- April 20, 2023
- Xinyuan Studio
- 29h median play time
Neon Echo
61%Game Brain Score
gameplay, music
story, grinding
61% User Score 592 reviews
Platforms
About
Neon Echo is a 3D side-scrolling action Roguelite game with an anime and tech-wear style.
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+4
Audience ScoreBased on 592 reviews
gameplay56 positive mentions
grinding12 negative mentions
- The game features a vibrant art style and engaging visuals that are visually appealing.
- Gameplay is fast-paced and fun, with a solid combat system that allows for various character builds and upgrades.
- The game has a charming aesthetic with cute characters and a unique rhythm mechanic that adds an interesting layer to combat.
- The game has been abandoned after the entire development team was laid off, meaning no future updates or content will be released.
- Despite its potential, the game is now considered abandonware, leaving many players disappointed and unable to recommend it.
- The English voice acting and translations are often poor, which detracts from the overall experience.
gameplay
122 mentions Positive Neutral NegativeThe gameplay is generally praised for its smooth mechanics, vibrant visuals, and engaging combat, offering a satisfying loop that combines rogue-like elements with unique character upgrades. However, some players find the rhythm mechanic underwhelming and feel that the game could benefit from more content and clearer timing in its mechanics. Overall, while the game shows potential and is enjoyable, it has areas that need refinement, particularly in its rhythm integration and depth of gameplay variation.
“The gameplay is incredibly smooth, with great and unique visuals, and a fun (if somewhat poorly-translated) story.”
“This game satisfies the itch of good combat with rogue-like elements, great difficulty curving for those that want a challenge, and has a great gameplay loop that helps you get stronger to accomplish more, similarly to Skul or Ember Knights, but in more detailed and specific ways.”
“The gameplay flow is great, combat is fast and fun, and mixing and matching cores is very satisfying.”
“The rhythm mechanic is totally not used; if you sync with the rhythm, you're supposed to be rewarded with more damage, but honestly, spamming the attack button is almost always more efficient.”
“Impenetrable gameplay jargon without the tooltips to explain them... excruciatingly slow metaprogression... loose, unsatisfying game feel: limp sound effects, jerky animations, gradual low-impact wind-ups for enemy attacks... only played briefly, but not impressed.”
“Overall, I don't think it's an enjoyable experience; feel free to try the game, but the gameplay isn't that good.”
29h Median play time
28h Average play time
25-30h Spent by most gamers