Ninja Stealth 2
- January 30, 2017
- SC Jogos
"Ninja Stealth 2" is the sequel to "Ninja Stealth - A.I. Revolution," now featuring RPG elements and more puzzles. Explore 38 new levels in Assistant Mode or harder Challenge Mode, and make choices that determine one of two endings. Complete the story and befriend a radioactive dog in this stealth-based game.
Reviews
- The game offers a large number of achievements, making it appealing for achievement hunters.
- Some players found the game to be a fun distraction, especially for its low price.
- The puzzles, while simple, can provide a light challenge and are enjoyable for casual play.
- The gameplay is repetitive and lacks depth, with many players finding it boring.
- The combat system is simplistic and frustrating, with enemies respawning frequently.
- The game is criticized for its excessive achievement spam, which detracts from the overall experience.
- story19 mentions
- 16 % positive mentions
- 63 % neutral mentions
- 21 % negative mentions
The game's story is generally viewed as underwhelming, with many players finding it lacking in depth and excitement. While some appreciate its attempt at complexity, others criticize the writing quality and overall execution, suggesting that it detracts from the gameplay experience. Overall, the narrative fails to engage players, often feeling more like an afterthought in a puzzle-focused game.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Really chill and fun story game with some nice puzzles!”
“In quests where heroes find their home.”
“The story itself tries to bring a bit more complexity compared to its beginning; however, it still fails to excite.”
“The story is there, but it’s so bad it’s almost worse than if it wasn’t there!”
“The developers are not native English speakers, but this appears to have been written by people who have never actually engaged with any form of storytelling, or it’s an elaborate joke.”
- gameplay17 mentions
- 18 % positive mentions
- 53 % neutral mentions
- 29 % negative mentions
Overall, the gameplay has received mixed reviews, with many users finding it lackluster and unrefined. While some appreciate the simple mechanics and nostalgic Game Boy-style elements, others criticize the limited interactivity, excessive backtracking, and the use of RPG Maker, which detracts from the overall experience. The presence of achievements and trading cards is noted, but they do not compensate for the shortcomings in gameplay quality.
“A fun little game with very simple mechanics and some small puzzles.”
“One that comes to mind easily is 'The Legend of Zelda,' where in the first title, you control your character from a top-down perspective, but in the second one, it undergoes a transformation that could be considered a blend, combining some RPG elements with platform gameplay.”
“Best game, perfect graphics, 2 hours, awesome gameplay.”
“The previous one had fine gameplay; RPG Maker is not the best for what the game is going for.”
“As for the gameplay, it feels lackluster and is not refined.”
“It has achievements and trading cards, but lacks proper gameplay.”
- graphics8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The graphics of the game are generally described as typical for RPG Maker, lacking in innovation and not particularly impressive, though some users find them acceptable for gameplay. While a few praise the art style as beautiful, many agree that the visuals do not elevate the overall experience, which is hindered by a lack of depth in gameplay mechanics.
“The art style and gameplay are entirely different, making for an odd inclusion in the series.”
“Graphics are beautiful, but an RPG has to be rich in stats to play around with and a bit of combat variety, and this one fails miserably in both departments.”
“Best game, perfect graphics, 2 hours of awesome gameplay.”
“As for the sound effects, soundtrack, and graphics, well, we're talking about a composition of the basic elements of RPG Maker, so there's not much to be surprised about.”
“Don't expect much from the graphics.”
“Graphics are typical RPG Maker; you have seen that a million times before.”
- music7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The music in the game has received mixed reviews, with some players finding it relaxing and enjoyable, particularly the battle theme, while others criticize it for being limited and monotonous compared to the previous installment. Overall, the soundtrack is seen as basic and lacking in variety, failing to enhance the gaming experience significantly.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“The only neat thing about it is the battle music - which starts off nicely - and the font in the menus.”
“As for the sound effects, soundtrack, and graphics, well, we're talking about a composition of the basic elements of RPG Maker, so there's not much to be surprised about.”
“The music is much more limited; the first one had better music.”
“The music is comprised of an overworld theme and a battle theme which both get annoying and monotonous very quickly, and they don't suit the game very well.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and excessive, particularly due to repetitive encounters with guards that limit player options and extend combat unnecessarily. While it may serve as a means for achievement farming, the overall experience is described as monotonous and frustrating.
“Whenever you encounter a guard and get too close, a small fight ensues where you can't use the escape function or weapons or armor menu, even though it is displayed. You just fight him for 2-3 hits until he dies, which grows tedious fast.”
“This game is clearly for farming 100% completion and achievements, but it is absolutely excessive.”
“Perfect for achievement farming, but it lets you collect your urine from the toilet bowl.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users express a mix of nostalgia and regret regarding their emotional connection to the game, reflecting on past experiences of achievement unlocking that initially felt rewarding but later seemed trivial. This highlights a sense of personal growth and the bittersweet nature of gaming accomplishments.
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of Sc jogos has been criticized for being unethical, as they are accused of exploiting others' work on Steam for profit, leading to perceptions of their offerings as low-quality cash grabs.
“SC Jogos has shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab.”
- optimization1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The reviews indicate that the optimization of the game is heavily influenced by the licensing terms, which allow users to incorporate assets into their projects as long as they are not the primary focus. This suggests that while the game can be enhanced with various assets, the overall performance and functionality depend on the original content created by the user.
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game exhibits stability issues, with players reporting bugs that hinder gameplay, such as the inability to push objects in multiple directions without clear justification.
“Some elements of the game are buggy, for example, not being able to push a box in all but one direction for seemingly no reason.”