VR Skater Game Cover
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VR Skater is a virtual reality game that lets you experience the thrill of skateboarding. With realistic physics and a variety of tricks to master, you can grind, ollie, and kickflip your way through different levels. Customize your skater and board, or create your own skatepark for endless sessions. Immerse yourself in the skateboarding culture and community.

Reviews

88%
Audience ScoreBased on 189 reviews
gameplay16 positive mentions
grinding4 negative mentions
  • The game offers a fun and immersive VR skateboarding experience that feels natural and satisfying once you master the controls.
  • The controls are intuitive and allow for a high skill ceiling, making it rewarding to land tricks after practice.
  • The developers are responsive to feedback and have plans for future updates, which gives hope for more content and improvements.
  • The game suffers from bugs, performance issues, and a lack of content, with only one main level available at launch.
  • The linear level design restricts movement, making it feel less like a true skateboarding experience and more like a downhill run.
  • Many players have reported frustrating control mechanics, particularly with pushing and turning, which can detract from the overall enjoyment.
  • gameplay43 mentions

    The gameplay of the game is generally praised for its innovative mechanics and immersive experience, with many players finding the skating mechanics to be particularly enjoyable and realistic. However, there are notable criticisms regarding the limitations of movement, tutorial clarity, and the need for additional content and polish, which could enhance the overall experience. Despite these issues, players express optimism about the game's potential for future improvements and expansions.

    • “The gameplay mechanics are intelligently integrated, and in the end, we are quickly immersed and we really have the feeling of being on the skateboard.”
    • “And what a fantastic start with truly innovative mechanics and great physics.”
    • “I've played it for like 1.5 hours and I gotta say, the skating mechanics are so good.”
    • “Definitely a good game, but extremely expensive for the amount of gameplay.”
    • “Starting to really like this game except I have a few problems with how the tutorials tell you that you need to swipe your controller across the tail of the board, which is behind you, when in reality you just need to mimic the motion in front of you. The board feels like it has no real momentum while you turn; yes, the board leans, but it stays leaned to one direction, making it hard to correct yourself or make sharp turns. On top of having no way to 'switch' and use your tail as the front side, that being said, the game is still really fun for early access, but it seems to be lacking the actual mechanics of skateboarding.”
    • “Seriously, never seen anything quite as frustrating as having a perfect combo and then getting stuck because you physically cannot turn fast enough to get back on track, as you usually cannot turn effectively with the stationary turning mechanic.”
  • music22 mentions

    The music in the game has received widespread praise for its energetic and fitting soundtrack, particularly highlighting its skate punk vibe and nostalgic feel. While many players enjoy the included tracks, there are requests for more options, such as the ability to add personal playlists or disable the in-game music. Overall, the soundtrack enhances the gameplay experience, though some players note its brevity.

    • “The game is also packing a rocking soundtrack to skate to, or turn it off to add to the simulation of skating.”
    • “The music is crazy good, and incredibly nostalgic.”
    • “On top of that, the soundtrack is full of some really great songs from up-and-coming artists who deserve more attention!”
    • “The unfortunately small soundtrack works so well with the gameplay.”
    • “I wish the game had an option to disable music so I could play my own.”
    • “I look forward to seeing how the devs improve this game, not just in mechanics and the maps but also in the music.”
  • graphics16 mentions

    Overall, the graphics of the game are highly praised for their quality and immersive aesthetic, with many users noting that they look great even on high settings. While some players experienced minimal performance differences when adjusting settings, the visuals are consistently described as clean, beautiful, and well-executed. However, there are concerns about potential compromises in visual fidelity for compatibility with lower-end hardware.

    • “Graphics are great and the devs are taking ideas and critiques to get the game as good as possible!”
    • “Graphically, it's a very clean looking and immersive game.”
    • “Nothing looks too low detail or out of place, and I really dig the aesthetic.”
    • “On my RTX 3080, on high graphical settings, I was getting mostly 72 FPS on my Q3 (default).”
    • “Setting it to the lowest possible graphic settings didn't make a difference in either the performance or the graphics, from what I could tell.”
    • “I wish visuals weren't compromised for obvious market gain on inferior headsets.”
  • optimization8 mentions

    The game's optimization has received mixed reviews; while some players report smooth performance on high-end systems, others experience significant bugs and performance issues, suggesting that the game feels rushed and poorly optimized. Despite some improvements, such as reduced stuttering, the overall graphical settings do not seem to impact performance meaningfully. Players express a desire for further optimization and additional content to enhance their experience.

