NecroVisioN: Lost Company
- February 18, 2010
- The Farm 51
- 4h median play time
"NecroVisioN: Lost Company" is a horror FPS game set in WWI, where players fight against evil forces unleashed by the war. As a German soldier, players will lead troops through massive battles against zombies and demons, becoming the first Necromancer. The game features 10 new levels, 15 new characters, 6 new weapons, and new drivable vehicles. It also includes additional close combat techniques, spells, and fatalities in single-player, and a new unique multiplayer mode: Gas Attack.
Reviews
- The game features engaging and satisfying shooting mechanics, with a variety of interesting weapons and enemy designs.
- The story provides a unique perspective on World War I, with notable characters and some fun interactions, including teaming up with historical figures like George S. Patton.
- Despite its flaws, many players found the game to be a fun and entertaining experience, especially for fans of the original NecroVision.
- The game is plagued by numerous technical issues, including crashes, glitches, and inconsistent hitboxes, which can significantly detract from the gameplay experience.
- Many players found the melee combat to be unsatisfying and the level design to be repetitive, leading to frustrating gameplay moments.
- The game is relatively short and some players felt it lacked depth in its story and character development compared to the original.
- story86 mentions
- 33 % positive mentions
- 64 % neutral mentions
- 3 % negative mentions
The story of "Necrovision" and its prequel "Lost Company" is characterized by a mix of intriguing concepts and convoluted execution, often leading to confusion among players. While some appreciate the creative elements and character interactions, many criticize the narrative for its tonal inconsistencies and lack of depth, resulting in a chaotic experience that feels rushed and poorly developed. Overall, the story is seen as a secondary aspect to the gameplay, with players suggesting that it may not be a primary reason to engage with the game.
“The story was pretty good, and I liked that in most of the chapters, there was at least one person or a squad of people with me helping to fight my enemies, and they actually did damage to things.”
“This game also deepens the story and reveals yet again that what is true is not simply what meets the eye.”
“It's amazing what a driven, focused plot and setting will do for a game, and that's what truly sets Necrovision: Lost Company apart from its predecessor.”
“The clash between gameplay and story, as well as tonal clashes within the story, are a sight to behold.”
“Eventually werewolves, vampires, and even trolls seem to make their way into the story, which turns into utter nonsense.”
“The story is amusingly double-edged and while sometimes it describes well how WW1 was madness in its spontaneous slaughter, especially through the letters, the characters are so badly written that it has got to be made with tongue in cheek.”
- gameplay62 mentions
- 26 % positive mentions
- 68 % neutral mentions
- 6 % negative mentions
Gameplay in this title is a mixed bag, with some players appreciating the nostalgic, janky mechanics and humorous elements, while others criticize the repetitive scenarios, bugs, and lack of innovation compared to its predecessor. The game features a blend of old-school FPS action with new enemies and weapons, but many find the experience marred by poor AI and level design, leading to frustration. Overall, it offers a short, chaotic campaign that can be entertaining if approached with the right mindset, but it may not appeal to everyone.
“Can't quite put my finger on how, or if, the gameplay has had any tweaks, but it felt much nicer to play and just felt like a more polished experience.”
“I'm going to recommend this game, because the gameplay is pretty funny, and it doesn't get boring during the time you play it.”
“Excellent solo game, with a lot of features in the storyline, and a classic but really smooth gameplay.”
“It's an absolute garbage of gameplay.”
“And guess what, if the gameplay scenarios weren't lazy enough, they also reused an entire level from the previous game... but they actually made it much worse by spamming an infinite amount of enemies in it.”
“What hinders the gameplay mostly are the bugs.”
- stability28 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, including frequent crashes, bugs, and glitches that can corrupt saves and freeze systems. While some players have noted improvements in specific areas, the overall experience is marred by a high tolerance for these persistent technical problems, making it more suitable for those who enjoy exploring and exploiting game flaws.
“It is kinda buggy, and crashes sometimes, corrupted saves, etc.”
“Crashes to desktop and abundant glitches, only for fans of the first one with high tolerance for bugs.”
“Unfortunately, this is still a eurojank, and every great eurojank has equally great glitches.”
