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Netbreak Game Cover

About

Netbreak is a single player simulation game with a horror theme. It was developed by Tarba Paul Cornel and was released on October 27, 2025. It received mostly positive reviews from players.

Welcome to Netbreak, a horror-puzzle experience. When a mysterious USB drive arrives on your desk, your curiosity drags you into a nightmare. Piece together clues, watch forbidden videos, and take down an underground SNUFF marketplace, that allows you to see interactive torture and murder.

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77%
Audience ScoreBased on 31 reviews
humor2 positive mentions
story3 negative mentions

  • The game has a strong atmosphere and sound design, creating an immersive experience.
  • It offers a unique blend of gameplay mechanics, combining elements from popular titles like Welcome to the Game and Observation Duty.
  • The developer is actively updating the game and responding to player feedback, showing commitment to improving the overall experience.
  • The gameplay can feel repetitive and tedious, with many tasks becoming a chore rather than enjoyable.
  • There are numerous bugs and glitches that hinder the experience, including issues with the user interface and game mechanics.
  • The game lacks clear direction and can be confusing, especially for new players, leading to frustration during gameplay.
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay in Netbreak is polarizing, with some players finding it tedious and poorly designed, while others appreciate its unique mechanics and atmosphere. Issues such as frustrating bugs and inconsistent character controls detract from the experience, but once players adapt to the gameplay loop, it can become more enjoyable. Overall, the execution of gameplay mechanics varies significantly, leading to mixed reviews.

    • “Great atmosphere, sound design, and game mechanics!”
    • “On top of those threats, three distinct killers come after you, each with its own mechanic.”
    • “A great indie game with very solid gameplay that comes pretty close to Welcome to the Game.”
    • “Tarba Paul Cornel has bad sound design, okay job for a single dev, but bad directions and just horrible game mechanics. Do not recommend.”
    • “To see better, you must pull out your phone and use its flashlight, a handy mechanic that’s undercut by an irritating bug: as soon as the center reticle on the screen hovers over anything examinable, the phone is shoved back into your pocket and the flashlight cuts out.”
    • “Run around in this small environment, fast-paced gameplay, and you'll see that your character loves to crouch on his own since this player controller lacks a good ground check and snap.”
  • story
    5 mentions Positive Neutral Negative

    The game's story has received mixed feedback, with some players appreciating its immersive voice acting and engaging mini-stories, while others criticize it for being confusing and lacking clear direction. Many reviewers noted that the narrative feels derivative, borrowing elements from other games without delivering a cohesive experience. Overall, while the story has potential, technical issues and unclear objectives detract from its effectiveness.

    • “For the price it has, it is definitely worth playing over an evening. I don’t find it particularly punishing but just challenging enough to keep you on your toes, and there’s a nice variety in minigames and little storylines.”
    • “Voice acting, story, and sound design are all really good and super immersive.”
    • “Worst game I've ever played. The idea is nice, but it's just a straight copy of 'Welcome to the Game 1 and 2' and the menu style from 'Resident Evil'. It runs poorly and has so many glitches that I couldn't open one page. While doing the tutorial, I got softlocked and it skipped me into the game. The payment worked only once. I liked the story, but it was just confusing to get over the 2-hour refund mark, so you can't refund. The game is not scary at all; the design is nice, but in-game it's just a normal Unity game. The killers are unclear about what to do. I would give it another try if the developer would fix those glitches.”
    • “After experiencing this game, I would still feel dissatisfied. I got this game for free, but it has a lack of story and direction, janky controls, and insanely high sensitivity. You can also tell that the creators tried to make this game extra relatable to appeal to a young audience by using terms like 'sybau', which felt completely out of place and cringy.”
    • “If you prefer to focus on the narrative without the stress of constant danger, a casual mode removes the enemies entirely so you can follow the story unhindered.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is generally praised for its cool, somber, and noir qualities, enhanced by effective sound design and engaging game mechanics. However, some players feel that the background music detracts from the overall experience.

    • “Great atmosphere, sound design, and game mechanics!”
    • “Really cool and somber atmosphere, and I greatly enjoyed walking around the PC's apartment; very noir.”
    • “The atmosphere is great, and I'm really enjoying it, though I still have to finish it.”
    • “The background music is killing the atmosphere.”
    • “The game lacks any sense of immersion, making it hard to feel connected to the world.”
    • “The overall ambiance feels flat and uninspired, failing to draw players into the experience.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting numerous glitches, softlocks, and performance issues that hinder gameplay. While some appreciate the story and design, the overall experience is marred by technical problems, leading to frustration and confusion. Many players express a desire for improvements from the developers to enhance stability.