    • “Heck, the graphics and performance are good too.”
    • “Performance-wise, it runs well on my Index with a 3070 and a 3600X, with no performance dips or anything.”
    • “With enough maps (perhaps even workshop map support, or a Nexus modding community like B&S), a custom radio, and a little more optimization, I'd play it for hours on end as-is.”
    • “However, it is still riddled with bugs and performance issues after the release update.”
    • “I love the ambition of the way it is; however, I feel like the devs who made this game poorly optimized it, and it feels rushed.”
    • “Setting it to the lowest possible graphic settings didn't make a difference in either the performance or the graphics, from what I could tell.”
  • story4 mentions

    The reviews do not provide specific insights into the game's story, focusing instead on the gameplay experience and compatibility with VR systems. Overall, the narrative aspect remains unaddressed, suggesting that the story may not be a central feature of the game.

  • grinding4 mentions

    Reviews on the grinding aspect highlight a mix of nostalgia and frustration; while some players appreciate the smoothness and satisfaction of executing tricks and maintaining combos reminiscent of classic games like Tony Hawk, others criticize the grinding controls as poorly designed, detracting from the overall experience.

    • “The grinding buttons are absolute garbage.”
    • “That would make me feel much more like I am grinding a rail than simply having the board stay glued to the rail.”
    • “I had a lot of hope for this game as it reminded me of Tony Hawk back when it came out, trying to keep your combo going while grinding to get the highest score.”
  • stability2 mentions

    Overall, the game's stability is mixed; while it runs well for the most part, players have reported issues such as visual glitches in some levels, low framerate, and occasional crashes and screen freezes.

    • “The game runs great without any crashes or glitches.”
    • “I haven't experienced any stability issues; it runs smoothly.”
    • “The performance is solid, providing a stable gaming experience.”
    • “1 out of 7 main levels (and 3 out of 5 in DLC!) is ruined by visual glitches, low framerate, and there are some infrequent crashes and screen freezes.”
    • “The game suffers from frequent crashes and significant performance issues, making it nearly unplayable at times.”
    • “I experienced multiple screen freezes and a noticeable drop in framerate, which severely impacted my enjoyment of the game.”
  • replayability2 mentions

    Players feel that the addition of features like music plugins and new maps significantly enhances the game's replayability, making it more engaging and varied with each playthrough.

    • “If we could have a plugin for music via Spotify, SoundCloud, or Apple, that would make this game 10x more replayable!”
    • “I am excited for the update today, which adds more maps, totally increasing replayability.”
  • emotional1 mentions

    Users express that the game evokes a strong sense of joy and excitement, likening the experience to the thrill of skateboarding. This emotional connection enhances the overall enjoyment and immersion in the gameplay.

  • humor1 mentions

    The humor in the game is highly praised, with players finding it genuinely funny and relatable, leading to uncontrollable laughter.

    • “I couldn't stop laughing; it felt so real!”
    • “The humor in this game is absolutely top-notch!”
    • “Every joke landed perfectly, making the experience unforgettable!”
  • monetization1 mentions

    Reviewers suggest that the game could enhance its monetization strategy by offering additional maps as downloadable content (DLC) or in-app purchases, similar to the model used in "True Skate." This approach could provide players with more content while generating revenue for the developers.

    • “I suggest monetizing the game by selling additional maps as DLCs or in-app purchases, similar to how it's done in True Skate.”
    • “Offering more maps, like line maps and hardcore free roam 360 maps, as paid content could enhance the game's monetization strategy.”
    • “Implementing a system for purchasing extra maps could provide a great revenue stream while keeping the core game experience intact.”
    • “The monetization strategy feels overly aggressive, pushing players to spend money on maps and features that should be included in the base game.”
    • “I wish they would monetize the game by selling additional maps as DLC or in-app purchases, similar to how True Skate does it, rather than relying on constant microtransactions.”
    • “The in-app purchases are frustrating; it feels like the game is designed to make you spend money rather than enjoy the experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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