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Invasion: Brain Craving

Invasion: Brain Craving Game Cover
39%Game Brain Score
gameplay, humor
story, music
39% User Score Based on 147 reviews

Platforms

PCWindows
Invasion: Brain Craving Game Cover

About

Invasion: Brain Craving is a single player casual role playing game. It was developed by New Reality Games and was released on June 22, 2016. It received negative reviews from players.

"Invasion: Brain Craving" is a physics-based puzzle game where players must navigate through levels using a variety of tools to avoid zombie-like creatures. The goal is to reach a portal while collecting memory fragments and solving puzzles to uncover the truth behind the invasion. With challenging gameplay and a unique twist on the zombie genre, players must use strategy and skill to survive.

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39%
Audience ScoreBased on 147 reviews
gameplay6 positive mentions
story9 negative mentions

  • The game has a unique concept of combining RPG elements with a zombie survival theme, which could appeal to fans of both genres.
  • Some players found the music and atmosphere to be enjoyable, contributing to the overall experience.
  • The developer has shown friendliness towards the community and has potential for future updates to improve the game.
  • The game is riddled with bugs and unfinished mechanics, making it frustrating and unplayable at times.
  • There is a lack of meaningful content, with minimal story, repetitive gameplay, and poorly designed mechanics.
  • Many players reported issues with controls, navigation, and combat balance, leading to a generally negative experience.
  • story
    26 mentions Positive Neutral Negative

    The game's story is widely criticized for being virtually nonexistent, with many reviewers noting that it lacks depth, coherence, and meaningful engagement with the gameplay. While some acknowledge a potential for a compelling narrative, the overwhelming sentiment is that the game feels aimless, with players primarily focused on survival rather than any story-driven objectives. Overall, the absence of a substantial storyline detracts significantly from the gaming experience.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “Even though it didn't have much of a story, I liked the hints they gave on it.”
    • “So I was looking forward to the future development of the game; I wanted to know more about the story and its background.”
    • “The storyline is entirely missing.”
    • “There's little to no story, and enemies have laughably high HP totals.”
    • “And given that there's no proper end or story to it, it's going to lose your attention pretty quickly.”
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay has received largely negative feedback, with many users criticizing its repetitive nature, lack of meaningful mechanics, and poor implementation of RPG Maker features. While some appreciate the balance in combat and the nostalgic elements reminiscent of classic RPGs, the overall experience is marred by bugs, unengaging mechanics, and a lack of depth, leading to a consensus that it fails to provide a rewarding gaming experience.

    • “Another reason it is good is that it is balanced in gameplay; the zombies are not too easy and not too hard, and there is the right amount of zombies in each area.”
    • “Well, I've always been a huge Pokémon fan, and the mechanic in Brain Craving is kind of Pokémon, but where you play as yourself and need to find new gear in drawers, trash bins, or even abandoned houses.”
    • “The overall gameplay is fun.”
    • “But for the gameplay and content, I choose to not recommend this game for a lot of reasons.”
    • “There are several mechanics that have yet to be fully implemented, and the advertisement video is not even the final game.”
    • “With the current gameplay, all it basically does is mixing the screens randomly, hoping for something good to magically happen in the process (spoiler alert: it doesn't).”
  • music
    16 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players appreciating its atmospheric fit and catchy tunes, while others find it repetitive and lacking variety. Several users noted technical issues, such as the absence of sound or music on certain systems, and some criticized the battle music as less effective. Overall, while the soundtrack enhances the game's ambiance, it suffers from repetitiveness and a lack of originality.

    • “Given the game’s setup of a zombie apocalypse, the music selection used in this game is well executed.”
    • “The tones of the assets are decently done to accentuate the atmosphere of a rainy and glum day, and the music plays well in amplifying it as well.”
    • “With a great pixel art style and a subtle catchy soundtrack.”
    • “There's little balance, the game is kinda boring, and for me I had absolutely no sound or music no matter what I did or how I launched the game on more than one system.”
    • “Not a bad game at all, but there are so many bugs, there's no story, there's no options or something to turn off that terrible music in the background, and it looks like the devs didn't want to put in more effort...”
    • “The music, such as there is, borrows heavily from other games.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics of the game have been widely criticized for their RPG Maker aesthetic, with many reviewers noting that they appear generic and unoriginal, often relying on stock assets. While some appreciate the graphical customization options, the overall impression is that the visuals lack immersion and creativity, making the game feel less appealing compared to more polished titles in the genre.

