- December 9, 2021
- ESQUADRA,inc.
Transiruby
Platforms
About
"Transiruby" is a single-player kids' platformer Metroidvania game with exceptional mechanics, beautiful visuals, and amazing music. Explore a strange new continent as cyborg Siruby, solving puzzles and slashing enemies to uncover hidden secrets, accompanied by AI partner Ne-com and other characters. The game features quick, stress-free sword action and golden Tranchips collection for opening new areas.











- Transiruby features charming pixel art and a delightful soundtrack that enhances the overall experience.
- The gameplay is fun and accessible, with a focus on exploration and light puzzles rather than punishing difficulty.
- The character interactions and humor add a lighthearted tone to the game, making it an enjoyable experience.
- The map design can be confusing and lacks clear indicators for progression, leading to frustrating backtracking.
- Some players may find the combat simplistic and the overall challenge level too low for a metroidvania.
- The story and character development are minimal, leaving some players wanting more depth and engagement.
music
57 mentions Positive Neutral NegativeThe music in the game is widely praised for its catchy chiptune style and nostalgic retro vibes, with many reviewers highlighting its polish and fitting nature alongside the visuals. While the soundtrack is enjoyable, some players noted a lack of variety, as it features only a limited number of tracks, which can become repetitive over time. Overall, the music is considered a strong point of the game, enhancing the experience despite some criticisms regarding its limited scope.
“The techno music is very fitting and has an old school feeling.”
“The music reminds me of Blaster Master, and I enjoyed the 8-bit reminiscent soundtrack.”
“Fantastic soundtrack that enhances the overall experience.”
“The only negative I can think of noting is the reduced size of the soundtrack.”
“The game has little music variation and only one soundtrack that you'll be listening to for 95% of the game.”
“Add more music variation, or else the main track becomes less cheerful and cute, and more of a migraine-inducing tune.”