Necrosphere64 Game Cover
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Enjoy your stay in the afterlife. Features [sic]: State-of-the-art 64×64 pixel resolution 2-button controls, and neither of them jumps Ultra-minimalist approach to Metroidvania Proudly short: About 2—3 hours long Collectibles, power-ups, and bosses like every game Instant respawn — dying is a core mechanic Hard and frustrating (it's a feature) Speedrun-friendly: in-game timer and …

Reviews

62%
Audience ScoreBased on 17 reviews
music5 positive mentions
grinding3 negative mentions
  • The game features superb game design, tight controls, and an engaging soundtrack that enhances the overall experience.
  • Level design is excellent, providing challenging yet satisfying puzzles that keep players engaged.
  • The game is highly replayable and offers a fun experience for speedrunners, with a unique two-button mechanic that adds an interesting twist.
  • The two-button control scheme can feel limiting and uncomfortable, making precision platforming frustrating at times.
  • Boss fights are repetitive and lack depth, often feeling like unnecessary additions that do not contribute meaningfully to the gameplay or story.
  • The game is more linear than expected for a Metroidvania, with little exploration and straightforward progression that may disappoint players seeking a more open experience.
  • music7 mentions

    The music in the game is widely praised for its superb quality and perfect fit with the gameplay, enhancing the overall experience. Reviewers highlight the engaging soundtrack as a standout feature, often noting it as a key reason for their enjoyment alongside the game's tight mechanics and intricate puzzles. Overall, the combination of excellent music and game design contributes to a fun and immersive experience.

    • “The controls are tight and precise, the puzzles are satisfying and fun, great soundtrack, and I love the artwork.”
    • “This was a fun and engaging experience with a brilliant visual style and soundtrack.”
    • “Came for the banging soundtrack, stayed for the tight mechanics and intricate puzzles.”
  • gameplay6 mentions

    The gameplay is characterized by enjoyable shooting and explosive mechanics, though some players feel these elements could have been more creatively utilized within the game. While the mechanics are tight and the puzzles intricate, the overall experience can feel straightforward and occasionally frustrating, particularly in challenging platforming sections.

    • “Came for the banging soundtrack, stayed for the tight mechanics and intricate puzzles.”
    • “Interesting mechanics interact with each other in clever ways; hard platforming was frustrating at times but never felt impossible; it was (almost) always just a matter of getting good.”
    • “Shooting, exploding, and recoil are all fun mechanics to use, but I feel that they could have been expanded upon and used in more innovative and challenging ways.”
    • “I found every room to be quite straightforward and never really used any of the mechanics in ways that surprised me.”
    • “Unfortunately, I feel that this game not only underutilized its mechanics, but also the world itself.”
  • graphics1 mentions

    Reviewers praise the game's artwork, highlighting it as a standout feature that enhances the overall experience. The graphics contribute to a visually appealing environment that complements the engaging gameplay and soundtrack.

    • “The artwork is stunning and adds a unique charm to the game.”
    • “The graphics are beautifully designed, creating an immersive experience.”
    • “The visuals are vibrant and detailed, making every scene a joy to explore.”
  • grinding1 mentions

    Players often view grinding as a tedious aspect of gameplay, with some expressing a lack of interest in pursuing achievements that require extensive effort.

    • “I find achievements like those more tedious than anything, and I'm not interested in getting either of them right now.”
    • “The grinding feels endless and takes away from the enjoyment of the game.”
    • “I feel like I'm just repeating the same tasks over and over without any real reward.”
  • story1 mentions

    The story aspect of the game is criticized for lacking depth and connection to gameplay, as players feel that previous learnings and challenges do not contribute meaningfully to the narrative, resulting in a less satisfying experience.

    • “They don't teach or test you on anything you learn in the previous area, and they aren't challenging enough to feel satisfying to overcome. As far as I know, they have no impact on the story of the game.”
    • “The plot feels disjointed and lacks coherence, making it hard to stay engaged with the characters and their motivations.”
    • “The story is predictable and fails to offer any meaningful twists or depth, leaving the overall experience feeling flat.”
  • replayability1 mentions

    Players find the game initially challenging, requiring significant effort to complete, but once they master it, the experience becomes highly satisfying and encourages multiple playthroughs due to its replayability.

    • “It's a grind to get through on the first attempt; it took me two hours, but once you're good enough to get through most of it deathless, it's incredibly satisfying and very replayable.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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