    • “With a great pixel art style and a subtle catchy soundtrack.”
    • “On the plus side, it does have some graphical customization and an extremely corny intro.”
    • “Aesthetic notes: the graphics have a unique charm that adds to the overall experience.”
    • “Graphics are RPG Maker-ish.”
    • “Crappy RPG Maker game, with no real story, bad graphics and generally nothing good about it.”
    • “Needless to say that stock effects/graphics/sounds were used, which is very unappealing in the long run: there's so many RPG Maker games out there today, it's clear that the ones that are fully customized and no longer look or sound like RPG Maker are the ones that are successful.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The atmosphere of the game is generally well-received, with a dark and gritty tone enhanced by effective soundtracks and visual elements that complement the zombie theme. While the interface may feel standard, the overall ambiance, marked by blood and gore, successfully immerses players in a rainy, gloomy setting. However, some critiques point to inconsistencies, particularly with the battle music.

    • “The tracks are decent and help provide the atmospheric setting if the interface doesn’t do it for you.”
    • “It's your standard RPG Maker Windows, which fortunately fits in coloration tone with the game's dark atmosphere.”
    • “It's your standard RPG Maker Windows, which fortunately fits the coloration tone with the game's dark atmosphere.”
    • “And lends itself to the atmosphere, with the exception of the battle music.”
    • “The tones of the assets are decently done to accentuate the atmosphere of a rainy and glum day, and the music plays well in amplifying it as well.”
  • stability
    7 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with numerous reports of game-breaking bugs, glitches affecting both characters and enemies, and a general lack of polish. While some players find it a simple way to pass time, the overall consensus is that the game feels unfinished and requires significant beta testing and updates to address its many issues.

    • “This is an unfinished, buggy mess with some game-breaking bugs.”
    • “At this time, the game is rather buggy and crude.”
    • “Also, the game is really buggy -- enemies are glitching (the 'werecar' monster is just terrible at passing stuff), decorations are glitching, your character is glitching and sometimes getting stuck irreversibly in obstacles... I mean, sure, this is an early access product, but come on, can you do some beta testing before releasing the game?”
  • grinding
    5 mentions Positive Neutral Negative

    The grinding aspect of the game is characterized by repetitive tasks focused on gaining experience and items, often described as lacking depth and skill, relying instead on luck. Players can re-roll the game world to continue grinding with the same progress, but many find the experience to be ultimately pointless and short-lived unless aiming for 100% completion.

    • “There's not much to the game, and it's pretty much a very short play unless you're trying to 100% it, of which grinding is to be expected.”
    • “Completely random, no skill, pure luck, grinding pointless game.”
    • “It is just a dude wake up in a house -> some texts say zombie everywhere and no rule anymore -> player go out and fight 1 'unholy dead' (dev use word unholy dead which I think means zombie) then walk around map to grind XP and find other members to help fight unholy -> find 1 shiny thing on the ground which will ask you if you want to re-roll the world and go back to the start house with all items, level, and members.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is generally appreciated by players, with some finding it amusing and worth the low price, despite its unfinished state. However, there are concerns about the lack of a tutorial, which detracts from the overall experience. Overall, while the humor adds charm, it is overshadowed by the game's technical issues and incomplete features.

    • “This game is funny and really cheap (I paid for it with a coupon and it cost me 0.34€), but I had one trouble with this game: no tutorial to learn how it works and to learn the keys.”
    • “But I recommend this game; I find it funny! =)”
  • monetization
    3 mentions Positive Neutral Negative

    Reviewers note that the monetization strategy appears incomplete, with several mechanics not fully implemented, and the advertisement video does not represent the final version of the game.

    • “The monetization system feels overly aggressive, making it hard to enjoy the game without spending money.”
    • “I feel like the game is designed to push players towards in-game purchases rather than rewarding them for their time and effort.”
    • “The constant ads and paywalls ruin the overall experience, making it frustrating to progress without shelling out cash.”
  • emotional
    1 mentions Positive Neutral Negative

    Players frequently highlight the emotional impact of the game, noting that it effectively evokes feelings of sadness, empathy, and introspection. The narrative and character development contribute to a profound sense of emotional damage, leaving a lasting impression on players. Overall, the game's ability to resonate on an emotional level is a significant aspect of its appeal.

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Frequently Asked Questions

Invasion: Brain Craving is a casual role playing game.

Invasion: Brain Craving is available on PC and Windows.

Invasion: Brain Craving was released on June 22, 2016.

Invasion: Brain Craving was developed by New Reality Games.

Invasion: Brain Craving has received negative reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Invasion: Brain Craving is a single player game.

Similar games include Terra Incognita Chapter One: The Descendant, Flesh Eaters, Pixel Piracy, P.A.M.E.L.A, Mist Survival and others.