- graphics22 mentions
- 14 % positive mentions
- 73 % neutral mentions
- 14 % negative mentions
The graphics of the game receive mixed reviews, with some players noting that they are above par for its release date, while others describe them as low quality and outdated. Despite running smoothly without crashes, many users criticize the visuals as ugly and inconsistent, often comparing them unfavorably to modern standards. Overall, the graphics seem to be a point of contention, with some appreciating their nostalgic charm and others finding them disappointing.
“I joined because it was a free game; I stayed for the graphics.”
“// Fast game with modern-day graphics with easy controls that moves from location A to B to C and so on.”
“The gameplay is decent and the graphics are nice, but I recommend messing with the physics if you are patient enough.”
“Complete utter trash worst voice acting worst FPS mechanics weird enemies (in a bad way) half-assed game and disgustingly made graphics.”
“The game runs fine but the graphics are quite ugly.”
“The graphics, sounds, and animation are pretty low quality and old school.”
- humor16 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as quirky and offbeat, appealing to those with a similar sense of comedy, featuring elements like a comical German character and absurd scenarios involving ragdoll physics. While some players find the humor entertaining and reminiscent of childhood gaming, others note that the novelty can wear off quickly, and the game's instability detracts from the experience. Overall, it offers a mix of funny moments and bizarre gameplay that can lead to memorable, meme-worthy experiences.
“There's also this weird German guy with a funny mustache who just talks smack about you the whole game.”
“This game is bad... so bad that it's good... really good. It's weird... weird voices (but really funny) weird gameplay (but yet again funny). I played it as a kid and didn't finish it, so I bought it for 5 bucks... and believe me, for 5 bucks this game is a must... if people would play it again, many memes would come out of it... you'll have a good time playing it, just don't take it seriously.”
“Wait... this is more funny than scary! :D :D I'm a sadistic zombie killer now!!!”
- atmosphere8 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The atmosphere of the game is praised for its unique blend of World War I trench warfare and occult elements, creating an intensely immersive experience. Despite some technical issues, reviewers appreciate the creativity and uniqueness that contribute to the overall ambiance, with some humorous moments enhancing the weirdness of the setting. Overall, the atmosphere is considered a significant improvement over the previous title.
“I found the blend of World War 1 trench warfare mixed with the occult intensely atmospheric and was thrilled to have another 6 or so hours more of it.”
“At the end of the day, neither of the Necrovision titles is perfect and you do have to be patient with a number of technical issues, but at the same time I found them both fascinating and what they lack in polish they more than make up for in creativity, uniqueness, atmosphere, story, and most importantly, fun.”
“Better atmosphere than the first one.”
“Some were harmless and even funny, like when the textures of my allies got replaced with the demonic textures after loading a save, which actually fit the weird atmosphere, but sadly 'Lost Company' is a lot more unstable than its predecessor.”
- music6 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The music in the game has received mixed reviews; while some players find the soundtrack well-composed and memorable, others criticize it for being unremarkable and lacking in variety. Overall, it appears that the quality of the music varies significantly among players' experiences.
“The soundtrack is very well composed and some tracks stuck with me for a while.”
“The soundtrack is very well composed and some tracks stuck with me for a while.”
“The soundtrack is very good and some of the tracks stayed with me long after finishing the game.”
- optimization4 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The prequel is noted for its improved optimization compared to the original, featuring fewer bugs and better overall performance. Users appreciate the interesting level design and increased variety, contributing to a more entertaining experience.
“I found this prequel more entertaining than the original: fewer bugs, better performance, interesting level design, and more variety.”
“Less bugs and better performance (at least for me) than the original.”
“Less bugs, better performance (at least for me) than the original.”
- grinding2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Players find the grinding aspect of the game to be tedious, often feeling compelled to either avoid unnecessary battles or engage in repetitive enemy encounters solely to progress, such as unlocking doors or gates. This repetitive gameplay detracts from the overall experience.
“It's so tedious, and the majority of the game involves either running past enemies because there's no point in fighting them or battling waves of enemies just to kill a specific number to unlock a door or gate.”
“The grinding feels endless, with repetitive tasks that drain the enjoyment out of the game.”
“I find myself stuck in a loop of grinding, where progress feels slow and unfulfilling.”