    • “Runs great overall.”
    • “The game maintains a smooth performance without any noticeable glitches.”
    • “I haven't experienced any crashes or major bugs during my playtime.”
    • “Worst game I've ever played. The idea is nice, but it's just a straight copy of Welcome to the Game 1 and 2, and the menu style is taken from Resident Evil. It runs poorly and has so many glitches that I couldn't open one page. While doing the tutorial, I got softlocked and was thrown straight into the game, skipping the tutorial. The payment system only worked once. I liked the story, but it was confusing, and it felt like I had to play over the 2-hour refund mark just to avoid getting a refund. The game is not scary at all; the design is nice, but in-game, it's just a normal Unity game. The killers are unclear in their objectives. I would give it another try if the developer would fix those glitches.”
    • “The game is riddled with glitches that ruin the experience. I encountered multiple crashes and softlocks, making it impossible to progress. The stability issues are so severe that I couldn't even complete the tutorial without getting stuck. It's frustrating because the concept has potential, but the execution is marred by technical problems.”
    • “I was really looking forward to this game, but the stability is a major issue. I experienced frequent crashes and bugs that made it unplayable at times. The game feels unfinished, and it's disappointing because the story and design could have been great if they had focused on fixing these stability problems.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is highly optimized, capable of running smoothly on a wide range of hardware, with some users reporting frame rates as high as 1500 in main levels.

    • “The game is very optimized; it will run on literally anything with a CPU. I was getting 1500 frames in the main level.”
    • “The optimization is impressive, allowing for smooth gameplay even on lower-end hardware.”
    • “I appreciate how well-optimized the game is, making it accessible to a wider range of players.”
    • “The game is poorly optimized, leading to frequent frame drops and stuttering during gameplay.”
    • “Despite having a high-end PC, I experienced significant lag and performance issues.”
    • “The optimization is lacking, making it difficult to enjoy the game even on mid-range hardware.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game excessively tedious, as it prioritizes realism over enjoyment, making interactions feel laborious. The requirement to manually record information adds to the frustration, likening the experience to the monotonous nature of real investigative work.

    • “The realism just leans a bit too hard into being tedious instead of prioritizing fun; it's a video game after all.”
    • “It's just so unreasonably tedious to interact with.”
    • “Sticky notes are essential because the game deliberately forces you to record everything manually, mirroring the tediousness of real investigative work.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics in the game are criticized for lacking consistency, with a reliance on an analog camcorder aesthetic that can detract from playability. Players note that there is only one graphic setting, set to "auto," and while the visuals are interesting, the dual setting menus can be confusing. Overall, the presentation leaves much to be desired.

    • “These visuals are interesting and always welcome to see still in games.”
    • “These videos would not have been so bad if they just stuck to a consistent presentation; instead, each one feels like a stress test on how far we can push the analog camcorder recording aesthetic until it becomes unplayable.”
    • “There is only one graphic setting, and it is set to 'auto.' Keep in mind, there are two settings menus: one in the main menu and one in the main game.”
  • music
    2 mentions Positive Neutral Negative

    The game's constant background music has received mixed feedback, with some players feeling it detracts from the overall atmosphere rather than enhancing it.

    • “The background music enhances the overall atmosphere.”
    • “The background music is killing the atmosphere.”
    • “In the game, you hear music playing constantly.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted as both intentional and unintentional, with players finding the absurdity of the gameplay, including glitches, to be genuinely funny. The combination of comedic elements and unexpected moments contributes to an entertaining experience.

    • “Obviously, this can be a dumb killer, but my god, it's hilarious.”
    • “Here is even a funny glitch: if you go to the rooftop, you can walk up the barrels to the right, go on the edge from the rooftop and jump off.”
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Frequently Asked Questions

Netbreak is a simulation game with horror theme.

Netbreak is available on PC and Windows.

Netbreak was released on October 27, 2025.

Netbreak was developed by Tarba Paul Cornel.

Netbreak has received mostly positive reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

Netbreak is a single player game.

Similar games include God's Basement, Welcome to the Game II, Infliction, Welcome to the Game, The Mortuary Assistant and others.