- September 29, 2016
- SC Jogos
- 5h median play time
Ninja Stealth
Platforms
About
In Ninja Stealth, players assume the role of a ninja on a mission to infiltrate the Polo Jocos facility, where the evil Mr. Tinger is developing a dangerous chemical to sell on the black market and expand his empire. As a ninja, you must stay hidden in the shadows and navigate through the facility to steal the formula, put an end to Mr. Tinger's plans, and save humanity. With a focus on stealth and strategy, players must use their ninja skills to avoid detection and complete their mission.
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- The game offers a fun and casual stealth experience, making it a good way to pass the time.
- Players can easily rack up achievements, with many being unlocked simply by playing, which is appealing for achievement hunters.
- The gameplay mechanics are straightforward and easy to understand, allowing for quick engagement.
- The game suffers from severe achievement spam, with 5000 achievements that clutter the interface and can crash Steam.
- The hit detection and movement mechanics are often frustrating, leading to unfair deaths and a lack of precision.
- The overall depth and replayability of the game are lacking, making it feel more like a simple flash game than a polished title.
gameplay
46 mentions Positive Neutral NegativeThe gameplay is characterized by its simplicity and straightforward mechanics, often compared to flash games and unity asset flips, leading to a mixed reception. While some players appreciate the easy-to-understand puzzles and smooth movement, many criticize the tediousness caused by poor hitboxes and repetitive elements, resulting in a frustrating experience. Overall, the game offers a short playtime with minimal challenge, making it less appealing for those seeking engaging gameplay.
“The mechanics are very simple, and the puzzles are very straightforward, so there isn't any stage of the game where you will be stuck without knowing what you are supposed to be doing.”
“The gameplay is simple and fun... higher levels are more difficult, but it's the challenge that keeps you engaged.”
“The movement is smooth, and there are a couple of mechanics to help along the way.”
“Stealth mechanics that resemble a drunken waltz: forget crouching in the shadows, you'll be moonwalking your way through levels, alerting everyone within a 5-mile radius.”
“I thought this would be a bit of fun to just play in between other things, but it plays like a Unity asset flip that was made just for money and the actual gameplay was an afterthought.”
“The gameplay starts extremely easy to the point of being boring, and it slowly works up to moderately challenging in the very last few normal levels.”