • “The graphics are beautifully designed, creating an immersive experience that enhances gameplay.”
    • “The vibrant colors and detailed environments make every moment visually captivating.”
  • character development
    1 mentions Positive Neutral Negative

    Character development in the game is criticized for its low build diversity and lack of depth, with players noting poor translation and a minimal sense of community due to the absence of NPCs and passive development options. Additionally, the gameplay experience is hindered by a lack of engaging activities while teams are adventuring and a uniformity that makes levels feel indistinguishable.

    • “The character development feels incredibly shallow, with low build diversity and a lack of meaningful choices.”
    • “There is a poor sense of community in the game, as there are no NPCs and no passive character development to engage with.”
    • “While my team is adventuring, there is nothing to do, and nothing distinguishes one level from another.”
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200h Median play time
200h Average play time
200-200h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

No-Brainer Heroes is a casual role playing game.

No-Brainer Heroes is available on PC, Mac OS and Windows.

On average players spend around 200 hours playing No-Brainer Heroes.

No-Brainer Heroes was released on November 29, 2019.

No-Brainer Heroes was developed by 小团团工作室.

No-Brainer Heroes has received neutral reviews from players. Most players liked this game for its monetization but disliked it for its gameplay.

No-Brainer Heroes is a single player game.

Similar games include Dragon Cliff, Swag & Sorcery, Weapon Shop Fantasy, Incremental Epic Hero 2, Guild Quest and others.