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Legendary is a multiplayer shooter game with a science fiction theme. It was developed by Spark Unlimited and was released on December 1, 2008. It received neutral reviews from both critics and players.

"Legendary" is a science fiction shooter game with both single-player and multi-player modes. The game features impressive graphics, music, and a good story, following a thief who unleashes mythical creatures upon the world. However, it is plagued with bugs, poor optimization, and requires much grinding. Overall, it offers a highly atmospheric and emotional, blockbuster movie-like experience as society collapses around you while battling mythical beasts.

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55%
Audience ScoreBased on 1,398 reviews
story147 positive mentions
stability70 negative mentions

  • Interesting premise involving mythological creatures and modern settings.
  • Decent graphics for its time, with some memorable set pieces.
  • Fun combat mechanics with unique enemy behaviors.
  • Game-breaking bug at the end that prevents completion without a workaround.
  • Linear level design with repetitive gameplay and limited enemy variety.
  • Awkward controls and poor voice acting detract from the overall experience.
  • story
    476 mentions Positive Neutral Negative

    The game's story revolves around the release of mythological creatures from Pandora's Box, presenting a unique premise that many players found intriguing. However, the execution is often criticized for being shallow, predictable, and lacking emotional depth, with a barebones plot that fails to engage players fully. While some appreciate the voice acting and the coherent narrative, the overall consensus is that the story is underdeveloped and ends on a cliffhanger, leaving much of its potential unrealized.

    • “It’s a standard shooter mechanically, but its mythological enemies and story are genuinely unique ideas that help it stand out.”
    • “The story is decent, easy to follow, and the missions are not hard to navigate through; you get a waypoint to help guide you, unlike most games I have played recently.”
    • “The story places you in the boots of a man who is persuaded into opening Pandora's box, inadvertently setting the world into a cataclysm as mythological creatures begin to invade.”
    • “The world-ending stakes are never truly felt, and the story lacks emotional depth or character-driven moments.”
    • “However, the story fails to deliver on any of its potential, with a barebones plot that fails to engage players on almost every level.”
    • “The overall story is terrible to say the least, the writing is horrid and the ending comes completely out of nowhere and is rushed and terribly executed.”
  • gameplay
    297 mentions Positive Neutral Negative

    The gameplay of "Legendary" is characterized as a standard first-person shooter with some unique mythological elements, but it suffers from significant issues such as unbalanced mechanics, clunky controls, and repetitive enemy encounters. While the game features interesting concepts like a health-absorbing mechanic, many players find the execution lacking, leading to a frustrating experience marred by technical shortcomings and dated visuals. Overall, despite its intriguing premise, the gameplay is often described as mediocre and unrefined, failing to fully capitalize on its potential.

    • “Gameplay is a mix of first-person shooting, light puzzle-solving, and scripted monster encounters.”
    • “Absolutely amazing premise and some lovely gameplay.”
    • “The mechanics are basic but the combat toolset and how it interacts with enemies and set-pieces are more enjoyable than they first appear; remember to use that pulse move!”
    • “Unfortunately, the final product struggles to live up to its mythic ambition, weighed down by a host of technical and gameplay issues that keep it firmly grounded in mediocrity.”
    • “The gameplay is shoddy, however, with poor hit detection and generic weapons.”
    • “The gameplay is just horrible.”
  • graphics
    266 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players noting that they are dated and lack polish, especially when compared to contemporary titles. While some appreciate the aesthetic and detail in certain environments, others criticize the overall quality, describing it as bland or reminiscent of older generation games. Despite these shortcomings, a few players find the visuals acceptable for a game released in 2008, highlighting moments of creativity and spectacle amidst the technical issues.

    • “The graphics are nice, though somewhat dated.”
    • “The graphics are decent enough, with well-designed visual set-pieces and vistas.”
    • “The visuals are surprisingly good and have a lot of variety, though I did feel like too much of this game took place underground.”
    • “Unfortunately, these moments are few and far between, and the connective tissue between them is marred by dated visuals, frustrating level design, and unrefined mechanics.”
    • “The graphics are horrible.”
    • “The graphics are dated and like I said before the gameplay is awkward.”
  • music
    106 mentions Positive Neutral Negative

    The music in the game is frequently praised as a standout feature, with many reviewers highlighting its energetic and engaging soundtrack that enhances the overall experience. While some noted that the music may not fit perfectly with the game's themes or that it can be repetitive, the majority agree that it is enjoyable and serves as a redeeming quality amidst other mediocre aspects of the game. Overall, the soundtrack is described as a mix of hard rock and metal, contributing positively to the atmosphere and gameplay, even if it lacks variety.

