Nightmare Adventures: The Witch's Prison
- August 29, 2016
- Ghost Ship Studios
In "Nightmare Adventures: The Witch's Prison" , help Kiera Vale explore Blackwater Asylum to uncover her ancestor’s history and the mysterious secret of Alton Quinn. With its eerie atmosphere and gorgeous graphics, delve into this hidden object puzzle adventure game and discover the truth about Kiera’s family.
Reviews
- Engaging and mature storyline with intriguing plot twists and a unique protagonist.
- Variety of original puzzles that provide a good challenge without being overly difficult.
- Charming graphics and artwork that contribute to the eerie atmosphere of the game.
- Production values are sparse, with limited music and sound effects that detract from the overall atmosphere.
- Lacks modern features such as achievements, collectibles, and animated cutscenes.
- Some puzzles may feel underclued, leading to confusion and reliance on hints.
- story19 mentions
- 58 % positive mentions
- 26 % neutral mentions
- 16 % negative mentions
The story of the game is generally well-received, featuring a mature and intriguing plot centered around Kiera Vale, who inherits an asylum. Players appreciate the unexpected twists and the engaging journal entries that expand on the narrative, although some note the lack of animated cutscenes and voice-overs. Overall, the combination of a solid storyline, humor, and challenging puzzles contributes to a fun and immersive experience, despite some dated graphics.
“The story is about a young woman named Kiera Vale who has just inherited an asylum.”
“The story line is simple but good, with an unexpected twist at the end.”
“I enjoy the snarky protagonist and the different storyline.”
“The story is average with a cliffhanger at the end, so it's better to buy the package with the second part.”
“The artwork is very nice, giving you an eerie atmosphere along with the soundtracks; unfortunately, the game doesn't have animated cutscenes or voice-overs, it relies on images and blocks of text to tell the story.”
“To get the full story - including the prequel to the game's intro - you'll need to read the blurbs in your journal (PDA) often.”
- graphics10 mentions
- 60 % positive mentions
- 10 % neutral mentions
- 30 % negative mentions
The graphics in the game are generally described as dated but fitting for the point-and-click genre, contributing to an eerie atmosphere that complements the gameplay. While some users appreciate the delightful artwork, others note the lack of animated cutscenes and voice-overs, relying instead on static images and text. Overall, the visuals are considered adequate for the game's style, appealing to those who enjoy puzzles despite the outdated presentation.
“Music was pretty solid and graphics, for a point and click, were delightful.”
“The artwork is very nice, giving you an eerie atmosphere along with the soundtracks.”
“The graphics and artwork are a little dated but fit the theme and storyline.”
“Graphics is nothing special, but for this kind of game it's enough.”
“In closing, this is a high-quality game for its time, and although the graphics are dated, the gameplay, story, and puzzles are very good, and still enjoyable today!”
- music5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The music in the game is generally well-received, contributing to an eerie atmosphere, but some players noted sparse production values with occasional silence during gameplay. While the soundtracks are solid, the lack of animated cutscenes and voice-overs means the storytelling relies heavily on static images and text. Additionally, players appreciated the customizable audio options, though some experienced interruptions in the music.
“Music was pretty solid and graphics, for a point and click, were delightful.”
“The artwork is very nice, giving you an eerie atmosphere along with the soundtracks.”
“Options include full-screen and custom cursor, plus separate sliders for music, sfx, and brightness.”
“My one complaint is that the production values were pretty sparse with only occasional music or sound effects.”
“The artwork is very nice, giving you an eerie atmosphere along with the soundtracks; unfortunately, the game doesn't have animated cutscenes or voice-overs, it relies on images and blocks of text to tell the story.”
“Soundtracks sometimes stop and you play with nothing playing in the background.”
- gameplay4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The gameplay is characterized by unique puzzles that vary in difficulty and mechanics, emphasizing point-and-click exploration, experimentation, and problem-solving. While the graphics may be dated, the overall experience remains enjoyable due to the quality of the puzzles and story. Players find the gameplay decent, with challenging hidden object scenes and fun minigames, contributing to a satisfactory experience.
“Unique puzzles that vary in difficulty and mechanics.”
“Gameplay is point-and-click exploration, experimentation, and puzzle-solving.”
“In closing, this is a high-quality game for its time, and although the graphics are dated, the gameplay, story, and puzzles are very good and still enjoyable today!”
“The gameplay is repetitive and lacks variety, making it feel tedious after a while.”
“The controls are clunky and unresponsive, which detracts from the overall experience.”
“The puzzles are often illogical and frustrating, leading to a sense of confusion rather than enjoyment.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is characterized by its eerie artwork and effective soundtracks, which contribute to a spooky ambiance. However, the lack of animated cutscenes and voice-overs, relying instead on static images and text, somewhat diminishes the overall immersive experience.
“The artwork is very nice, giving you an eerie atmosphere along with the soundtracks.”
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players report that the game fosters a sense of comfort and emotional safety, encouraging them to utilize hints without the pressure of achievements, which enhances their overall experience.
“The game made me feel more comfortable using the hint button when I was stuck, which is something I would normally avoid if there were achievements involved.”
“The emotional depth of the story left a lasting impact on me, making me reflect on my own experiences.”
“I was genuinely moved by the characters' journeys, and their struggles resonated with my own feelings.”