VR Skater Game Cover
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VR Skater is a virtual reality game that lets you experience the thrill of skateboarding. With realistic physics and a variety of tricks to master, you can grind, ollie, and kickflip your way through different levels. Customize your skater and board, or create your own skatepark for endless sessions. Immerse yourself in the skateboarding culture and community.

  • PC
  • Play​station 5
  • Virtual Reality
  • Windows
  • Play​Station
  • Play​Station VR2

Reviews

88%
Audience ScoreBased on 378 reviews
gameplay32 positive mentions
optimization4 negative mentions
  • The game offers a highly immersive VR skateboarding experience that feels natural and satisfying once you master the controls.
  • The controls are intuitive and allow for a wide range of tricks, making it rewarding to learn and execute complex maneuvers.
  • Despite being in early access, the game has a solid foundation with good graphics, a fun soundtrack, and engaging gameplay that keeps players coming back.
  • The game suffers from performance issues, including bugs, low framerate, and occasional crashes, which detract from the overall experience.
  • There is a lack of content, with only a few maps available and limited game modes, leading to a repetitive gameplay experience.
  • The controls can feel clunky and unintuitive at times, particularly for advanced tricks, which may frustrate players who expect a more fluid experience.
  • gameplay86 mentions

    The gameplay of this VR skater game is praised for its innovative mechanics and immersive experience, making players feel as if they are truly skateboarding. While the core mechanics are solid and enjoyable, there are concerns about limited directional movement, tutorial clarity, and the tiring push mechanic, which could benefit from adjustments. Overall, despite some early access limitations, the game shows significant potential for future development and player engagement.

    • “The gameplay mechanics are intelligently integrated, and in the end, we are quickly immersed and we really have the feeling of being on the skateboard.”
    • “And what a fantastic start with truly innovative mechanics and great physics.”
    • “There's a lot of potential here, the gameplay fundamentals are really solid and fun.”
    • “Definitely a good game, but extremely expensive for the amount of gameplay.”
    • “Starting to really like this game except I have a few problems with how the tutorials tell you that you need to swipe your controller across the tail of the board, which is behind you, when in reality you just need to mimic the motion in front of you. The board feels like it has no real momentum while you turn; yes, the board leans, but it stays leaned to one direction, making it hard to correct yourself or make sharp turns. On top of having no way to 'switch' and use your tail as the front side, that being said, the game is still really fun for early access, but it seems to be lacking the actual mechanics of skateboarding.”
    • “Seriously, never seen anything quite as frustrating as having a perfect combo and then getting stuck because you physically cannot turn fast enough to get back on track, as you usually cannot turn effectively with the stationary turning mechanic.”
  • music44 mentions

    The game's soundtrack has received high praise for its energetic and fitting selection, particularly within the skate punk genre, enhancing the overall gameplay experience. While many players enjoy the music, some express a desire for a larger library and the ability to add their own tracks, indicating that the current soundtrack, though excellent, is somewhat limited. Overall, the music is described as nostalgic and well-integrated, contributing significantly to the game's appeal.

    • “The game is also packing a rocking soundtrack to skate to, or turn it off to add to the simulation of skating.”
    • “On top of that, the soundtrack is full of some really great songs from up-and-coming artists who deserve more attention!”
    • “The music is crazy good, and incredibly nostalgic.”
    • “The controls are intuitive and easy to master, the maps are well designed, and the unfortunately small soundtrack works so well with the gameplay.”
    • “If we could have a plugin for music via Spotify/SoundCloud/Apple, that would make this game 10x more replayable!”
    • “It's so well done with very little bugs, the only thing I wish the game had was an option to disable music so I could play my own...”
  • graphics32 mentions

    Overall, the graphics of the game are highly praised for their beauty, smoothness, and immersive quality, with many players noting that they look clean and well-designed. While performance on high settings is generally solid, some users feel that lowering the graphics settings does not significantly impact performance or visual quality. The developers are commended for their responsiveness to feedback, contributing to the game's appealing aesthetic.

