- June 15, 2022
- Awaken Realms
- 7h median play time
Nemesis: Distress
Platforms
About
"Nemesis: Distress" is an upcoming multiplayer focusing on a cinematic Sci-Fi horror experience, where survival and completing objectives are the goals. Players must be cautious as any other player could be seller-out and aim to sabotage. The game features a true horror experience, sneaking mechanics, and comes out in Early Access on June 15th. Wishlist now to not miss the launch.
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- The game has a great horror atmosphere with engaging gameplay that captures the essence of the board game.
- Exploring the ship and completing objectives with friends can be a fun and tense experience.
- The game shows potential for improvement and could become a solid title with further development and updates.
- The game has been abandoned by the developers, with no updates or communication for an extended period, making it unplayable.
- Many players experience server issues, crashes, and bugs that hinder gameplay, leading to frustration.
- The game feels incomplete and lacks polish, with confusing mechanics and a steep learning curve that may deter casual players.
gameplay
90 mentions Positive Neutral NegativeThe gameplay is a mix of stealth and survival mechanics, drawing inspiration from titles like "Alien: Isolation" and "Among Us," with a focus on noise management and equipment utilization. While many players find it engaging and fun, there are criticisms regarding the balance of difficulty, shallow character roles, and some janky mechanics that need refinement. Overall, the foundation is solid, but further development is necessary to enhance the gameplay experience.
“Learning the noise mechanics, how to utilize equipment you found while constantly trying to not get eaten by the aliens was fun in my last game.”
“The gameplay is fun and scared the living daylights out of me many times; as of right now, I have not won a game, but I have come close to winning; my friends just got the game as well because they think they can win without dying or running out of time.”
“This is a naturally unforgiving game that really forces the player to take advantage of the game's stellar noise mechanics, which I feel really captures the importance of noise tokens from the board game.”
“Gameplay is janky.”
“First, the current gameplay seems too easy in some parts, yet too difficult in others.”
“Unfortunately they don't; the medic can do what the mechanic does, the scout can do what the security officer does, everyone can do whatever the others can with the only limitation being the starting equipment you spawn with.”