- February 12, 2009
- Monolith Productions
- 7h median play time
F.E.A.R. 2: Project Origin
It's less tactical than its forebear, but Monolith delivers a tightly paced and atmospheric ride with F.E.A.R. 2.
Platforms
About
In F.E.A.R. 2: Project Origin, assume the role of Special Forces Sgt. Michael Becket and navigate through an apocalyptic landscape following a disastrous explosion. Engage in intense combat against new enemies, utilizing slowed time and environmental interactions to your advantage. Unravel a terrifying mystery as you confront new characters and face the growing power of Alma Wade.











- The game features improved graphics and a more varied environment compared to the original, enhancing the overall visual experience.
- The gunplay is satisfying, with a variety of weapons that feel impactful, especially in slow-motion combat.
- The story expands on Alma's character and provides engaging moments, particularly in the school level, which is a standout segment.
- The AI is significantly less intelligent than in the first game, leading to less strategic combat encounters.
- The removal of the leaning mechanic and the introduction of a cover system detracts from the tactical gameplay that fans enjoyed in the original.
- The horror elements are toned down, relying more on jump scares rather than building a consistent atmosphere of dread.
story
1,795 mentions Positive Neutral NegativeThe story of "F.E.A.R. 2: Project Origin" continues the narrative from the first game, focusing on the character Michael Becket and his encounters with the supernatural entity Alma Wade. While some players appreciate the deeper exploration of Alma's backstory and the engaging horror elements, many criticize the story for being convoluted, less captivating than the original, and reliant on scattered text logs for context. Overall, the game is seen as a mixed bag, with improved graphics and gameplay but a narrative that often feels disjointed and less impactful.
“The story is engaging, and the narration makes it so that it does not feel slow.”
“The story delves deeper into the origins of Alma and the sinister experiments that created her.”
“The story is interesting and contains some good jump scares.”
“The story is nonsensical and boring, not even mentioning the random rape scene at the end, and the gritty military sci-fi atmosphere generated by the first game is almost entirely absent.”
“The story is not very interesting and the horror parts of the game mostly fall flat.”
“The story is a rehash of the first game, and the ending is very weird.”
F.E.A.R. 2: Project Origin Review
It's less tactical than its forebear, but Monolith delivers a tightly paced and atmospheric ride with F.E.A.R. 2.
80%F.E.A.R. 2: Project Origin Review
F.E.A.R. 2 is a somewhat scary blend of action and horror, and although it relies too heavily on old ideas, it still offers an enjoyable experience.
75%F.E.A.R 2 Review
F.E.A.R 2 doesn't better the original, but it does improve where the original failed.
80%