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"Navalia is a single-player strategy game with 2 hours of playtime, where you command a spaceship fleet to protect your home system and conquer the galaxy. Customize your fleet with a ship editor, engage in large-scale battles, and discover new ways to enhance your ship tactics with procedurally generated enemies. Experience beautiful minimalistic graphics and zoom option."

  • PC
  • Windows

Reviews

49%
Audience ScoreBased on 67 reviews
replayability2 positive mentions
stability6 negative mentions
  • The ship building mechanic is fun and allows for creative designs, making it a highlight of the game.
  • The game offers a unique blend of resource management and tactical battles, providing an enjoyable experience for a few hours.
  • Despite its flaws, the game has potential and can be entertaining for those who appreciate custom battleship creation.
  • The game suffers from numerous bugs and performance issues, including crashes and low frame rates.
  • There is a lack of content and replay value, with many players feeling the game becomes stale quickly.
  • The user interface is confusing and unintuitive, making it difficult for players to engage with the game effectively.
  • gameplay6 mentions

    The gameplay is characterized by a lack of intuitiveness in its plot, user interface, and controls, which may frustrate some players. However, it effectively avoids overwhelming players with complex mechanics, offering a straightforward experience that can be completed in about 2-3 hours, during which players will encounter all the game has to offer.

    • “The game does a very good job of not overwhelming you with mechanics and micromanagement for what is essentially a 2-3 hour playthrough (if you are just starting out).”
    • “Very little about this game is intuitive - from the plot, to the UI, to the controls, and gameplay.”
    • “In 2 hours of gameplay, you will have seen everything the game has to offer.”
  • stability6 mentions

    The game suffers from significant stability issues, with users reporting frequent glitches and a general lack of polish, suggesting it feels unfinished. Overall, the consensus indicates a frustrating experience due to these bugs.

    • “I get the feeling that this game was never truly finished; you can run into random glitches and some aspects lack polish.”
    • “- Occasional glitches; lacks polish in a few places.”
    • “Buggy trash.”
  • replayability4 mentions

    Overall, the game's replayability is mixed; while some players find enjoyment and potential for replay, many criticize it for having insufficient content, leading to a lack of real replay value.

    • “So yes, it is simpler, but there is fun in this game and replayability, it seems. ;-)”
    • “Too little content, no real replay value.”
  • graphics4 mentions

    The graphics of the game are described as having a nice aesthetic and creating a relaxing atmosphere; however, many users criticize them as being poor overall, leading to dissatisfaction with other gameplay elements and resulting in refunds.

    • “The game features a nice aesthetic and relaxing atmosphere.”
    • “The game features a nice aesthetic and relaxing atmosphere.”
    • “The graphics are bad, the ship building is also bad, and the combat is confusing; I ended up refunding the game.”
  • optimization2 mentions

    Users have reported significant issues with optimization, highlighting inconsistent and problematic performance as a major drawback.

    • “And the final nail in the coffin is the weird performance.”
  • humor2 mentions

    Players find the humor in the game largely stems from the creative and often unexpected shapes they can create, leading to amusing outcomes and interactions. This playful experimentation adds a lighthearted and entertaining element to the gameplay experience.

    • “I spend a lot of time just playing around with shapes; it's pretty funny what people can come up with.”
  • atmosphere2 mentions

    The atmosphere of the game is consistently praised for its appealing aesthetic and relaxing ambiance, creating an enjoyable and immersive experience for players.

    • “The game features a nice aesthetic and relaxing atmosphere.”
    • “The game features a nice aesthetic and relaxing atmosphere.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be frustratingly unintuitive and tedious, with unclear instructions and rigid rules that stifle creativity. Many express boredom during the tutorial phase, feeling overwhelmed by the lack of flexibility and the inability to save unfinished designs. Overall, the grinding experience is seen as a significant detriment to enjoyment.

    • “Completely unintuitive in every way; I can't even save an unfinished ship design. The instructions are unclear, and I couldn't escape the tutorial before getting bored of the tedious rigidity. Every stupid rule was a slight against player creativity.”
    • “The grinding in this game feels endless and monotonous, making it hard to stay engaged. It often feels like a chore rather than an enjoyable experience.”
    • “I found the grinding mechanics to be overly repetitive and frustrating, which detracted from the overall enjoyment of the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 4 analyzed playthroughs

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