    • “Graphics are great and the devs are taking ideas and critiques to get the game as good as possible!”
    • “The graphics look great and the tricks are easy enough to learn but difficult to master.”
    • “Graphically, it's a very clean looking and immersive game.”
    • “I wish visuals weren't compromised for obvious market gain on inferior headsets.”
    • “Setting it to the lowest possible graphic settings didn't make a difference (in either the performance or the graphics, from what I could tell.)”
    • “On my RTX 3080, on high graphical settings, I was getting mostly 72 fps on my Q3 (default).”
  • optimization16 mentions

    The game's optimization is a mixed bag; while some players report smooth performance on high-end systems without dips, others experience significant bugs and performance issues, suggesting a rushed development. Despite some improvements, such as reduced stuttering, many feel that the overall optimization remains lacking and could benefit from further refinement.

    • “Heck, the graphics and performance are good too.”
    • “Performance-wise, it runs well on my Index with a 3070 and a 3600X, no performance dips or anything.”
    • “With enough maps (perhaps even workshop map support, or a Nexus modding community like B&S), a custom radio, and a little more optimization, I'd play it for hours on end as-is.”
    • “However, it is still riddled with bugs and performance issues after the release update.”
    • “Setting it to the lowest possible graphic settings didn't make a difference (in either the performance or the graphics, from what I could tell).”
    • “I love the ambition of the way it is; however, I feel like the devs who made this game poorly optimized it, and it feels rushed.”
  • story8 mentions

    The reviews do not provide specific insights into the story aspect of the game, focusing instead on the gameplay experience and technical performance on the Meta Quest 2 and 3. Overall, the emphasis is on the fun and accessibility of the VR skating experience rather than any narrative elements.

  • grinding8 mentions

    Players have mixed feelings about the grinding mechanics in the game; while some find the grinding experience satisfying and reminiscent of classic titles like Tony Hawk, others criticize the grinding controls as poorly designed, detracting from the overall enjoyment.

    • “The grinding buttons are absolute garbage.”
    • “That would make me feel much more like I am grinding a rail than simply having the board stay glued to the rail.”
    • “I had a lot of hope for this game as it reminded me of Tony Hawk back when it came out, trying to keep your combo going while grinding to get the highest score.”
  • stability4 mentions

    The game's stability is inconsistent, with one main level and three DLC levels suffering from significant visual glitches and low framerate, alongside occasional crashes and screen freezes. However, some players report that the game runs smoothly overall.

    • “Runs great.”
    • “Runs great.”
    • “One out of seven main levels (and three out of five in DLC!) is ruined by visual glitches, low framerate, and there are some infrequent crashes and screen freezes.”
    • “One out of seven main levels (and three out of five in DLC!) is ruined by visual glitches, low framerate, and there are some infrequent crashes and screen freezes.”
  • replayability4 mentions

    Players feel that the game's replayability could be significantly enhanced with the addition of music plugins from platforms like Spotify or SoundCloud. Additionally, upcoming updates that introduce new maps are anticipated to further boost replay value.

    • “I am excited for the update today which adds more maps, totally increasing replayability.”
  • emotional2 mentions

    Users express that the game evokes a strong sense of enjoyment and immersion, likening the experience to the thrill of skateboarding. This emotional connection enhances the overall fun and engagement with the game.

  • humor2 mentions

    The humor in the game is highly praised, with players finding it genuinely funny and relatable, leading to uncontrollable laughter.

    • “I couldn't stop laughing, it felt so real!”
  • monetization2 mentions

    Reviewers suggest that the game could enhance its monetization strategy by offering additional maps as downloadable content (DLC) or in-app purchases, similar to the approach taken by the game True Skate. This could include line maps and hardcore free roam 360 maps to provide players with more content and variety.

    • “I suggest monetizing the game by selling more maps as DLC or in-app purchases, such as line maps and hardcore free roam 360 maps, similar to what they do in the game True Skate.”
    • “Monetization could be enhanced by offering additional maps as downloadable content or in-app purchases, like the line maps and hardcore free roam 360 maps featured in True Skate.”
    • “I believe the game could benefit from monetization through the sale of more maps as DLC or in-app purchases, particularly line maps and hardcore free roam 360 maps, akin to the approach taken by True Skate.”
    • “The game should monetize by selling more maps as DLC or in-app purchases, similar to how it's done in True Skate.”
    • “I think the game could benefit from monetization through additional maps as DLC or in-app purchases, like the model used in True Skate.”
    • “Monetization could be improved by offering more maps as downloadable content or in-app purchases, akin to the approach taken by True Skate.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 2 analyzed playthroughs

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