- July 7, 2023
- Wikkl Works
New Heights: Realistic Climbing and Bouldering
Platforms
About
"New Heights: Realistic Climbing and Bouldering" is a game that brings realistic climbing and bouldering challenges to life with over 120 routes across European locations. Made by real climbers, the game features physics-based mechanics that simulate balance and grip, providing an immersive and thrilling experience. Players can elevate their skills and feel the adrenaline rush as they tackle tough climbing and bouldering problems in stunning real-world locations.











- Innovative climbing mechanics that closely simulate real-life climbing experiences, making it engaging and fun.
- The game features a variety of routes and challenges, providing a rewarding experience for both casual players and climbing enthusiasts.
- The developers are responsive and actively working on updates, showing promise for future improvements and additional content.
- The controls can feel janky and awkward at times, leading to frustrating gameplay experiences, especially for new players.
- There are issues with texture and hold correlation, making it difficult to determine which holds are actually usable, resulting in trial and error gameplay.
- The game is still in early access and has several bugs and optimization issues that need to be addressed for a smoother experience.
gameplay
27 mentions Positive Neutral NegativeThe gameplay is praised for its innovative climbing mechanics that closely resemble real-life climbing, providing an engaging and immersive experience. While some users note a learning curve and clunky controls, the overall mechanics are considered fun and rewarding, especially after recent updates that enhance gameplay. Future updates promise to further refine the experience, making it a hidden gem in the climbing simulation genre.
“Gameplay is engaging and the physics make a lot of sense, so those are really good points for a sim like this.”
“I'm having a ton of fun, and they just had a great update with the dyno mechanic that is really well implemented.”
“A really well implemented climbing mechanic that has a nice balance between feeling realistic and being fun.”
“So on a basic level, the mechanics resemble real climbing with a decently fun implementation, although there are a few big holes in the controls (like not being able to move limbs in/out) and the UI is incredibly clunky.”
“My main grumble at the moment is with the 'ragdoll' mechanics.”
“The photogrammetry is completely wasted since the holds are not based on the rock features, so the gameplay is random trial and error.”