    • “The music in this game also bangs and really heightened the experience.”
    • “The music is honestly really good!”
    • “The game has a cool concept and the levels are enjoyable, the music is also fun to listen to.”
    • “The sound is bad and the music is awful.”
    • “Music is as forgettable as the rest of the game.”
    • “The soundtrack's generic rock that I turned off pretty quickly.”
  • stability
    72 mentions Positive Neutral Negative

    The game's stability is widely criticized, with numerous players reporting frequent bugs and glitches, including a notorious game-breaking elevator issue that can hinder progress. While some users found workarounds for certain glitches, the overall experience is marred by unpolished mechanics and technical issues, leading to frustration and a lack of immersion. Despite its charm and fun moments, many reviewers recommend caution due to the game's unstable performance.

    • “Runs great on a potato PC, but with my updated GPU (1650), it's even better!”
    • “Legendary has a game-breaking bug at the very end of the campaign where your character glitches through the elevator doors every time you go inside, and it completely prevents you from going to the final part of the game.”
    • “Frequent crashes and glitches prevented me from getting past more than maybe 20 minutes of gameplay.”
    • “This game is buggy, dull, and overall not fun.”
  • humor
    33 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with many players finding it unintentionally funny due to awkward animations, absurd enemy designs, and glitches that lead to laughable moments. While some appreciate the comedic potential in the game's absurdity and quirky character interactions, others feel it lacks a cohesive sense of humor and takes itself too seriously. Overall, it seems to be a source of amusement for those willing to embrace its flaws, making it a fun, albeit flawed, experience.

    • “The ragdoll effects can be funny, but the guns lack a punch.”
    • “The concept of one asshole (you) opening Pandora's box is pretty funny, especially in the manner they depicted in the game.”
    • “A laughably bad, but oddly charming title that sometimes doesn't work but will have you rolling your eyes and chuckling the whole way through.”
  • atmosphere
    30 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its unique and immersive qualities, effectively creating a sense of dread and intrigue through varied environments and a fitting soundtrack. Players appreciate the blend of mythological elements and apocalyptic settings, which contribute to a captivating experience, despite some criticisms regarding gameplay mechanics. Overall, the atmosphere stands out as a key strength, enhancing the game's appeal even if other aspects may fall short.

    • “If you are here because you like the idea of an FPS with mythological creatures and an amazing atmosphere despite mediocre game mechanics, then give it a try.”
    • “What makes this game good is the atmosphere: walking through destroyed NYC as gryphons fly by and kill helpless people; killing werewolves in an English village; fighting mercenaries in a church - everything gives off a nice 'end of the world' vibe.”
    • “The game looks great and there are a variety of atmospheric environments.”
    • “The developers didn't try to make a good game; it was a rushed effort with poor gameplay, story, and atmosphere.”
    • “I think they wanted to go with a bit of a horror atmosphere in the game, but really it's just depressing.”
    • “The atmosphere of the surface is lacking; it's a shame you spend most of your time in subway stations and other areas where you can't see the scenery much.”
  • optimization
    17 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with many users reporting significant performance issues, including bugs, drastic FPS fluctuations, and unresponsive mechanics. While some players noted that it runs smoothly on certain hardware, the overall consensus is that the graphics and performance are underwhelming, particularly on console ports, leading to a frustrating experience. Overall, the lack of polish and optimization detracts from the game's potential enjoyment.

    • “Performance-wise, it's fine.”
    • “The game runs smoothly, just some minor bugs, but not disturbing.”
    • “Graphics were decried as underwhelming, and I agree that on the console ports, the Unreal 3 engine wasn't properly optimized, but on PC, turning up everything to its highest setting makes it more than sufficiently pretty, if not downright gorgeous at times.”
    • “It's a horribly unoptimized mess that gives you virtually no feedback for whether you're doing something wrong, the game isn't listening to you, or the thing you're trying to do just isn't possible.”
    • “- the graphics are 'ok' for 2008, the game itself has countless bugs and just 10 minutes before completing, the elevator you are using to get upstairs is dropping you, causing you to die - it has very bad optimization and today's graphics are overrunning the game's graphic environment, that's why you fall from the elevator.”
    • “Boring piece of garbage with poor optimization, boring gameplay, stupid story and Michael Bay level writing.”
  • grinding
    15 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious and frustrating, with many describing the level design as linear and claustrophobic. While there are moments of enjoyable combat, the slow movement speed and repetitive traversal contribute to a generally tedious experience that detracts from the overall enjoyment. Despite some fun firefights, the game's execution of its ideas often leaves players feeling bored and unengaged.

    • “Just like Necrovision, it wasn't too grindy.”
    • “Making simple traversal needlessly tedious.”
    • “The game is extremely tedious and does not execute its ideas very well.”
    • “For the most part though it is a jaunt through tedious levels with design that will bore and frustrate the player.”
  • monetization
    11 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn criticism, with users feeling that it prioritizes profit over quality, suggesting it was designed as a cash grab. Many reviewers noted that the advertising system feels excessive and poorly integrated, detracting from the overall experience. Overall, players recommend caution, advising potential buyers to wait for a price drop before purchasing.

    • “The ads system is way too loose.”
    • “I feel like they spent more on advertising this game than developing it, and it's only worth buying if you're getting it cheap(er).”
    • “Tty developers, they abandoned the game so all the issues this game has will never be fixed.... I think this game was used as a cash grab..... don't buy this game.”
  • replayability
    9 mentions Positive Neutral Negative

    Overall, the game's replayability is considered low, with many users noting a lack of meaningful choices, branching storylines, and diverse gameplay options. While some found it enjoyable as a one-time experience, the consensus is that it offers little incentive for multiple playthroughs, with ratings around 4/10 for replay value.

    • “Decent replay value.”
    • “Replay value and longevity.”
    • “If you want a similar game to this with a higher replay value, I would recommend Darkness 2.”
    • “The lack of meaningful choices, branching storylines, or diverse gameplay options limits the replay value.”
    • “Overall, I enjoyed the game, though it was very short—about 6 hours on normal difficulty in a blind playthrough—and doesn't really offer any replay value.”
    • “No replay value at all, and feels too repetitive.”
  • emotional
    6 mentions Positive Neutral Negative

    Reviews highlight a mixed emotional impact, with some players feeling a lack of depth and connection to the story, while others experience intense emotional moments that evoke strong reactions, including tears. The game's ability to immerse players in high-stakes scenarios is noted, though the execution of emotional storytelling varies significantly among users. Overall, it appears that while some find the narrative gripping and impactful, others feel it falls short in delivering a truly emotional experience.

    • “Literally made me cry.”
    • “Wow, I have to say this is one of the best games I have ever played; the single-player story is gripping and emotional with some mind-boggling twists along the way.”
    • “Somehow the floaty controls for aiming made me feel like I was there since no one would stay perfect in that situation with their aim.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is criticized for being minimal, with flat voice acting and a lack of emotional depth, making it difficult for players to connect with the characters. The absence of a compelling story further exacerbates the issue, leading to an overall unsatisfactory experience.

    • “The voice acting is flat and boring; expressions are next to nonexistent; character development is virtually nonexistent - these characters have no life, nothing to empathize with.”
    • “The characters feel one-dimensional and lack any meaningful growth throughout the game, making it hard to connect with them.”
    • “There is a severe lack of depth in the character arcs, leaving players feeling detached and uninterested in their journeys.”
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6h Median play time
8h Average play time
5-7h Spent by most gamers
*Based on 12 analyzed playthroughs
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Legendary is a shooter game with science fiction theme.

Legendary is available on PC, Windows, PlayStation 3, Xbox 360 and others.

On average players spend around 8 hours playing Legendary.

Legendary was released on December 1, 2008.

Legendary was developed by Spark Unlimited.

Legendary has received neutral reviews from both players and critics. Most players liked this game for its story but disliked it for its stability.

Legendary is a multiplayer game.

Similar games include Alpha Prime, Homefront, Rage, Chaser, Enemy Front and others.